Fix bug with pause states using pause rewinds.

This commit is contained in:
n-a-c-h
2005-05-15 20:13:38 +00:00
parent 39f2796e0c
commit 4a2b734b9b

View File

@@ -858,7 +858,7 @@ void stateloader (unsigned char *statename, unsigned char keycheck, unsigned cha
Msgptr = "RR STATE LOADED.";
MessageOn = MsgCount;
if (PauseRewind)
if (PauseLoad)
{
PauseFrameMode = EMUPause = true;
}
@@ -884,7 +884,7 @@ void stateloader (unsigned char *statename, unsigned char keycheck, unsigned cha
{
Msgptr = txtloadmsg; // 'STATE X LOADED.'
if (PauseRewind)
if (PauseLoad)
{
PauseFrameMode = EMUPause = true;
}