From 4a2b734b9b21a456218ebb4f2c3e5ded6904a92c Mon Sep 17 00:00:00 2001 From: n-a-c-h <> Date: Sun, 15 May 2005 20:13:38 +0000 Subject: [PATCH] Fix bug with pause states using pause rewinds. --- zsnes/src/zstate.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/zsnes/src/zstate.c b/zsnes/src/zstate.c index 660c2aa2..fb05ff8a 100755 --- a/zsnes/src/zstate.c +++ b/zsnes/src/zstate.c @@ -858,7 +858,7 @@ void stateloader (unsigned char *statename, unsigned char keycheck, unsigned cha Msgptr = "RR STATE LOADED."; MessageOn = MsgCount; - if (PauseRewind) + if (PauseLoad) { PauseFrameMode = EMUPause = true; } @@ -884,7 +884,7 @@ void stateloader (unsigned char *statename, unsigned char keycheck, unsigned cha { Msgptr = txtloadmsg; // 'STATE X LOADED.' - if (PauseRewind) + if (PauseLoad) { PauseFrameMode = EMUPause = true; }