n-a-c-h
|
118e6cab85
|
DSP-3 support (opcodes RE'd by Overload and Feather). Thanks Jonas for finding a bug in my glue code.
|
2006-03-19 01:46:59 +00:00 |
|
n-a-c-h
|
3d401596f4
|
We agree with Linus, we don't need someone changing the rules on us.
|
2006-03-14 03:26:36 +00:00 |
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grinvader
|
f8a3b935a9
|
Unused extsym.
|
2006-03-01 01:54:33 +00:00 |
|
grinvader
|
331e2dfd96
|
Oh wow, now that was stupid.
|
2006-02-27 19:10:21 +00:00 |
|
grinvader
|
d6050ad3f3
|
Silly DSP code removed, should fix a lot of games (including EWJ2) [pagefault]. Removed now useless EWJ2 hacks.
|
2006-02-27 17:32:09 +00:00 |
|
grinvader
|
4cf702f5a9
|
DMA fix for Tetris Attack (and probably other games).
|
2006-02-26 18:48:09 +00:00 |
|
jbo_85
|
4629fb11ff
|
Fixed crash after enabling Sound Interpolation mid game. Fixed Gaussian always selected bug when MMX Support is disabled. Some options that are only available with MMX enabled are now hidden if MMX is disabled.
|
2006-02-16 23:53:06 +00:00 |
|
jbo_85
|
241dda2e00
|
Some speedup for non DOS ports. Some cleanup.
|
2006-02-15 01:11:01 +00:00 |
|
jbo_85
|
0b6a01e206
|
Removed some DOS only code from other ports.
|
2006-02-15 00:27:53 +00:00 |
|
pagefault
|
9bccb91e42
|
Ok fixed one small bug that causes NMI's being set from the SuperFX to cause the screen to cause corruption and other pretty effects
|
2006-02-08 08:19:04 +00:00 |
|
pagefault
|
781e96e2ec
|
SuperFX IRQ fixes, this is probably buggy so as usual send all complaints to /dev/null
|
2006-02-08 08:07:59 +00:00 |
|
n-a-c-h
|
ab4fd1cd4f
|
Updated copyrights.
|
2006-01-01 13:47:21 +00:00 |
|
n-a-c-h
|
2deba26206
|
Added aditional check to handle raw video failing properly. Added PCM audio dumping (only works at stereo 32000).
|
2005-11-22 23:05:23 +00:00 |
|
grinvader
|
6d03880a72
|
Updated BG scroll register behaviour using anomie's formula. Got it done thanks to pagefault, too. Look at that bad-ass ASM, all cute in its macro.
|
2005-11-06 01:22:22 +00:00 |
|
grinvader
|
0e5094b120
|
Cleanup (whitespace & useless EXTSYM).
|
2005-11-05 18:49:07 +00:00 |
|
n-a-c-h
|
b6263c7f61
|
Fixed small screen extra line issues (fixes Super Metroid annoying line issue, so now that guy who keeps on coming into the channel annoying us about it can rest in peace).
|
2005-11-05 18:32:50 +00:00 |
|
n-a-c-h
|
b6b65849f1
|
Fixes for DMA, so we can have the recent improvements without breaking tons of other game. (SSF2, SFA2, FFMQ, TOP, CT, YI, Probably others). [pagefault]
|
2005-11-05 18:16:34 +00:00 |
|
n-a-c-h
|
1a54764bb5
|
Some DSP-3 stuff before I go mad.
|
2005-10-20 16:34:43 +00:00 |
|
n-a-c-h
|
a1a0e83a97
|
Some consolidation.
|
2005-10-10 00:33:20 +00:00 |
|
jbo_85
|
3226c5115d
|
Removed useless OSExit function. Cleaned up the source a bit.
|
2005-10-09 14:28:23 +00:00 |
|
n-a-c-h
|
d8cdc933b7
|
Removed some alignment dependancy, removed some archaic code such as Dracula X hack.
|
2005-10-07 14:03:15 +00:00 |
|
n-a-c-h
|
f0b0265b7f
|
SPC700 fixes [pagefault]. DMA fix [pagefault]. cleanup [Nach].
|
2005-10-07 03:05:04 +00:00 |
|
grinvader
|
94ed60af40
|
Little source cleanup
|
2005-09-15 00:12:00 +00:00 |
|
grinvader
|
a434c2b89a
|
Stupid (and old) mistake successfully corrected after manual tracking, fixed bug #52, and probably lots of other sound issues upon state load... Thanks to jbo_85 for helping.
|
2005-09-13 19:35:00 +00:00 |
|
jbo_85
|
34a4cb7839
|
Fixed sound after loading certain savestates.
|
2005-09-12 15:39:03 +00:00 |
|
grinvader
|
fd657429b7
|
New resolutions for win port. Also cleaner code for repackfunct, it was rather pitiful.
|
2005-09-08 22:02:22 +00:00 |
|
grinvader
|
4adc74c22c
|
Screen refresh when loading a state/rewind during frame advance disabled for now to remove the (hopefully) last random generation. Testing ensues.
|
2005-09-06 07:00:41 +00:00 |
|
pagefault
|
9b69ec0dc1
|
Fix some randomness in the SPC core for now
|
2005-09-06 01:21:34 +00:00 |
|
n-a-c-h
|
482ef3f718
|
Fixed up SA-1 mapping, I wonder how I managed to screw up on values so badly before.
|
2005-09-04 13:04:12 +00:00 |
|
grinvader
|
ffaf266913
|
'spcRam' -> 'SPCRAM'. Prerequisite for new SPC stuff.
|
2005-07-16 21:42:52 +00:00 |
|
grinvader
|
9bb7d64292
|
New tool used. Also, silly variable names removed from source. ^^
|
2005-07-16 18:57:32 +00:00 |
|
jbo_85
|
707c6f50c2
|
Removed useless spaces. Removed addrni.asm from Sconstruct and updated the build instructions for the tools.
|
2005-07-12 14:19:01 +00:00 |
|
n-a-c-h
|
bd4de66065
|
Making sure code is in executable sections Round 3.
|
2005-07-10 13:46:09 +00:00 |
|
n-a-c-h
|
62959c2fd6
|
Making sure code is in executable sections Round 2.
|
2005-07-10 13:15:53 +00:00 |
|
n-a-c-h
|
24e881da21
|
Making sure code is in executable sections Round 1.
|
2005-07-10 12:53:34 +00:00 |
|
n-a-c-h
|
ea1e34a964
|
Changed __LINUX__ to __UNIXSDL__.
|
2005-07-10 02:05:12 +00:00 |
|
grinvader
|
4de178bbd2
|
Less sourcefiles. Less ASM. Less stupid. ZSNES.
|
2005-07-06 22:44:31 +00:00 |
|
jbo_85
|
81aaa7a5f0
|
Placed extsym for DOS at a better location.
|
2005-07-06 20:44:34 +00:00 |
|
jbo_85
|
5c0cccf43f
|
Fixed extsym for DOS.
|
2005-07-06 19:06:57 +00:00 |
|
grinvader
|
b75cb07be4
|
Less useless spaces, spc700 init to ffc0 (byuu), earthbound fix (pagefault).
|
2005-07-06 15:19:12 +00:00 |
|
jbo_85
|
b0c151615b
|
More spaces removed. Removed some dead code and useless macros and variables.
|
2005-07-06 14:13:32 +00:00 |
|
pagefault
|
4a620c89ed
|
Added more comments.
|
2005-07-06 13:38:07 +00:00 |
|
pagefault
|
d07ba175c2
|
Added comments
|
2005-07-06 13:35:42 +00:00 |
|
pagefault
|
a9546b56ce
|
More housecleaning
|
2005-07-06 13:33:30 +00:00 |
|
pagefault
|
f10753fdbc
|
Removed old ancient macro that does nothing
|
2005-07-06 13:32:16 +00:00 |
|
pagefault
|
1ec66e2629
|
Removed game60hzcall since we have a nifty C port now
|
2005-07-06 13:30:56 +00:00 |
|
pagefault
|
2d8708b82d
|
Delete a blank line
|
2005-07-06 10:17:40 +00:00 |
|
pagefault
|
6f2e864f8c
|
Fix stuff before I break it again
|
2005-07-06 08:14:12 +00:00 |
|
pagefault
|
b8da65069f
|
Disable some stuff, I hope this doesn't break anything
|
2005-07-06 08:01:12 +00:00 |
|
pagefault
|
ca61e4cf9d
|
Make new Game60hzcall for *nix only
|
2005-07-05 21:47:54 +00:00 |
|