n-a-c-h
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a0ae6c8a98
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Hopefully fixed DSP-1 not getting unloaded error.
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2004-10-12 10:16:11 +00:00 |
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pagefault
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a52cd1c053
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Work around a 1.36 ZST bug
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2004-05-26 22:43:42 +00:00 |
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n-a-c-h
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e7be23c0f9
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ROM info now dumped to rominfo.txt on game load.
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2004-05-07 11:28:59 +00:00 |
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n-a-c-h
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7d19d7595d
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Much better SPC7110 pack loading code.
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2004-05-07 02:06:35 +00:00 |
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n-a-c-h
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564abe113d
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Fixed DSP-1, next time when I say to test something, listen!
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2004-05-01 18:49:49 +00:00 |
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pagefault
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2c41bbef8b
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Enable DSP 2 support
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2004-05-01 03:09:43 +00:00 |
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pagefault
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90a15b7201
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SPC7110 and SDD-1 timing update, we now do this properly
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2004-04-27 19:56:04 +00:00 |
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n-a-c-h
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d0f86d6a9b
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Finally figured out ZSNES, no more two vars for base cart paths.
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2004-01-13 23:27:04 +00:00 |
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n-a-c-h
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4459682a02
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Fixed SRAM issue.
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2004-01-13 17:55:23 +00:00 |
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n-a-c-h
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01ba03afd1
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Made handling of base cart paths more logical codewise.
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2004-01-13 12:27:28 +00:00 |
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n-a-c-h
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9986261b35
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BIOS/Base carts now use paths.
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2004-01-11 12:56:42 +00:00 |
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n-a-c-h
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3f96861df9
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Fixed checksum and CRC32 on add on ROMs.
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2004-01-04 20:24:46 +00:00 |
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n-a-c-h
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0c7631c0bd
|
Fixed mapping issue. Added support for SD Gundam GX add ons.
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2004-01-04 19:21:20 +00:00 |
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n-a-c-h
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16962e1b76
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Fixed loading another ROM after previous ROM didn't load.
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2004-01-04 16:59:58 +00:00 |
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n-a-c-h
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25802b1ab8
|
Fixed a config file corruption bug if ROM doesn't load correctly.
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2004-01-04 16:36:57 +00:00 |
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n-a-c-h
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c0adee9628
|
Fixed ZSNES crash/bad exit, if ROM fails to load.
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2004-01-04 08:59:04 +00:00 |
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pagefault
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751c6fe4e2
|
Fixed SPC initialization issue, fixes Panic Bomber Worlds and others
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2003-12-31 00:56:06 +00:00 |
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pagefault
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910ae02506
|
SETA ST010 Support (Thanks The Dumper!)
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2003-12-28 22:31:17 +00:00 |
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pagefault
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9916d8e8f8
|
Memory map adjustment
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2003-12-22 04:30:53 +00:00 |
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pagefault
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3bc11f640e
|
Remove the Megaman X hack because we don't need it anymore
|
2003-12-21 08:01:34 +00:00 |
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pagefault
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ebb65867d4
|
SRAM mirroring fix to memory map, this should resolve the remaining copy protection issues with some carts
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2003-12-21 07:56:34 +00:00 |
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n-a-c-h
|
a4187ea3da
|
Implemented IPS patching from ZIP files.
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2003-12-21 00:29:10 +00:00 |
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n-a-c-h
|
ec225f82af
|
Fixed loading a second IPS file in one ZSNES session.
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2003-12-20 21:56:37 +00:00 |
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n-a-c-h
|
3e6dddc0d3
|
Fixed interleave detection and possibly a few other things.
|
2003-12-17 23:45:51 +00:00 |
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pagefault
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4d913f544b
|
SDD-1 timing crap
|
2003-12-08 23:48:15 +00:00 |
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n-a-c-h
|
3a9765cdd0
|
Removed code that was put in by mistake.
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2003-11-29 22:44:42 +00:00 |
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n-a-c-h
|
24a0b6b781
|
Fix for different NASMs.
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2003-11-29 21:21:12 +00:00 |
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n-a-c-h
|
418dc55d27
|
New loading code.
|
2003-11-29 20:21:49 +00:00 |
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pagefault
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b37a7ecb5e
|
Port % of execution code to C
|
2003-11-22 21:30:05 +00:00 |
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pagefault
|
fb00df544f
|
Dirt Trax FX 95% working, at least we don't have all that graphics corruption now
|
2003-11-12 21:58:13 +00:00 |
|
pagefault
|
02199e9abf
|
Remove a really really old SPC hack that doesn't even do anything anymore
|
2003-11-12 21:14:28 +00:00 |
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pagefault
|
632a8fb461
|
Begin porting ui.asm to C
|
2003-10-31 17:23:03 +00:00 |
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pagefault
|
decf28b74f
|
What the heck is this for? We don't need it
|
2003-10-31 17:02:12 +00:00 |
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pagefault
|
10bc23fb79
|
Remove unneeded asm code
|
2003-10-31 17:00:38 +00:00 |
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pagefault
|
89a9b2ac02
|
Oops this label was needed
|
2003-10-31 16:49:46 +00:00 |
|
pagefault
|
1cbec36d77
|
Remove support for a hacked rom
|
2003-10-31 16:48:07 +00:00 |
|
n-a-c-h
|
da0a48e65a
|
Memory init code ported to C (thanks kode54). SPC RAM hopefully should now be initilized correctly (thanks Overload).
|
2003-10-31 13:34:14 +00:00 |
|
pagefault
|
394c6bbcab
|
Timing calculator function fix, better compatibility in lots of games
|
2003-10-31 02:19:59 +00:00 |
|
n-a-c-h
|
0761e7432f
|
Removed some useless code.
|
2003-10-31 00:51:38 +00:00 |
|
pagefault
|
7d54acfbae
|
Backup registers before going into C functions
|
2003-10-31 00:30:53 +00:00 |
|
mkendora
|
52333ba9c8
|
Partial C portage of initialization code
|
2003-10-28 08:07:51 +00:00 |
|
pagefault
|
97bc6e7831
|
This is some weird stuff
|
2003-10-22 04:01:19 +00:00 |
|
pagefault
|
0c6b042c74
|
Initalization code for racing game that sucks because it doesn't have a gun on the roof
|
2003-10-04 22:13:58 +00:00 |
|
pagefault
|
7032ab2019
|
BS memory map adjustments for accuracy
|
2003-09-30 19:28:12 +00:00 |
|
pagefault
|
a12739c8d2
|
S-DD1 realtime decompression stuff
|
2003-09-30 19:24:00 +00:00 |
|
pagefault
|
3d76716d37
|
Digital Devil Story (or whatever the heck you call it) hack not needed anymore
|
2003-09-30 19:16:08 +00:00 |
|
pagefault
|
6b2a6f106e
|
SA-1 fixes for SRAM issues
|
2003-09-30 19:14:05 +00:00 |
|
pagefault
|
12f0b77bd0
|
How did this get commented out? Emerald Dragon now works again
|
2003-09-02 03:55:54 +00:00 |
|
pagefault
|
537ec9d3d2
|
We don't need this game hack anymore
|
2003-08-21 12:37:09 +00:00 |
|
n-a-c-h
|
abc87d7b62
|
Updated Super FX chipsram settings
|
2003-08-18 22:19:17 +00:00 |
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