3059 Commits

Author SHA1 Message Date
pagefault
e25cd2d179 Mouse 2 is now working 2006-03-23 21:13:40 +00:00
pagefault
45156d1b04 Stop mouse from creeping around the screen when not being moved 2006-03-23 21:09:29 +00:00
n-a-c-h
cebda08581 Output fix. 2006-03-23 20:53:14 +00:00
pagefault
29637130ff Import of ManyMouse library 2006-03-23 20:45:51 +00:00
grinvader
2219632c9e Ok, this should be the last round of buffer refresh fixes. Switching fullscreen with filters on should now work correctly for the SDL port. 2006-03-23 13:01:24 +00:00
grinvader
3bbe626f68 Forgot to fix the hq soft screen refresh when using the hotkey, done. You can now switch from any filter to any other without restriction using either mouse or keyb. Fixed a case where switching modes with alt-enter could cause a crash. NTSC filter option limited to video modes likely to support it first. Set minimum rewind interval to 200ms - dividing by zero blows, man. Some comments and cleanup. 2006-03-23 11:58:16 +00:00
pagefault
f2375e8875 Try these timing values 2006-03-23 05:53:56 +00:00
pagefault
48d37ab058 Some timing tweaks, should fix some issues with games running too slow 2006-03-23 05:49:56 +00:00
grinvader
f0d4f10d30 Fixed screen refresh for SDL software modes when toggling hq2x. Fixed a key repeating bug when changing resolutions. Can now choose screen mode with enter key. Some source cleanup. 2006-03-22 20:06:58 +00:00
grinvader
15dbf2631c Tab feature in. Input menu tabified. Video menu split. Some source cleanup. 2006-03-22 14:12:42 +00:00
n-a-c-h
792eca1557 Small fix for PAL, Mono, 11025Hz. 2006-03-20 14:09:02 +00:00
n-a-c-h
b1b87f94b7 Wav writing can now do Mono! 2006-03-20 13:51:01 +00:00
n-a-c-h
21dc4f654d Fixed MSVC. 2006-03-19 18:27:49 +00:00
n-a-c-h
ddbaf42a41 Updated copyright. 2006-03-19 12:49:34 +00:00
n-a-c-h
73da211233 Synced DSP-1 code with Snes9x. Removed Mario Kart rearview mirror hack. 2006-03-19 12:41:41 +00:00
n-a-c-h
556dd52743 DSP-3 Support. 2006-03-19 01:48:40 +00:00
n-a-c-h
118e6cab85 DSP-3 support (opcodes RE'd by Overload and Feather). Thanks Jonas for finding a bug in my glue code. 2006-03-19 01:46:59 +00:00
n-a-c-h
9cf8523127 Smaller AVI defaults. 2006-03-17 02:46:42 +00:00
n-a-c-h
dd41e97123 Corrections to sync with recent changes, added warning about automake/autoconf for those that have parse issues with configure.in. 2006-03-15 15:27:21 +00:00
n-a-c-h
3d401596f4 We agree with Linus, we don't need someone changing the rules on us. 2006-03-14 03:26:36 +00:00
pagefault
faeccb48d3 Added some small notes for debian/ubuntu people 2006-03-14 02:59:37 +00:00
pagefault
4cfc72ff9e Updated docs 2006-03-14 02:56:38 +00:00
n-a-c-h
fc01b60b35 Mysterious commit. 2006-03-13 23:57:22 +00:00
n-a-c-h
aebd9df0c4 Optimized wave writing a bit. 2006-03-13 23:25:59 +00:00
jbo_85
191287c4e5 Ported setnoise to C and cleaned up the source. 2006-03-12 03:30:39 +00:00
jbo_85
da0a1bb4af Fixed strange sprite priority bugs after switch to window/fullscreen. 2006-03-12 03:15:41 +00:00
jbo_85
ce27023aa9 Fixed game title in SPC files for EHi Roms. 2006-03-12 03:09:46 +00:00
jbo_85
aecbae56fb Fixed shadow in F1-Menu and fixed some warnings. 2006-03-12 03:06:03 +00:00
jbo_85
f70b2fe757 Removed whitespace. 2006-03-12 03:02:23 +00:00
jbo_85
27e18fd8c5 Updated makefiles. 2006-03-12 02:59:07 +00:00
jbo_85
d8d479e46b Workaround to fix crashing of certain games (Sim City Pal and Super Tetris 2 + Bombliss) on resolution change. 2006-03-12 02:45:01 +00:00
jbo_85
723019d2c1 Fixed some colour problems that came up occasionally. 2006-03-12 02:37:24 +00:00
jbo_85
45b7881b46 Fixed some MSVC warnings. 2006-03-12 02:26:03 +00:00
n-a-c-h
1cece81acb Fixed jumps when compiling without optimizations. 2006-03-12 01:57:41 +00:00
n-a-c-h
e39ede97a4 Removed bad pointer. 2006-03-12 01:10:21 +00:00
jbo_85
ae20e73018 Fixed safe_popen for MSVC. 2006-03-11 23:15:54 +00:00
n-a-c-h
3061122d8f Added a check based on advise from Bisqwit. 2006-03-11 23:08:20 +00:00
n-a-c-h
d61ba6ccc1 Fixed overflow regarding the power. 2006-03-11 22:57:51 +00:00
n-a-c-h
893cfc5b3d Fixed small calculation bug in one table, thanks Dan. 2006-03-11 22:48:57 +00:00
n-a-c-h
149592145c GUI special case horizon fixed, thanks Motley. 2006-03-11 22:32:08 +00:00
n-a-c-h
5b2add8f63 Fixed bug where loading game changes frame skip settings. 2006-03-11 17:53:43 +00:00
n-a-c-h
355038b92f Option hiding as neccesary for movie window. 2006-03-10 00:20:59 +00:00
n-a-c-h
95e8a38807 Descriptor restoration was swapped. Fixed. 2006-03-08 02:19:28 +00:00
n-a-c-h
94b0a5771a Close dead descriptors. 2006-03-08 02:11:57 +00:00
n-a-c-h
d34b5a1e44 Fix MSVC. Someone please shoot this compiler for stupidity 2006-03-08 02:05:16 +00:00
n-a-c-h
fc133a02bb Added another #define for MSVC. 2006-03-08 01:57:28 +00:00
n-a-c-h
8bfb23874d Fix for compilers without STDIN_FILENO and STDOUT_FILENO. 2006-03-08 01:50:17 +00:00
n-a-c-h
6573b3b18c Rejoice! Windows now uses a safer popen() which returns 0 on program launch fail, and allows you to see stdout on initial usages. 2006-03-08 01:46:06 +00:00
n-a-c-h
832160f00f Movie related actions now set frame skip to 0, and restores original settings when done. 2006-03-07 23:06:21 +00:00
n-a-c-h
61213b4975 Gamma message is now correct. (yes you can use gamma in any port in any video mode now) 2006-03-07 00:40:17 +00:00