theoddone33
fca60c6b67
Added some cheap mouse relative check so superscope works (sorta)
...
Fixed a bug in zfilew.c (both versions) thanks to aaronl (and gcc) for noticing
2001-04-28 06:32:58 +00:00
zsknight
225f4eb01e
Added missing #ifdef/#endif for the message logger
2001-04-28 00:35:11 +00:00
zsknight
9d0302bc69
Removed DSP1 logger
2001-04-28 00:31:37 +00:00
zsknight
d2e88cf649
Added better detection/warning for 24-bit video modes.
2001-04-28 00:26:36 +00:00
zsknight
51290b6ebb
DSP1: Fixed Op18/1B, wrote 0B,2B
2001-04-27 22:41:47 +00:00
zsknight
d675fc0bd4
Updated win version # to 0.88
2001-04-27 21:24:30 +00:00
zsknight
8a608553db
Updated version # to 1.20
2001-04-27 21:22:24 +00:00
zsknight
b345f99595
DSP1 Op02/0A updated
2001-04-27 20:29:24 +00:00
zsknight
eb20b13c59
DSP1: Fixed Op1C, Op06, and Op13
2001-04-27 18:00:31 +00:00
theoddone33
01acbbe798
Various fixes
2001-04-27 17:35:25 +00:00
theoddone33
ec26ae517c
Center fullscreen little mode
2001-04-27 03:26:26 +00:00
theoddone33
dbf68872a9
this should lessen the effects of annoying GUI mouse kwirks
2001-04-27 02:09:29 +00:00
zsknight
c39b4decfb
DSP1 function 0A fix
2001-04-26 11:26:21 +00:00
zsknight
7402690c08
Fixed a mode7 problem when center coordinates are negative.
2001-04-26 06:13:55 +00:00
zsknight
669bbb2da1
Fixed Pilotwing's landscape
2001-04-26 03:40:00 +00:00
theoddone33
54225398c5
Fix video mode menu selection bug, thanks relnev
2001-04-26 03:39:04 +00:00
theoddone33
0f40ba78f0
Added a line to shut up later NASM versions
2001-04-26 02:41:57 +00:00
zsknight
aaf48f855e
DSP1 03/0D fix!
2001-04-26 01:44:33 +00:00
pagefault
04eddb5144
Fixed commented line
2001-04-25 23:32:23 +00:00
pagefault
d0ee20b0ee
Added win32 ifdefs
2001-04-25 21:48:32 +00:00
pagefault
73b40113dd
Fixed high priority mode to work without restarting zsnes
2001-04-25 20:32:52 +00:00
theoddone33
9ca8fe7cbb
Merged some Vibra16 code from Peter_S.
...
Implemented Opcodes 0bh, 1bh, and 2bh for the DSP1
2001-04-25 19:12:26 +00:00
zsknight
cd99fa7f21
Fixed function 0E, fully re-wrote function 0A, cleaned DSP1 code, added missing functions.
2001-04-25 12:01:10 +00:00
zsknight
81b1879709
Added all missing DSP-1 function calls to dsp1emu.c
2001-04-25 11:58:52 +00:00
zsknight
153f865bdf
DSP1: Op 02 CX,CY fix, Op 0E fix
2001-04-25 07:04:29 +00:00
zsknight
cdc628efc3
Comment was placed on the wrong line when reversing fix.
2001-04-25 07:03:45 +00:00
pagefault
d12ee3eece
Trackball fix (hpsolo)
2001-04-25 04:48:10 +00:00
pagefault
d2119c1ad9
Added trackball support (hpsolo)
2001-04-25 04:08:32 +00:00
zsknight
961d69c307
Updated DSP1emu code (inverse function by teuf, fixes on Op03/0D, etc.)
2001-04-25 02:51:36 +00:00
zsknight
d4e4f04bac
DSP1proc mod for Inverse function
2001-04-25 02:50:51 +00:00
pagefault
d84245aeda
High priority mode fix
2001-04-25 01:08:30 +00:00
zsknight
86f179c1d2
Changes in DSP1 Op01
2001-04-24 21:33:02 +00:00
pagefault
fc66da28df
Cleaned up again
2001-04-24 21:15:25 +00:00
teuf
5facdaebd4
Updated linux video modes
2001-04-24 20:40:07 +00:00
pagefault
fcf22ec231
Fixed compiling
2001-04-24 20:12:37 +00:00
teuf
e6896ec9f4
Added gzip support to windows and linux version
...
Renamed linux/winintrf.asm to linux/sdlintrf.asm
2001-04-24 19:59:35 +00:00
teuf
49816e69ee
Fixed dos version compilation
2001-04-24 17:10:33 +00:00
zsknight
28e34e4244
DSP1: Rewrote function 01h, rewrote function 0Dh (thanks CrASH_Man for that inverse matrix info!), fixed function 03h to suit the changes.
2001-04-24 13:05:05 +00:00
zsknight
a703f38480
Implemented DSP1 Op02h Vof, modified Vva to coincide with non-zero values of Vof
2001-04-24 10:57:20 +00:00
zsknight
4bff501be9
Correctly Implemented DSP1 Op02h Vva.
2001-04-24 08:57:01 +00:00
zsknight
59c065de8f
Adding an array initialization for a newgfx variable as a potential crash fix
2001-04-24 07:12:02 +00:00
zsknight
fa79f56eab
Finally fixed that nasty sprite disappearing bug in certain games (eg. ToP, Lufia 2)
2001-04-24 07:09:40 +00:00
zsknight
3caf378559
FF6 flickering line fix and noise simulation disable hack for Tales of Phantasia opening intro music
...
Tales of Phantasia opening music seems correct in the DOS port, but the
windows port gives some static (probably due to the sound update timing
in the win port)
2001-04-24 04:11:36 +00:00
zsknight
477456a61a
Noise simulation disable hack for Tales of Phantasia opening intro music
2001-04-24 04:09:32 +00:00
zsknight
e6e27dd0b6
Added teuf in the about box
2001-04-24 04:07:52 +00:00
zsknight
0dfbbc361d
Correct variable locations for zguicfgx.dat for backwards compatibility
2001-04-24 01:58:29 +00:00
zsknight
011efaf218
Added Win V-Sync/Triple buffering files.
...
They're not included in the actual source tree due to problems.
2001-04-24 01:09:27 +00:00
zsknight
0ee97d0c87
Fixed FF3 missing layer/smoke displacement bug in 8bit newgfx engine.
2001-04-24 00:56:37 +00:00
pagefault
6cad09c23e
Misc GUI fixes
2001-04-24 00:11:31 +00:00
pagefault
55324bed20
ViBRA16 (SB16) updates to dos port
2001-04-23 21:56:12 +00:00