pagefault
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e25cd2d179
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Mouse 2 is now working
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2006-03-23 21:13:40 +00:00 |
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pagefault
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45156d1b04
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Stop mouse from creeping around the screen when not being moved
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2006-03-23 21:09:29 +00:00 |
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n-a-c-h
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cebda08581
|
Output fix.
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2006-03-23 20:53:14 +00:00 |
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pagefault
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29637130ff
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Import of ManyMouse library
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2006-03-23 20:45:51 +00:00 |
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grinvader
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2219632c9e
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Ok, this should be the last round of buffer refresh fixes. Switching fullscreen with filters on should now work correctly for the SDL port.
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2006-03-23 13:01:24 +00:00 |
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grinvader
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3bbe626f68
|
Forgot to fix the hq soft screen refresh when using the hotkey, done. You can now switch from any filter to any other without restriction using either mouse or keyb. Fixed a case where switching modes with alt-enter could cause a crash. NTSC filter option limited to video modes likely to support it first. Set minimum rewind interval to 200ms - dividing by zero blows, man. Some comments and cleanup.
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2006-03-23 11:58:16 +00:00 |
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pagefault
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f2375e8875
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Try these timing values
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2006-03-23 05:53:56 +00:00 |
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pagefault
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48d37ab058
|
Some timing tweaks, should fix some issues with games running too slow
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2006-03-23 05:49:56 +00:00 |
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grinvader
|
f0d4f10d30
|
Fixed screen refresh for SDL software modes when toggling hq2x. Fixed a key repeating bug when changing resolutions. Can now choose screen mode with enter key. Some source cleanup.
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2006-03-22 20:06:58 +00:00 |
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grinvader
|
15dbf2631c
|
Tab feature in. Input menu tabified. Video menu split. Some source cleanup.
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2006-03-22 14:12:42 +00:00 |
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n-a-c-h
|
792eca1557
|
Small fix for PAL, Mono, 11025Hz.
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2006-03-20 14:09:02 +00:00 |
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n-a-c-h
|
b1b87f94b7
|
Wav writing can now do Mono!
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2006-03-20 13:51:01 +00:00 |
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n-a-c-h
|
21dc4f654d
|
Fixed MSVC.
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2006-03-19 18:27:49 +00:00 |
|
n-a-c-h
|
ddbaf42a41
|
Updated copyright.
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2006-03-19 12:49:34 +00:00 |
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n-a-c-h
|
73da211233
|
Synced DSP-1 code with Snes9x. Removed Mario Kart rearview mirror hack.
|
2006-03-19 12:41:41 +00:00 |
|
n-a-c-h
|
556dd52743
|
DSP-3 Support.
|
2006-03-19 01:48:40 +00:00 |
|
n-a-c-h
|
118e6cab85
|
DSP-3 support (opcodes RE'd by Overload and Feather). Thanks Jonas for finding a bug in my glue code.
|
2006-03-19 01:46:59 +00:00 |
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n-a-c-h
|
9cf8523127
|
Smaller AVI defaults.
|
2006-03-17 02:46:42 +00:00 |
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n-a-c-h
|
dd41e97123
|
Corrections to sync with recent changes, added warning about automake/autoconf for those that have parse issues with configure.in.
|
2006-03-15 15:27:21 +00:00 |
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n-a-c-h
|
3d401596f4
|
We agree with Linus, we don't need someone changing the rules on us.
|
2006-03-14 03:26:36 +00:00 |
|
pagefault
|
faeccb48d3
|
Added some small notes for debian/ubuntu people
|
2006-03-14 02:59:37 +00:00 |
|
pagefault
|
4cfc72ff9e
|
Updated docs
|
2006-03-14 02:56:38 +00:00 |
|
n-a-c-h
|
fc01b60b35
|
Mysterious commit.
|
2006-03-13 23:57:22 +00:00 |
|
n-a-c-h
|
aebd9df0c4
|
Optimized wave writing a bit.
|
2006-03-13 23:25:59 +00:00 |
|
jbo_85
|
191287c4e5
|
Ported setnoise to C and cleaned up the source.
|
2006-03-12 03:30:39 +00:00 |
|
jbo_85
|
da0a1bb4af
|
Fixed strange sprite priority bugs after switch to window/fullscreen.
|
2006-03-12 03:15:41 +00:00 |
|
jbo_85
|
ce27023aa9
|
Fixed game title in SPC files for EHi Roms.
|
2006-03-12 03:09:46 +00:00 |
|
jbo_85
|
aecbae56fb
|
Fixed shadow in F1-Menu and fixed some warnings.
|
2006-03-12 03:06:03 +00:00 |
|
jbo_85
|
f70b2fe757
|
Removed whitespace.
|
2006-03-12 03:02:23 +00:00 |
|
jbo_85
|
27e18fd8c5
|
Updated makefiles.
|
2006-03-12 02:59:07 +00:00 |
|
jbo_85
|
d8d479e46b
|
Workaround to fix crashing of certain games (Sim City Pal and Super Tetris 2 + Bombliss) on resolution change.
|
2006-03-12 02:45:01 +00:00 |
|
jbo_85
|
723019d2c1
|
Fixed some colour problems that came up occasionally.
|
2006-03-12 02:37:24 +00:00 |
|
jbo_85
|
45b7881b46
|
Fixed some MSVC warnings.
|
2006-03-12 02:26:03 +00:00 |
|
n-a-c-h
|
1cece81acb
|
Fixed jumps when compiling without optimizations.
|
2006-03-12 01:57:41 +00:00 |
|
n-a-c-h
|
e39ede97a4
|
Removed bad pointer.
|
2006-03-12 01:10:21 +00:00 |
|
jbo_85
|
ae20e73018
|
Fixed safe_popen for MSVC.
|
2006-03-11 23:15:54 +00:00 |
|
n-a-c-h
|
3061122d8f
|
Added a check based on advise from Bisqwit.
|
2006-03-11 23:08:20 +00:00 |
|
n-a-c-h
|
d61ba6ccc1
|
Fixed overflow regarding the power.
|
2006-03-11 22:57:51 +00:00 |
|
n-a-c-h
|
893cfc5b3d
|
Fixed small calculation bug in one table, thanks Dan.
|
2006-03-11 22:48:57 +00:00 |
|
n-a-c-h
|
149592145c
|
GUI special case horizon fixed, thanks Motley.
|
2006-03-11 22:32:08 +00:00 |
|
n-a-c-h
|
5b2add8f63
|
Fixed bug where loading game changes frame skip settings.
|
2006-03-11 17:53:43 +00:00 |
|
n-a-c-h
|
355038b92f
|
Option hiding as neccesary for movie window.
|
2006-03-10 00:20:59 +00:00 |
|
n-a-c-h
|
95e8a38807
|
Descriptor restoration was swapped. Fixed.
|
2006-03-08 02:19:28 +00:00 |
|
n-a-c-h
|
94b0a5771a
|
Close dead descriptors.
|
2006-03-08 02:11:57 +00:00 |
|
n-a-c-h
|
d34b5a1e44
|
Fix MSVC. Someone please shoot this compiler for stupidity
|
2006-03-08 02:05:16 +00:00 |
|
n-a-c-h
|
fc133a02bb
|
Added another #define for MSVC.
|
2006-03-08 01:57:28 +00:00 |
|
n-a-c-h
|
8bfb23874d
|
Fix for compilers without STDIN_FILENO and STDOUT_FILENO.
|
2006-03-08 01:50:17 +00:00 |
|
n-a-c-h
|
6573b3b18c
|
Rejoice! Windows now uses a safer popen() which returns 0 on program launch fail, and allows you to see stdout on initial usages.
|
2006-03-08 01:46:06 +00:00 |
|
n-a-c-h
|
832160f00f
|
Movie related actions now set frame skip to 0, and restores original settings when done.
|
2006-03-07 23:06:21 +00:00 |
|
n-a-c-h
|
61213b4975
|
Gamma message is now correct. (yes you can use gamma in any port in any video mode now)
|
2006-03-07 00:40:17 +00:00 |
|