mirror of
https://github.com/ScrelliCopter/tmx2gba.git
synced 2025-02-21 03:29:25 +11:00
restore object reading
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@@ -198,8 +198,7 @@ int main(int argc, char** argv)
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// Convert to GBA-friendly charmap data
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{
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std::vector<uint16_t> charDat;
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if (!convert::ConvertCharmap(charDat, p.offset, p.palette, tmx))
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return 1;
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if (!convert::ConvertCharmap(charDat, p.offset, p.palette, tmx)) { return 1; }
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// Write out charmap
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outH.WriteSize(tmx.GetSize().width, tmx.GetSize().height);
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@@ -180,18 +180,30 @@ void TmxMap::ReadLayer(const pugi::xml_node& xNode)
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mLayers.emplace_back(TmxLayer(width, height, name, std::move(tileDat)));
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}
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void TmxMap::ReadObjects(const pugi::xml_node& xNode)
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void TmxMap::ReadObjectGroup(const pugi::xml_node& xNode)
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{
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for (const auto it : xNode.children("object"))
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std::string_view name(xNode.value());
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std::vector<TmxObject> objects;
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const auto xObjects = xNode.children("object");
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//mObjects.reserve(xObjects.size())
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for (const auto it : xObjects)
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{
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int id = IntFromStr<int>(it.attribute("id").value()).value_or(0);
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std::string_view name = it.attribute("name").value();
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// Read position
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// Read axis-aligned bounding box
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auto x = FloatFromStr<float>(it.attribute("x").value()).value_or(0.0f);
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auto y = FloatFromStr<float>(it.attribute("y").value()).value_or(0.0f);
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auto width = FloatFromStr<float>(it.attribute("width").value()).value_or(0.0f);
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auto height = FloatFromStr<float>(it.attribute("height").value()).value_or(0.0f);
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mObjects.emplace_back(TmxObject(name, x, y));
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objects.emplace_back(TmxObject(id, name, { x, y, width, height }));
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}
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if (objects.empty())
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return; //FIXME: log this
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mObjectGroups.emplace_back(TmxObjectGroup(name, std::move(objects)));
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}
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bool TmxMap::Load(const std::string& inPath)
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@@ -217,7 +229,7 @@ bool TmxMap::Load(const std::string& inPath)
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std::string_view name(it.name());
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if (!name.compare("layer")) { ReadLayer(it); }
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else if (!name.compare("tileset")) { ReadTileset(it); }
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else if (!name.compare("objectgroup")) { ReadObjects(it); }
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else if (!name.compare("objectgroup")) { ReadObjectGroup(it); }
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}
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return true;
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@@ -18,20 +18,21 @@ class TmxMap
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{
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int mWidth = 0, mHeight = 0;
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std::vector<TmxLayer> mLayers;
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std::vector<TmxTileset> mTilesets;
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std::vector<TmxObject> mObjects;
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std::vector<TmxLayer> mLayers;
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std::vector<TmxTileset> mTilesets;
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std::vector<TmxObjectGroup> mObjectGroups;
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void ReadTileset(const pugi::xml_node& xNode);
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void ReadLayer(const pugi::xml_node& xNode);
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void ReadObjects(const pugi::xml_node& xNode);
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void ReadObjectGroup(const pugi::xml_node& xNode);
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public:
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[[nodiscard]] bool Load(const std::string& inPath);
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constexpr std::pair<int, int> TileCount() const noexcept { return { mWidth, mHeight }; }
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constexpr const std::vector<TmxTileset>& Tilesets() const noexcept { return mTilesets; }
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constexpr const std::vector<TmxLayer>& Layers() const noexcept { return mLayers; }
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[[nodiscard]] constexpr std::pair<int, int> TileCount() const noexcept { return { mWidth, mHeight }; }
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[[nodiscard]] constexpr const std::vector<TmxTileset>& Tilesets() const noexcept { return mTilesets; }
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[[nodiscard]] constexpr const std::vector<TmxLayer>& Layers() const noexcept { return mLayers; }
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[[nodiscard]] constexpr const std::vector<TmxObjectGroup>& ObjectGroups() const noexcept { return mObjectGroups; }
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};
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#endif//TMXMAP_HPP
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@@ -5,22 +5,39 @@
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#define TMXOBJECT_HPP
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#include <string>
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#include <string_view>
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#include <vector>
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#include <utility>
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class TmxObject
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{
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public:
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TmxObject(std::string_view name, float x, float y) : mName(name), mPos{ x, y } {}
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template <typename T>
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struct Position { T x, y; };
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struct AABB { T x, y, w, h; };
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TmxObject(int id, std::string_view name, AABB<float>&& box) : mId(id), mName(name), mBox(std::move(box)) {}
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constexpr int Id() const noexcept { return mId; }
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const std::string_view Name() const noexcept { return mName; }
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constexpr Position<float> Pos() const noexcept { return mPos; }
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constexpr const AABB<float>& Box() const noexcept { return mBox; }
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private:
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int mId;
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std::string mName;
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Position<float> mPos;
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AABB<float> mBox;
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};
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class TmxObjectGroup
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{
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std::string mName;
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std::vector<TmxObject> mObjects;
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public:
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TmxObjectGroup(std::string_view name, std::vector<TmxObject>&& objects)
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: mName(name), mObjects(std::move(objects)) {}
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const std::string_view Name() const noexcept { return mName; }
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constexpr const std::vector<TmxObject>& Objects() const noexcept { return mObjects; }
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};
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#endif//TMXOBJECT_HPP
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@@ -21,10 +21,7 @@ TmxReader::Error TmxReader::Open(const std::string& inPath,
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using std::optional;
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using std::reference_wrapper;
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optional<reference_wrapper<const TmxLayer>> layerGfx;
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optional<reference_wrapper<const TmxLayer>> layerCls;
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optional<reference_wrapper<const TmxLayer>> layerPal;
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optional<reference_wrapper<std::vector<const TmxObject>>> objGroups;
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optional<reference_wrapper<const TmxLayer>> layerGfx, layerCls, layerPal;
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// Read layers
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for (const auto& layer : map.Layers())
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@@ -37,12 +34,6 @@ TmxReader::Error TmxReader::Open(const std::string& inPath,
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if (!layerGfx.has_value() && (graphicsName.empty() || name == graphicsName)) { layerGfx = layer; }
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if (!collisionName.empty() && !layerCls.has_value() && name == collisionName) { layerCls = layer; }
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if (!paletteName.empty() && !layerPal.has_value() && name == paletteName) { layerPal = layer; }
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/*
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else if (!objMapping.empty() && layer->getType() == tmx::Layer::Type::Object)
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{
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objGroups.emplace_back(layer->getLayerAs<ObjectGroup>());
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}
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*/
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}
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// Check layers
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@@ -89,31 +80,30 @@ TmxReader::Error TmxReader::Open(const std::string& inPath,
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[](const auto& it) { return it.GidRange(); });
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// Read objects
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/*
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if (!objMapping.empty())
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if (!map.ObjectGroups().empty())
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{
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for (const auto& group : objGroups)
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std::vector<Object> objs;
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for (const auto& group : map.ObjectGroups())
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{
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const auto& tmxObjects = group.get().Objects();
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v.reserve(v.size() + tmxObjects.size());
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const auto& tmxObjects = group.Objects();
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objs.reserve(objs.size() + tmxObjects.size());
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for (const auto& tmxObj : tmxObjects)
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{
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auto it = objMapping.find(std::string(tmxObj.Name()));
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if (it == objMapping.end())
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continue;
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const auto& pos = tmxObj.Pos();
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Object obj;
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obj.id = it->second;
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obj.x = pos.x;
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obj.y = pos.y;
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v.emplace_back(obj);
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const auto& aabb = tmxObj.Box();
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objs.emplace_back(Object
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{
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.id = it->second,
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.x = aabb.x,
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.y = aabb.y
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});
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}
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}
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mObjects.emplace(v);
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mObjects.emplace(objs);
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}
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*/
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return Error::OK;
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}
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