Commit Graph

423 Commits

Author SHA1 Message Date
pagefault
c4e8fb49a6 Typo fix again 2005-07-05 21:46:07 +00:00
pagefault
a55216e3c6 Port over Game60hzcall() 2005-07-05 21:32:52 +00:00
pagefault
7e6b03294f We need to rename the file obviously so we don't have conflicts with the assembly version 2005-07-05 21:20:26 +00:00
pagefault
3f9783e47d Added file to contain new timing code 2005-07-05 21:17:38 +00:00
n-a-c-h
57eed11457 Removed unneeded whitespace. 2005-06-02 01:05:50 +00:00
n-a-c-h
7493da7f03 Code cleanup, added position # to RR states, fixes for pause related problems. 2005-05-19 20:13:15 +00:00
grinvader
4a3303231b Emuspeed keyb shortcuts bound, better handling of emu pause/frame increase while throttling, removed some unused EXTSYMs from recent changes, made average FPS calculation work with replay-to-record feature. TODO: fix fastmotion speed, currently 4 times what is asked -_-; 2005-05-19 19:46:02 +00:00
n-a-c-h
42fe56748d Quick commit to fix some pause crashing issues. We'll need a real fix for the screen update issue later. 2005-05-18 18:15:15 +00:00
n-a-c-h
e8fffc30f2 Killed sound buffer during pause. 2005-05-18 15:31:14 +00:00
n-a-c-h
61046ac147 Pause for rewind and state load now work correctly. 2005-05-15 13:24:19 +00:00
n-a-c-h
cc2814c5cf Pause rewind now mostly implemented. 2005-05-14 18:23:16 +00:00
grinvader
23bc512dae Fastforward no longer causes trouble if frame increase is used. 2005-05-13 23:34:21 +00:00
grinvader
886fec7b7d Some comments, first modifications for ZMV format using variable speed code. 2005-05-13 16:13:49 +00:00
grinvader
89a510a977 Rewind interval is now a multiple of 1/5 seconds (default value updated), more trailing spaces removed. 2005-05-11 13:26:31 +00:00
n-a-c-h
713c780a6c Removed some extra external symbols. 2005-05-10 15:14:00 +00:00
n-a-c-h
c17773688d Got F3 working, added an alternate jump which fixes some issues but introduces others. 2005-05-10 15:11:30 +00:00
grinvader
53557bd5ef More code cleanup (and trailing spacesremoval). 2005-05-10 00:18:29 +00:00
n-a-c-h
b1facc3dfe Removed some dead code and an unused variable. 2005-05-09 23:52:44 +00:00
n-a-c-h
6fed231ede Rewind pause not a dummy. 2005-05-09 23:14:02 +00:00
n-a-c-h
8429964f38 Fixed rewind during movie record. 2005-04-19 22:46:24 +00:00
n-a-c-h
8d6a81c288 Removed another useless extsym. 2005-04-10 19:47:01 +00:00
n-a-c-h
2ee4e8184e Selectable amount of rewind states no longer dummy. Fixed loading rewind when none left. Todo: make the state prior loadable too. 2005-04-10 07:29:04 +00:00
grinvader
7a706dcd65 Pruning of ~6 years of useless EXTSYMs *whew*. Better code in zstate.c, should fix the 'dash issue'. 2005-04-10 04:32:59 +00:00
grinvader
991588a89a Netplay code (mostly) removed, still need some help on EXTSYMs and port-dependant stuff. 2005-04-09 08:40:31 +00:00
n-a-c-h
8c03115ba4 Fixed some crashing now and then using pause. 2005-04-07 22:52:21 +00:00
grinvader
c2af9fb265 SetupROM port and some cleanup. 2005-04-07 16:53:45 +00:00
n-a-c-h
a125670665 Fixed jumping mechanism to be more correct. 2005-04-06 22:12:04 +00:00
n-a-c-h
e1a3745a3f Returning from GUI while paused now restores game screen. 2005-04-05 23:46:21 +00:00
n-a-c-h
24dcd1a8c0 Brought back the undesyncability of ZSNES 0.9xx movies! Reset during movies now work. 2005-04-04 17:41:27 +00:00
n-a-c-h
396325e6b9 Pause and Increment now operation (sorta). 2005-04-04 14:08:28 +00:00
n-a-c-h
009214bdd1 Added pause code, and setup EMUPause variable for ipher. 2005-04-04 13:45:02 +00:00
n-a-c-h
7823b3f056 Added parameter to close ZSNES when movie is closed. 2005-04-04 01:24:32 +00:00
n-a-c-h
3e535ba1e9 DOS and Win now use the new command line parser. Fixed some warnings. Removed some garbage. 2005-04-04 00:14:15 +00:00
n-a-c-h
cc9585f992 Movie being reset sort of working now. 2005-04-03 00:12:11 +00:00
n-a-c-h
38aa8aafcd Movies can now record reset. Todo: Make reset during movie replay not crash, anyone want to help with this? 2005-04-02 22:54:28 +00:00
n-a-c-h
094b5ba3a3 Fixed .h files. 2005-04-02 21:32:48 +00:00
n-a-c-h
ddc711a8ad Cleaned up mapping. 2005-04-02 20:12:53 +00:00
grinvader
a102f11b41 Memmapping port step 1 - easier to read, still a lot to do. Power on w/ clear SRAM now works with SA-1 games. Reverted chips/sa1proc.asm to rev 1.42 because all recent work only breaks HnK3 (the SMRPG fix is due to pagefault's subscreen/windowing logic fixes). 2005-04-02 09:18:53 +00:00
pagefault
d76cbf9af1 Updated BG scroll latch behaviour 2005-03-28 19:03:44 +00:00
pagefault
7f53b8b185 Add variable to pause emulation 2005-03-24 20:42:45 +00:00
grinvader
abd8936460 Less stupidity and more testcode removal makes state-less power-on movies a reality. 2005-03-23 22:06:31 +00:00
grinvader
80e723c9f9 Made ZMV store the start method, powercycle ZMVs are now possible, using a power-on state 2005-03-23 17:56:56 +00:00
grinvader
a2b713e60f External/internal chapter features now in the box. PARTY ! =D 2005-03-17 18:42:44 +00:00
grinvader
5894703da7 Small cleanup, new zmv format basic record/replay features now functionnal. 2005-03-16 03:06:53 +00:00
n-a-c-h
0f05c9386f Removed movie vars from places where it doesn't belong. 2005-03-15 15:32:41 +00:00
pagefault
b94163faa2 Adjusted openbus behaviour of registers, this is a WIP so bleh 2005-03-01 19:27:08 +00:00
pagefault
c1bff4bfb4 Pass some more tests on the test cart 2005-03-01 19:21:37 +00:00
pagefault
bb8a914a83 Ok so I can't read my own notes, fix the fix 2005-03-01 02:13:12 +00:00
pagefault
1209fd2bb1 TG3000 flickering fix in H-IRQ timing 2005-03-01 01:34:15 +00:00
grinvader
289c90b2d5 Removed Files:
cpu/zstate.c
2005-02-19 22:19:42 +00:00