Commit Graph

228 Commits

Author SHA1 Message Date
n-a-c-h
0ee80e81e1 Added show frame toggle during movies. 2005-03-23 09:50:31 +00:00
n-a-c-h
df9d6d096c Some cleanup, fixed some internal chapter errors. 2005-03-21 21:36:51 +00:00
n-a-c-h
74579ba30e Showing frame count during record/playback (we'll make a toggle later). 2005-03-21 12:10:16 +00:00
n-a-c-h
60a87572d4 Fixed F3 used/most recent display. 2005-03-21 11:15:55 +00:00
n-a-c-h
7872433c17 Fixed thumbnails during movies. 2005-03-21 10:51:44 +00:00
pagefault
bfb6d316e6 Major framerate improvement when using new graphics engine 2005-03-13 22:13:03 +00:00
pagefault
911f75c91f Fixed a logic bug in windowing/transparency code 2005-03-01 23:17:23 +00:00
pagefault
72c5c0d5ab Fixed transparency in warp effect in FF3 2005-02-16 04:27:37 +00:00
n-a-c-h
e10ca06be7 This file isn't used. 2005-02-06 19:34:33 +00:00
grinvader
22537a6749 Ports global variables to C (Aerdan, grinvader), restores bilinear behaviour, eats some unused stuff. 2005-02-03 00:53:19 +00:00
n-a-c-h
4f4f71cdda Some source cleanup, removed sound code from video code, trashed unused variable. 2005-02-02 16:30:50 +00:00
n-a-c-h
cc66b807b9 State sizes now calculated on game load. Thumbnail only displayed if in the ZST. 2005-02-01 13:38:19 +00:00
n-a-c-h
233058bf24 New unconditional thumbnail show. 2005-01-31 02:50:38 +00:00
pagefault
07af4d126f Misc formatting adjustment, I am a picky person :) 2005-01-27 01:50:00 +00:00
pagefault
17211d80b1 Fix another alignment problem 2005-01-27 01:49:12 +00:00
grinvader
d19abb9283 Port of statesaver to C, new resolution for SDL port, fixed bilinear filter in GUI 2005-01-26 01:00:54 +00:00
n-a-c-h
91749cbf5c Replaced e-mails with websites, we don't need more spam. 2005-01-14 13:11:43 +00:00
n-a-c-h
64aa3d9cc7 Updated copyright, version, about window. 2005-01-03 18:11:49 +00:00
n-a-c-h
111cc06bf1 Removed every last trace of OSPort. 2005-01-03 16:22:16 +00:00
n-a-c-h
0c0097b919 Fix up sections variables are created in, major code cleanup, remove protection removal. - Round 4 2005-01-03 15:15:17 +00:00
n-a-c-h
0677b93b78 Fix up sections variables are created in, major code cleanup, remove protection removal. - Round 2 2005-01-03 14:27:59 +00:00
n-a-c-h
1a948ad719 The last of the jump fixes. 2004-12-10 12:46:35 +00:00
n-a-c-h
ca7fab0efc Fixed jumps. 2004-12-10 08:11:05 +00:00
n-a-c-h
d50eff9903 Color Add/Sub fixes. Thanks TRAC. 2004-12-07 21:53:58 +00:00
ipher
da8615ed7c Copywrite Update 2004-10-13 19:56:43 +00:00
pagefault
1accd84e36 Fixed a frameskipping bug in the dos port 2004-05-30 23:12:20 +00:00
pagefault
9aee713b31 Add HQ2X and HQ4X, also add HQxX support to SDL port 2003-12-05 20:26:37 +00:00
pagefault
c6fae329d5 Rollback of gfx code to fix nasty colour problems 2003-10-31 01:22:59 +00:00
pagefault
7c5906e880 Removed some old code 2003-08-27 09:02:09 +00:00
pagefault
8ac67e89ae Much much faster HQ3X filter code [MaxSt] 2003-07-29 01:37:55 +00:00
pagefault
9342dd9ca6 D modes now work in 32bpp windowed mode (gfx filters etc) 2003-07-23 17:09:05 +00:00
pagefault
1c13ff3988 HQ3X filter update 2003-07-23 17:02:41 +00:00
pagefault
0ff6b8a6ac Added MaxSt's HQ3X filter 2003-07-16 21:10:05 +00:00
theoddone33
368e9f6ae9 Fix jumps. 2003-06-29 21:18:35 +00:00
n-a-c-h
64be92662f Extra info lines fix. [pagefault] 2003-05-31 21:35:29 +00:00
n-a-c-h
dc02463401 Fix for minor glitch [pagefault] 2003-05-25 23:40:25 +00:00
n-a-c-h
2a5a7a6e01 Added more information lines on ROM load. [pagefault] 2003-05-25 23:33:30 +00:00
pagefault
6a7a183273 Added option for small message text 2003-04-15 18:59:28 +00:00
pagefault
babfd96fde Small blitter fix for windows port 2003-04-02 18:33:34 +00:00
pagefault
52b3109da4 Fixed colour bleeding problem (Thanks TRAC!) 2003-03-24 20:04:03 +00:00
pagefault
0de1d941aa Updated graphics engine code 2003-03-17 20:38:14 +00:00
pagefault
0480456f7d A lot of updates 2003-03-16 23:40:07 +00:00
pagefault
061c58c62a Added 16bpp motion blur support 2003-03-02 03:13:16 +00:00
pagefault
8cf5011098 Started adding motion blur support 2003-02-28 20:19:21 +00:00
pagefault
9c08e0447e Fixed non windows compiling 2003-02-23 22:51:34 +00:00
pagefault
a8a21b3943 Finished moving video code to ASM 2003-02-23 16:02:05 +00:00
pagefault
b2c28fedb0 More video code moved to ASM 2003-02-23 04:18:48 +00:00
pagefault
c8e54760f2 Started moving out some ASM video code out of C files 2003-02-23 03:27:58 +00:00
pagefault
325cf91511 More mode 4 fixes 2002-09-11 01:59:52 +00:00
pagefault
6af5d28a70 Added offset mode disable to 8 bit new gfx engine 2002-06-29 18:25:36 +00:00