Begin porting ui.asm to C

This commit is contained in:
pagefault
2003-10-31 17:23:03 +00:00
parent decf28b74f
commit 632a8fb461
7 changed files with 44 additions and 9 deletions

View File

@@ -57,7 +57,7 @@ WINDOSOBJ=${DOSDIR}/debug.o ${DOSDIR}/joy.o ${DOSDIR}/modemrtn.o ${DOSDIR}/vesa2
ZIPOBJ=${ZIPDIR}/zzip.o ${ZIPDIR}/unzip.o ${ZIPDIR}/zpng.o
MAINOBJ=cfgload.o endmem.o fixsin.o init.o initc.o patch.o ui.o vcache.o water.o smoke.o burn.o version.o
MAINOBJ=cfgload.o endmem.o fixsin.o init.o initc.o uic.o patch.o ui.o vcache.o water.o smoke.o burn.o version.o
OBJS=${CHIPSOBJ} ${CPUOBJ} ${WINOBJ} ${WINDOSOBJ} ${GUIOBJ} ${VIDEOBJ} ${ZIPOBJ} ${MAINOBJ}
@@ -96,6 +96,7 @@ ui.o: ui.asm macros.mac
cfgload.o:cfgload.asm macros.mac
init.o:init.asm macros.mac
initc.o:initc.c
uic.o:uic.c
patch.o:patch.c
ALL:

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@@ -3472,10 +3472,10 @@ NEWSYM SPC7110Load
.sdd1b
cmp byte[SPC7110Allocated],0
jne .notalloc
push edx
pushad
call allocspc7110
popad
mov byte[SPC7110Allocated],1
pop edx
.notalloc
call Change_Single_Dir
jc near .nodir

View File

@@ -1,3 +1,3 @@
/Fezsnesw.exe chips\dsp1proc.obj dos\sw.obj dos\gppro.obj dos\vesa12.obj dos\zsipx.obj dos\modemrtn.obj dos\joy.obj dos\debug.obj dos\vesa2.obj dos\initvid.obj cfgload.obj endmem.obj fixsin.obj init.obj initc.obj patch.obj ui.obj vcache.obj water.obj smoke.obj burn.obj version.obj video\procvid.obj win\copyvwin.obj win\winintrf.obj win\winlink.obj win\zloaderw.obj win\ztcp.obj win\zfilew.obj win\zipxw.obj video\makev16b.obj video\makev16t.obj video\makevid.obj video\mode716.obj video\mode716b.obj video\mode716d.obj video\mode716e.obj video\mode716t.obj video\mode7.obj video\mode7ext.obj video\mv16tms.obj video\newg162.obj video\newgfx16.obj video\newgfx2.obj video\newgfx.obj video\m716text.obj video\2xsaiw.obj video\sw_draw.obj video/hq3x16.obj video/hq3x32.obj gui\gui.obj gui\menu.obj cpu\addrni.obj cpu\dma.obj cpu\dsp.obj cpu\dspproc.obj cpu\execute.obj cpu\irq.obj cpu\memory.obj cpu\spc700.obj cpu\stable.obj cpu\table.obj cpu\tableb.obj cpu\tablec.obj chips\dsp1emu.obj chips\fxemu2.obj chips\fxemu2b.obj chips\fxemu2c.obj chips\fxtable.obj chips\sa1proc.obj chips\sa1regs.obj chips\sfxproc.obj zip\unzip.obj zip\zzip.obj zip\zpng.obj zlib.lib libpng.lib wsock32.lib user32.lib gdi32.lib shell32.lib winmm.lib ddraw.lib dsound.lib dinput8.lib d3dx.lib /link /section:.text,erw
/Fezsnesw.exe chips\dsp1proc.obj dos\sw.obj dos\gppro.obj dos\vesa12.obj dos\zsipx.obj dos\modemrtn.obj dos\joy.obj dos\debug.obj dos\vesa2.obj dos\initvid.obj cfgload.obj endmem.obj fixsin.obj init.obj initc.obj uic.obj patch.obj ui.obj vcache.obj water.obj smoke.obj burn.obj version.obj video\procvid.obj win\copyvwin.obj win\winintrf.obj win\winlink.obj win\zloaderw.obj win\ztcp.obj win\zfilew.obj win\zipxw.obj video\makev16b.obj video\makev16t.obj video\makevid.obj video\mode716.obj video\mode716b.obj video\mode716d.obj video\mode716e.obj video\mode716t.obj video\mode7.obj video\mode7ext.obj video\mv16tms.obj video\newg162.obj video\newgfx16.obj video\newgfx2.obj video\newgfx.obj video\m716text.obj video\2xsaiw.obj video\sw_draw.obj video/hq3x16.obj video/hq3x32.obj gui\gui.obj gui\menu.obj cpu\addrni.obj cpu\dma.obj cpu\dsp.obj cpu\dspproc.obj cpu\execute.obj cpu\irq.obj cpu\memory.obj cpu\spc700.obj cpu\stable.obj cpu\table.obj cpu\tableb.obj cpu\tablec.obj chips\dsp1emu.obj chips\fxemu2.obj chips\fxemu2b.obj chips\fxemu2c.obj chips\fxtable.obj chips\sa1proc.obj chips\sa1regs.obj chips\sfxproc.obj zip\unzip.obj zip\zzip.obj zip\zpng.obj zlib.lib libpng.lib wsock32.lib user32.lib gdi32.lib shell32.lib winmm.lib ddraw.lib dsound.lib dinput8.lib d3dx.lib /link /section:.text,erw

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@@ -55,7 +55,7 @@ PREOBJ=${OBJDIR}/dosbuff.o ${OBJDIR}/ipx.o ${OBJDIR}/zipx.o
ZIPOBJ=${ZIPDIR}/zzip.o ${ZIPDIR}/unzip.o ${ZIPDIR}/zpng.o
MAINOBJ=cfgload.o endmem.o fixsin.o init.o initc.o patch.o ui.o vcache.o water.o smoke.o burn.o version.o
MAINOBJ=cfgload.o endmem.o fixsin.o init.o initc.o uic.o patch.o ui.o vcache.o water.o smoke.o burn.o version.o
OBJS=${CHIPSOBJ} ${CPUOBJ} ${DOSOBJ} ${GUIOBJ} ${VIDEOBJ} ${PREOBJ} ${MAINOBJ} ${ZIPOBJ}
@@ -110,6 +110,7 @@ ui.o: ui.asm macros.mac
cfgload.o:cfgload.asm macros.mac
init.o:init.asm macros.mac
initc.o:initc.c
uic.o:uic.c
patch.o:patch.c
ALL:

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@@ -64,7 +64,7 @@ PREOBJ=
ZIPOBJ=${ZIPDIR}/zzip.obj ${ZIPDIR}/unzip.obj ${ZIPDIR}/zpng.obj
MAINOBJ=cfgload.obj endmem.obj fixsin.obj init.obj initc.obj patch.obj ui.obj vcache.obj water.obj smoke.obj burn.obj version.obj
MAINOBJ=cfgload.obj endmem.obj fixsin.obj init.obj initc.obj uic.obj patch.obj ui.obj vcache.obj water.obj smoke.obj burn.obj version.obj
OBJS=${CHIPSOBJ} ${CPUOBJ} ${WINOBJ} ${GUIOBJ} ${VIDEOBJ} ${ZIPOBJ} ${MAINOBJ} ${WINDOSOBJ}
LIBS=
@@ -131,6 +131,7 @@ ui.obj: ui.asm macros.mac
cfgload.obj:cfgload.asm macros.mac
init.obj:init.asm macros.mac
initc.obj:initc.c
uic.obj:uic.c
patch.obj:patch.c
ALL:
del version.obj

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@@ -643,9 +643,9 @@ SECTION .text
jne near %3
%endmacro
NEWSYM allocspc7110
AllocmemFail 8192*1024+4096,spc7110romptr,outofmemoryb
ret
;NEWSYM allocspc7110
; AllocmemFail 8192*1024+4096,spc7110romptr,outofmemoryb
; ret
outofmemoryb
; cmp byte[OSPort],1

32
zsnes/src/uic.c Normal file
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@@ -0,0 +1,32 @@
/*
Copyright (C) 2003 ZSNES Team ( zsknight@zsnes.com / _demo_@zsnes.com )
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <string.h>
//C++ style code in C
#define bool unsigned char
#define true 1
#define false 0
extern int *spc7110romptr;
void allocspc7110()
{
spc7110romptr = malloc(8192*1024+4096);
}