zsknight
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643a98d518
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Mario RPG minecart Mode 2 graphics mostly fixed
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2001-06-28 00:06:09 +00:00 |
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zsknight
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d29068bec4
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Full Throttle Racing working.
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2001-06-27 22:54:04 +00:00 |
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pagefault
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f4d258720f
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King of rally fix
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2001-06-27 22:03:59 +00:00 |
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zsknight
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6db183777d
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Fixed Dezaemon sprites (Clear entire OAM address when first byte is written to, but not the second)
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2001-06-27 22:02:57 +00:00 |
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pagefault
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123ea285b0
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Mighty Morphin Power Rangers The Movie fix
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2001-06-27 21:16:26 +00:00 |
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zsknight
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56fd75ab36
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Emerald Dragon working
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2001-06-27 20:42:22 +00:00 |
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pagefault
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45200f9bce
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Removed int 3h from files
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2001-06-27 20:04:47 +00:00 |
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zsknight
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3c953aa218
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Spin Dizzy Worlds (J) working (Never read from 213F to reset the read order of registers 213C/213D)
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2001-06-26 19:30:02 +00:00 |
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pagefault
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a962e8604e
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Fixed another possible crash when loading games
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2001-06-26 15:41:27 +00:00 |
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pagefault
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5e6660dba1
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Fixed Super Robot Taisen Ex again
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2001-06-26 06:17:16 +00:00 |
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pagefault
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7e37b7cf48
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Dynamic library loading cleanup
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2001-06-26 01:16:09 +00:00 |
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zsknight
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1e94076019
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Mode 4 fixed
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2001-06-26 01:01:58 +00:00 |
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zsknight
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e3256beff5
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New graphics fix for mode 4, 8bit.
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2001-06-26 00:15:56 +00:00 |
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pagefault
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e6bebfce44
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SD Gundam GNext fix
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2001-06-25 18:51:31 +00:00 |
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pagefault
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144c5b7fee
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Game fixes
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2001-06-25 18:21:51 +00:00 |
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pagefault
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1808b6e461
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Updated version number
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2001-06-25 16:12:10 +00:00 |
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pagefault
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af5c8e5bc8
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Code cleanup
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2001-06-25 16:09:38 +00:00 |
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pagefault
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259d4a72b9
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Code cleanup
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2001-06-22 18:15:29 +00:00 |
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pagefault
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e89eff2848
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Fullscreen fix
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2001-06-21 23:43:19 +00:00 |
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pagefault
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8c6029f44d
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Fullscreen fix
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2001-06-21 23:23:57 +00:00 |
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pagefault
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b3a54cb5f6
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Disable screensaver update
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2001-06-21 19:25:30 +00:00 |
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hpsolo
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27114958d4
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Lower case file name for Star Ocean GFX pack dir
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2001-06-21 06:45:32 +00:00 |
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pagefault
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b1415b70db
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Added disable screensaver option; moved disable spc emu to sound menu
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2001-06-20 21:20:47 +00:00 |
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pagefault
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24697856a2
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Renamed black and white mode to grayscale mode
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2001-06-20 16:51:10 +00:00 |
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pagefault
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efb5930c21
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Black and White code change
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2001-06-20 16:42:44 +00:00 |
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pagefault
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dc1a55f92e
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Fixed really stupid POV hat bug
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2001-06-20 00:50:57 +00:00 |
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pagefault
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2fbcecfb82
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Code cleanup
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2001-06-20 00:17:55 +00:00 |
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pagefault
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5bf46c94ab
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Code cleanup
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2001-06-19 14:55:56 +00:00 |
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pagefault
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59355894e5
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Code cleanup
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2001-06-19 04:13:32 +00:00 |
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pagefault
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f7cfe745e0
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Minor code cleanup
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2001-06-19 04:10:04 +00:00 |
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pagefault
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43e5572e2c
|
Joystick POV hat fix
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2001-06-19 04:07:50 +00:00 |
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pagefault
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d1f32a590b
|
Fixed DirectDraw shutdown bug
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2001-06-19 01:01:39 +00:00 |
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pagefault
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f36d0a2ea9
|
Updated dynamic library loading
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2001-06-19 00:56:57 +00:00 |
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pagefault
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37e74b98c9
|
Reversed changes to winlink.cpp
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2001-06-19 00:54:46 +00:00 |
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pagefault
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1be2d69f68
|
Fixed missing parameters in function
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2001-06-19 00:49:13 +00:00 |
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pagefault
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f8279e67d6
|
Updated dynamic library loading
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2001-06-19 00:44:59 +00:00 |
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hpsolo
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2a1c76edf7
|
Major mouse fixes, cpu free-up, odd behavior on startup [Ryan Gordon]
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2001-06-18 23:45:46 +00:00 |
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pagefault
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33e6666334
|
Restructured POV code
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2001-06-18 20:29:27 +00:00 |
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pagefault
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c4149156c2
|
Fixed DirectInput shutdown bug
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2001-06-18 19:40:36 +00:00 |
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pagefault
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9bd14af8b8
|
Added joystick POV hat support
|
2001-06-18 19:13:50 +00:00 |
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pagefault
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55ba27e4ad
|
Code cleanup
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2001-06-18 04:17:45 +00:00 |
|
pagefault
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736689d5c6
|
Another code cleanup
|
2001-06-18 04:03:09 +00:00 |
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pagefault
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08801e6479
|
Code cleanup
|
2001-06-18 03:59:18 +00:00 |
|
pagefault
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18f604dad6
|
Changed some DirectInput code from C to C++ syntax
|
2001-06-18 00:40:47 +00:00 |
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pagefault
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2a5e594909
|
DirectX library loading now done dynamically
|
2001-06-17 23:53:57 +00:00 |
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pagefault
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6b72dd69a3
|
Super Robot Taisen Ex fix
|
2001-06-17 18:50:21 +00:00 |
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pagefault
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5abf109e49
|
Last Bible 3 fix
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2001-06-17 18:19:58 +00:00 |
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pagefault
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ce53d814e5
|
Hook fix
|
2001-06-16 20:16:34 +00:00 |
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pagefault
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8dfc8f6348
|
Updated version number
|
2001-06-16 19:50:09 +00:00 |
|
pagefault
|
59c9cd7eb7
|
S-DD1 logger enable
|
2001-06-16 19:40:16 +00:00 |
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