Commit Graph

154 Commits

Author SHA1 Message Date
n-a-c-h
57eed11457 Removed unneeded whitespace. 2005-06-02 01:05:50 +00:00
pagefault
3c146d61bf Some comments 2005-04-26 17:23:48 +00:00
grinvader
c07a78a263 Reading compiling messages is nice (useless var removed). 2005-04-21 11:45:59 +00:00
n-a-c-h
197747a6e8 Remove some more netplay junk. 2005-04-18 02:40:59 +00:00
grinvader
aad367973c Low CPU usage when emulation paused, new caps for rewind state number and frequency. 2005-04-10 13:48:48 +00:00
pagefault
595e76c09e Fixed timer for NTSC games 2005-03-28 23:38:23 +00:00
pagefault
b6a35f7833 Mirror F1/F3 menu CPU usage fix in Windows version and a type in the previous commit I just put in CVS a second ago 2005-02-03 23:31:40 +00:00
pagefault
39e9235cda F1/F3 menu's now included in CPU usage fix 2005-02-03 23:24:50 +00:00
pagefault
f03b8accaf Even lower CPU utilization in GUI, this is a really quick and dirty fix 2005-02-03 23:22:54 +00:00
grinvader
146dd7150f No more 100% CPU use in GUI for real this time [SDL]. Hopefully fixed netplay - at least, the code makes sense now [Win, SDL]. 2005-02-01 15:30:50 +00:00
grinvader
d19abb9283 Port of statesaver to C, new resolution for SDL port, fixed bilinear filter in GUI 2005-01-26 01:00:54 +00:00
pagefault
9c9a755ae9 Changed GUI CPU fix a bit to make sure we are really in the GUI just in case we use this function for something else later on 2005-01-25 23:31:17 +00:00
pagefault
41bc986124 This should fix the GUI from using 100% CPU time 2005-01-25 23:20:49 +00:00
n-a-c-h
91749cbf5c Replaced e-mails with websites, we don't need more spam. 2005-01-14 13:11:43 +00:00
ipher
2f590ca2ca 256x224 R Full for is now actually 256x224, not 320x240. (SDL, thanks Pieter Hulshoff!) 2005-01-12 18:06:09 +00:00
n-a-c-h
756f75c10b Fixed buffer underflow in sound code when rate was changed several times. 2005-01-12 17:00:34 +00:00
n-a-c-h
095c34d11d Fixed SDL video labels. Organized video output in config. Enabled HQ2X on Variable OGL and fixed it's ratio. 2005-01-12 13:19:16 +00:00
ipher
c68f9a34c7 Added "O" flag in Video Modes, instead of just listing OGL. (sdlintrf.asm)
Added "O" flag to Legend in Video Options (guiwindp.inc)
Moved Scanlines options down (for above) (guiwindp.inc, guimouse.inc)
Added 1280x1024 OGL (ODS) Full, for people with LCD Monitors (sdlintrf.asm, sdllink.c)
Fixed 640x480 OGL (ODS) Win (sdllink.c)
Organized the video menu, by res. (sdlintrf.asm, sdllink.c)
Fixed insanely long HQ#x lines in sdlintrf.asm (sdllink.c)
Thank Aerdan and robust for the help with this!
2005-01-12 12:43:02 +00:00
n-a-c-h
1e0b23677f Added links. (Thanks Mike) 2005-01-05 19:52:10 +00:00
n-a-c-h
be665a91e8 Homepage button now shows up in SDL port and works! 2005-01-05 13:45:49 +00:00
n-a-c-h
64aa3d9cc7 Updated copyright, version, about window. 2005-01-03 18:11:49 +00:00
n-a-c-h
1c9a23dbd0 Some sound code rollback, fixes problems when using ALSA. 2004-12-24 02:04:04 +00:00
theoddone33
f8826ffafc Fix some warnings. 2004-11-21 00:34:57 +00:00
pagefault
5754932715 SDL port is now way more CPU usage friendly, no longer uses 100% all the time 2004-10-18 20:50:06 +00:00
pagefault
b1ad798110 Fix compiler warning and remove orphaned function 2004-10-13 18:47:12 +00:00
pagefault
96796f0f31 Fixed GUI laggyness problems hopefully. 2004-10-13 17:57:51 +00:00
pagefault
649d7d2130 Remove warning about 32 bpp since it is no longer an issue 2004-10-02 23:25:31 +00:00
n-a-c-h
7ff190bc38 zones' HQ2x patch. 2004-06-30 12:57:30 +00:00
n-a-c-h
790499c488 Input support update. 2004-06-06 19:01:34 +00:00
pagefault
9aee713b31 Add HQ2X and HQ4X, also add HQxX support to SDL port 2003-12-05 20:26:37 +00:00
theoddone33
e556b4c898 Fix broken Linux version. Who broke the Linux version is not yet known. 2003-09-14 22:52:47 +00:00
pagefault
7c5906e880 Removed some old code 2003-08-27 09:02:09 +00:00
theoddone33
addb385cc8 Builds now, but hq3x is still not fully implemented. 2003-07-18 04:31:57 +00:00
pagefault
4e4e7a3971 Fixes audio problems on broken drivers (Diablo-D3) 2003-05-19 01:43:18 +00:00
theoddone33
92b0c04250 Fix motion blur compilation 2003-03-02 22:44:08 +00:00
pagefault
6f9e25d673 Begin supporting motion blur in linux 2003-03-02 21:05:06 +00:00
theoddone33
7fbd95c8b4 Add hardcoded alt-enter fullscreen toggle 2002-10-29 00:11:06 +00:00
theoddone33
5afe92de68 Scan fourth joystick axis, hope this doesn't break anything 2002-10-02 06:00:57 +00:00
pagefault
fd1411794c Circle buffer patch (savestate fix) [zinx] 2002-09-11 03:53:58 +00:00
theoddone33
a97f6729ab Patch from Diablo-D3 to inform folks about bit depth stuff 2002-07-07 03:45:40 +00:00
theoddone33
e26983d63d Some minor changes 2002-05-23 03:55:37 +00:00
theoddone33
81caf15237 Should have done this a year ago 2002-05-22 06:11:50 +00:00
theoddone33
eee9df6f7e Ignore ominous comment in winintrf.asm because I think the windows version
ignores it too and it seems to be causing lots of problems.
2002-03-05 02:19:52 +00:00
theoddone33
56554c393c Possible fix for Linux joystick problems? 2002-03-03 18:19:01 +00:00
theoddone33
f50c4d7ed2 Removal of some useless symbols and MAJOR cleanup in sdllink.cpp 2002-03-02 20:57:28 +00:00
theoddone33
e9d6466a65 Clean up sdl_inited mess. 2002-03-02 19:49:50 +00:00
theoddone33
0c848d2ea8 Force 16 bpp drawing.
Actually exit if SDL can't be initialized.
2002-03-02 19:28:43 +00:00
theoddone33
1095766b78 Apply Jeremy Brown's sound fix.
Remove checks for C++ from the build setup
2002-02-27 04:13:16 +00:00
pagefault
b6ee5d139b Linux sound fix [Diablo-D3] 2001-12-18 21:52:55 +00:00
pagefault
296d235dee Added mouse functions 2001-09-23 21:42:51 +00:00