Seta 10 code (buggy)

This commit is contained in:
n-a-c-h
2004-07-16 00:48:40 +00:00
parent f89cb6d772
commit f133b6bae4
6 changed files with 586 additions and 7 deletions

View File

@@ -28,7 +28,7 @@ EFFECTSDIR=effects
CHIPSOBJ=${CHIPDIR}/sfxproc.o ${CHIPDIR}/fxemu2.o ${CHIPDIR}/dsp1proc.o\
${CHIPDIR}/fxemu2b.o ${CHIPDIR}/fxemu2c.o ${CHIPDIR}/fxtable.o\
${CHIPDIR}/sa1proc.o ${CHIPDIR}/sa1regs.o ${CHIPDIR}/dsp1emu.o\
${CHIPDIR}/st10proc.o ${CHIPDIR}/dsp2proc.o
${CHIPDIR}/st10proc.o ${CHIPDIR}/seta10.o ${CHIPDIR}/dsp2proc.o
CPUOBJ=${CPUDIR}/addrni.o ${CPUDIR}/dma.o ${CPUDIR}/dsp.o ${CPUDIR}/dspproc.o\
${CPUDIR}/execute.o ${CPUDIR}/irq.o ${CPUDIR}/memory.o \
@@ -99,6 +99,7 @@ ${CHIPDIR}/sa1regs.o: ${CHIPDIR}/sa1regs.asm macros.mac\
${CHIPDIR}/sfxproc.o: ${CHIPDIR}/sfxproc.asm macros.mac\
${CPUDIR}/regs.mac ${CPUDIR}/regsw.mac
${CHIPDIR}/st10proc.o: ${CHIPDIR}/st10proc.asm macros.mac
${CHIPDIR}/seta10.o: ${CHIPDIR}/seta10.c
${CHIPDIR}/dsp1emu.o: ${CHIPDIR}/dsp1emu.c
ui.o: ui.asm macros.mac
cfgload.o:cfgload.asm macros.mac

576
zsnes/src/chips/seta10.c Executable file
View File

@@ -0,0 +1,576 @@
/*
Copyright (C) 2003 ZSNES Team ( zsknight@zsnes.com / _demo_@zsnes.com )
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
//http://users.tpg.com.au/trauma/dsp/st010.html
#ifdef __LINUX__
#include "gblhdr.h"
#else
#include <stdio.h>
#include <string.h>
#endif
#define ABS(x) ((x)<0?-(x):(x))
#define SRAM setaramdata
#ifdef __WIN32__
extern "C" {
#endif
extern unsigned char *setaramdata;
void ST010DoCommand(void);
#ifdef __WIN32__
}
#endif
//C++ style code in C
#define bool unsigned char
#define true 1
#define false 0
typedef signed char int8;
typedef unsigned char uint8;
typedef signed short int16;
typedef unsigned short uint16;
typedef int int32;
typedef unsigned uint32;
// Mode 7 scaling constants for all raster lines
const int16 ST010_M7Scale[176] = {
0x0380, 0x0325, 0x02da, 0x029c, 0x0268, 0x023b, 0x0215, 0x01f3,
0x01d5, 0x01bb, 0x01a3, 0x018e, 0x017b, 0x016a, 0x015a, 0x014b,
0x013e, 0x0132, 0x0126, 0x011c, 0x0112, 0x0109, 0x0100, 0x00f8,
0x00f0, 0x00e9, 0x00e3, 0x00dc, 0x00d6, 0x00d1, 0x00cb, 0x00c6,
0x00c1, 0x00bd, 0x00b8, 0x00b4, 0x00b0, 0x00ac, 0x00a8, 0x00a5,
0x00a2, 0x009e, 0x009b, 0x0098, 0x0095, 0x0093, 0x0090, 0x008d,
0x008b, 0x0088, 0x0086, 0x0084, 0x0082, 0x0080, 0x007e, 0x007c,
0x007a, 0x0078, 0x0076, 0x0074, 0x0073, 0x0071, 0x006f, 0x006e,
0x006c, 0x006b, 0x0069, 0x0068, 0x0067, 0x0065, 0x0064, 0x0063,
0x0062, 0x0060, 0x005f, 0x005e, 0x005d, 0x005c, 0x005b, 0x005a,
0x0059, 0x0058, 0x0057, 0x0056, 0x0055, 0x0054, 0x0053, 0x0052,
0x0051, 0x0051, 0x0050, 0x004f, 0x004e, 0x004d, 0x004d, 0x004c,
0x004b, 0x004b, 0x004a, 0x0049, 0x0048, 0x0048, 0x0047, 0x0047,
0x0046, 0x0045, 0x0045, 0x0044, 0x0044, 0x0043, 0x0042, 0x0042,
0x0041, 0x0041, 0x0040, 0x0040, 0x003f, 0x003f, 0x003e, 0x003e,
0x003d, 0x003d, 0x003c, 0x003c, 0x003b, 0x003b, 0x003a, 0x003a,
0x003a, 0x0039, 0x0039, 0x0038, 0x0038, 0x0038, 0x0037, 0x0037,
0x0036, 0x0036, 0x0036, 0x0035, 0x0035, 0x0035, 0x0034, 0x0034,
0x0034, 0x0033, 0x0033, 0x0033, 0x0032, 0x0032, 0x0032, 0x0031,
0x0031, 0x0031, 0x0030, 0x0030, 0x0030, 0x0030, 0x002f, 0x002f,
0x002f, 0x002e, 0x002e, 0x002e, 0x002e, 0x002d, 0x002d, 0x002d,
0x002d, 0x002c, 0x002c, 0x002c, 0x002c, 0x002b, 0x002b, 0x002b
};
//temporary Op04 requirement
#include <math.h>
const int16 ST010_SinTable[256] = {
0x0000, 0x0324, 0x0648, 0x096a, 0x0c8c, 0x0fab, 0x12c8, 0x15e2,
0x18f9, 0x1c0b, 0x1f1a, 0x2223, 0x2528, 0x2826, 0x2b1f, 0x2e11,
0x30fb, 0x33df, 0x36ba, 0x398c, 0x3c56, 0x3f17, 0x41ce, 0x447a,
0x471c, 0x49b4, 0x4c3f, 0x4ebf, 0x5133, 0x539b, 0x55f5, 0x5842,
0x5a82, 0x5cb3, 0x5ed7, 0x60eb, 0x62f1, 0x64e8, 0x66cf, 0x68a6,
0x6a6d, 0x6c23, 0x6dc9, 0x6f5e, 0x70e2, 0x7254, 0x73b5, 0x7504,
0x7641, 0x776b, 0x7884, 0x7989, 0x7a7c, 0x7b5c, 0x7c29, 0x7ce3,
0x7d89, 0x7e1d, 0x7e9c, 0x7f09, 0x7f61, 0x7fa6, 0x7fd8, 0x7ff5,
0x7fff, 0x7ff5, 0x7fd8, 0x7fa6, 0x7f61, 0x7f09, 0x7e9c, 0x7e1d,
0x7d89, 0x7ce3, 0x7c29, 0x7b5c, 0x7a7c, 0x7989, 0x7884, 0x776b,
0x7641, 0x7504, 0x73b5, 0x7254, 0x70e2, 0x6f5e, 0x6dc9, 0x6c23,
0x6a6d, 0x68a6, 0x66cf, 0x64e8, 0x62f1, 0x60eb, 0x5ed7, 0x5cb3,
0x5a82, 0x5842, 0x55f5, 0x539b, 0x5133, 0x4ebf, 0x4c3f, 0x49b4,
0x471c, 0x447a, 0x41ce, 0x3f17, 0x3c56, 0x398c, 0x36ba, 0x33df,
0x30fb, 0x2e11, 0x2b1f, 0x2826, 0x2528, 0x2223, 0x1f1a, 0x1c0b,
0x18f8, 0x15e2, 0x12c8, 0x0fab, 0x0c8c, 0x096a, 0x0648, 0x0324,
0x0000, -0x0324, -0x0648, -0x096b, -0x0c8c, -0x0fab, -0x12c8, -0x15e2,
-0x18f9, -0x1c0b, -0x1f1a, -0x2223, -0x2528, -0x2826, -0x2b1f, -0x2e11,
-0x30fb, -0x33df, -0x36ba, -0x398d, -0x3c56, -0x3f17, -0x41ce, -0x447a,
-0x471c, -0x49b4, -0x4c3f, -0x4ebf, -0x5133, -0x539b, -0x55f5, -0x5842,
-0x5a82, -0x5cb3, -0x5ed7, -0x60ec, -0x62f1, -0x64e8, -0x66cf, -0x68a6,
-0x6a6d, -0x6c23, -0x6dc9, -0x6f5e, -0x70e2, -0x7254, -0x73b5, -0x7504,
-0x7641, -0x776b, -0x7884, -0x7989, -0x7a7c, -0x7b5c, -0x7c29, -0x7ce3,
-0x7d89, -0x7e1d, -0x7e9c, -0x7f09, -0x7f61, -0x7fa6, -0x7fd8, -0x7ff5,
-0x7fff, -0x7ff5, -0x7fd8, -0x7fa6, -0x7f61, -0x7f09, -0x7e9c, -0x7e1d,
-0x7d89, -0x7ce3, -0x7c29, -0x7b5c, -0x7a7c, -0x7989, -0x7883, -0x776b,
-0x7641, -0x7504, -0x73b5, -0x7254, -0x70e2, -0x6f5e, -0x6dc9, -0x6c23,
-0x6a6d, -0x68a6, -0x66cf, -0x64e8, -0x62f1, -0x60eb, -0x5ed7, -0x5cb3,
-0x5a82, -0x5842, -0x55f5, -0x539a, -0x5133, -0x4ebf, -0x4c3f, -0x49b3,
-0x471c, -0x447a, -0x41cd, -0x3f17, -0x3c56, -0x398c, -0x36b9, -0x33de,
-0x30fb, -0x2e10, -0x2b1f, -0x2826, -0x2527, -0x2223, -0x1f19, -0x1c0b,
-0x18f8, -0x15e2, -0x12c8, -0x0fab, -0x0c8b, -0x096a, -0x0647, -0x0324};
const unsigned char ST010_ArcTan[32][32] = {
{ 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80,
0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80},
{ 0x80, 0xa0, 0xad, 0xb3, 0xb6, 0xb8, 0xb9, 0xba, 0xbb, 0xbb, 0xbc, 0xbc, 0xbd, 0xbd, 0xbd, 0xbd,
0xbd, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf},
{ 0x80, 0x93, 0xa0, 0xa8, 0xad, 0xb0, 0xb3, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xb9, 0xba, 0xba, 0xbb,
0xbb, 0xbb, 0xbb, 0xbc, 0xbc, 0xbc, 0xbc, 0xbc, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd},
{ 0x80, 0x8d, 0x98, 0xa0, 0xa6, 0xaa, 0xad, 0xb0, 0xb1, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb7, 0xb8,
0xb8, 0xb9, 0xb9, 0xba, 0xba, 0xba, 0xba, 0xbb, 0xbb, 0xbb, 0xbb, 0xbb, 0xbc, 0xbc, 0xbc, 0xbc},
{ 0x80, 0x8a, 0x93, 0x9a, 0xa0, 0xa5, 0xa8, 0xab, 0xad, 0xaf, 0xb0, 0xb2, 0xb3, 0xb4, 0xb5, 0xb5,
0xb6, 0xb7, 0xb7, 0xb8, 0xb8, 0xb8, 0xb9, 0xb9, 0xb9, 0xba, 0xba, 0xba, 0xba, 0xba, 0xbb, 0xbb},
{ 0x80, 0x88, 0x90, 0x96, 0x9b, 0xa0, 0xa4, 0xa7, 0xa9, 0xab, 0xad, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3,
0xb4, 0xb4, 0xb5, 0xb6, 0xb6, 0xb6, 0xb7, 0xb7, 0xb8, 0xb8, 0xb8, 0xb9, 0xb9, 0xb9, 0xb9, 0xb9},
{ 0x80, 0x87, 0x8d, 0x93, 0x98, 0x9c, 0xa0, 0xa3, 0xa6, 0xa8, 0xaa, 0xac, 0xad, 0xae, 0xb0, 0xb0,
0xb1, 0xb2, 0xb3, 0xb4, 0xb4, 0xb5, 0xb5, 0xb6, 0xb6, 0xb6, 0xb7, 0xb7, 0xb7, 0xb8, 0xb8, 0xb8},
{ 0x80, 0x86, 0x8b, 0x90, 0x95, 0x99, 0x9d, 0xa0, 0xa3, 0xa5, 0xa7, 0xa9, 0xaa, 0xac, 0xad, 0xae,
0xaf, 0xb0, 0xb1, 0xb2, 0xb2, 0xb3, 0xb3, 0xb4, 0xb4, 0xb5, 0xb5, 0xb6, 0xb6, 0xb6, 0xb7, 0xb7},
{ 0x80, 0x85, 0x8a, 0x8f, 0x93, 0x97, 0x9a, 0x9d, 0xa0, 0xa2, 0xa5, 0xa6, 0xa8, 0xaa, 0xab, 0xac,
0xad, 0xae, 0xaf, 0xb0, 0xb0, 0xb1, 0xb2, 0xb2, 0xb3, 0xb3, 0xb4, 0xb4, 0xb5, 0xb5, 0xb5, 0xb5},
{ 0x80, 0x85, 0x89, 0x8d, 0x91, 0x95, 0x98, 0x9b, 0x9e, 0xa0, 0xa0, 0xa4, 0xa6, 0xa7, 0xa9, 0xaa,
0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb0, 0xb1, 0xb1, 0xb2, 0xb2, 0xb3, 0xb3, 0xb4, 0xb4, 0xb4},
{ 0x80, 0x84, 0x88, 0x8c, 0x90, 0x93, 0x96, 0x99, 0x9b, 0x9e, 0xa0, 0xa2, 0xa4, 0xa5, 0xa7, 0xa8,
0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xaf, 0xb0, 0xb0, 0xb1, 0xb2, 0xb2, 0xb2, 0xb3, 0xb3},
{ 0x80, 0x84, 0x87, 0x8b, 0x8e, 0x91, 0x94, 0x97, 0x9a, 0x9c, 0x9e, 0xa0, 0xa2, 0xa3, 0xa5, 0xa6,
0xa7, 0xa9, 0xaa, 0xab, 0xac, 0xac, 0xad, 0xae, 0xae, 0xaf, 0xb0, 0xb0, 0xb1, 0xb1, 0xb2, 0xb2},
{ 0x80, 0x83, 0x87, 0x8a, 0x8d, 0x90, 0x93, 0x96, 0x98, 0x9a, 0x9c, 0x9e, 0xa0, 0xa2, 0xa3, 0xa5,
0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xac, 0xad, 0xae, 0xae, 0xaf, 0xb0, 0xb0, 0xb0, 0xb1},
{ 0x80, 0x83, 0x86, 0x89, 0x8c, 0x8f, 0x92, 0x94, 0x96, 0x99, 0x9b, 0x9d, 0x9e, 0xa0, 0xa2, 0xa3,
0xa4, 0xa5, 0xa7, 0xa8, 0xa9, 0xa9, 0xaa, 0xab, 0xac, 0xac, 0xad, 0xae, 0xae, 0xaf, 0xaf, 0xb0},
{ 0x80, 0x83, 0x86, 0x89, 0x8b, 0x8e, 0x90, 0x93, 0x95, 0x97, 0x99, 0x9b, 0x9d, 0x9e, 0xa0, 0xa1,
0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xaa, 0xab, 0xac, 0xad, 0xad, 0xae, 0xae, 0xaf},
{ 0x80, 0x83, 0x85, 0x88, 0x8b, 0x8d, 0x90, 0x92, 0x94, 0x96, 0x98, 0x9a, 0x9b, 0x9d, 0x9f, 0xa0,
0xa1, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa8, 0xa9, 0xaa, 0xab, 0xab, 0xac, 0xad, 0xad, 0xae},
{ 0x80, 0x83, 0x85, 0x88, 0x8a, 0x8c, 0x8f, 0x91, 0x93, 0x95, 0x97, 0x99, 0x9a, 0x9c, 0x9d, 0x9f,
0xa0, 0xa1, 0xa2, 0xa3, 0xa5, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xaa, 0xab, 0xab, 0xac, 0xad},
{ 0x80, 0x82, 0x85, 0x87, 0x89, 0x8c, 0x8e, 0x90, 0x92, 0x94, 0x96, 0x97, 0x99, 0x9b, 0x9c, 0x9d,
0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa8, 0xa9, 0xaa, 0xaa, 0xab, 0xac},
{ 0x80, 0x82, 0x85, 0x87, 0x89, 0x8b, 0x8d, 0x8f, 0x91, 0x93, 0x95, 0x96, 0x98, 0x99, 0x9b, 0x9c,
0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa7, 0xa8, 0xa9, 0xa9, 0xaa, 0xab},
{ 0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8c, 0x8e, 0x90, 0x92, 0x94, 0x95, 0x97, 0x98, 0x9a, 0x9b,
0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa6, 0xa7, 0xa8, 0xa8, 0xa9, 0xaa},
{ 0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8c, 0x8e, 0x90, 0x91, 0x93, 0x94, 0x96, 0x97, 0x99, 0x9a,
0x9b, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5, 0xa6, 0xa7, 0xa7, 0xa8, 0xa9},
{ 0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8b, 0x8d, 0x8f, 0x90, 0x92, 0x94, 0x95, 0x97, 0x98, 0x99,
0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa4, 0xa5, 0xa6, 0xa6, 0xa7, 0xa8},
{ 0x80, 0x82, 0x84, 0x86, 0x87, 0x89, 0x8b, 0x8d, 0x8e, 0x90, 0x91, 0x93, 0x94, 0x96, 0x97, 0x98,
0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa3, 0xa4, 0xa5, 0xa6, 0xa6, 0xa7},
{ 0x80, 0x82, 0x84, 0x85, 0x87, 0x89, 0x8a, 0x8c, 0x8e, 0x8f, 0x91, 0x92, 0x94, 0x95, 0x96, 0x98,
0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5, 0xa6},
{ 0x80, 0x82, 0x83, 0x85, 0x87, 0x88, 0x8a, 0x8c, 0x8d, 0x8f, 0x90, 0x92, 0x93, 0x94, 0x96, 0x97,
0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5},
{ 0x80, 0x82, 0x83, 0x85, 0x86, 0x88, 0x8a, 0x8b, 0x8d, 0x8e, 0x90, 0x91, 0x92, 0x94, 0x95, 0x96,
0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4, 0xa4},
{ 0x80, 0x82, 0x83, 0x85, 0x86, 0x88, 0x89, 0x8b, 0x8c, 0x8e, 0x8f, 0x90, 0x92, 0x93, 0x94, 0x95,
0x96, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4},
{ 0x80, 0x82, 0x83, 0x85, 0x86, 0x87, 0x89, 0x8a, 0x8c, 0x8d, 0x8e, 0x90, 0x91, 0x92, 0x93, 0x95,
0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9e, 0x9f, 0xa0, 0xa1, 0xa1, 0xa2, 0xa3},
{ 0x80, 0x81, 0x83, 0x84, 0x86, 0x87, 0x89, 0x8a, 0x8b, 0x8d, 0x8e, 0x8f, 0x90, 0x92, 0x93, 0x94,
0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9e, 0x9f, 0xa0, 0xa1, 0xa1, 0xa2},
{ 0x80, 0x81, 0x83, 0x84, 0x86, 0x87, 0x88, 0x8a, 0x8b, 0x8c, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93,
0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0, 0xa1, 0xa1},
{ 0x80, 0x81, 0x83, 0x84, 0x85, 0x87, 0x88, 0x89, 0x8b, 0x8c, 0x8d, 0x8e, 0x90, 0x91, 0x92, 0x93,
0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0, 0xa1},
{ 0x80, 0x81, 0x83, 0x84, 0x85, 0x87, 0x88, 0x89, 0x8a, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92,
0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0}};
short ST010_Sin(short Theta)
{
return ST010_SinTable[(Theta >> 8) & 0xff];
}
short ST010_Cos(short Theta)
{
return ST010_SinTable[((Theta + 0x4000) >> 8) & 0xff];
}
void ST010_OP01(short x0, short y0, short *x1, short *y1, short *Quadrant, short *Theta)
{
if ((x0 < 0) && (y0 < 0))
{
*x1 = -x0;
*y1 = -y0;
*Quadrant = -0x8000;
}
else if (x0 < 0)
{
*x1 = y0;
*y1 = -x0;
*Quadrant = -0x4000;
}
else if (y0 < 0)
{
*x1 = -y0;
*y1 = x0;
*Quadrant = 0x4000;
}
else
{
*x1 = x0;
*y1 = y0;
*Quadrant = 0x0000;
}
while ((*x1 > 0x1f) || (*y1 > 0x1f))
{
if (*x1 > 1) *x1 >>= 1;
if (*y1 > 1) *y1 >>= 1;
}
if (*y1 == 0) *Quadrant += 0x4000;
*Theta = (ST010_ArcTan[*y1][*x1] << 8) ^ *Quadrant;
}
void ST010_Scale(short Multiplier, short X0, short Y0, int *X1, int *Y1)
{
*X1 = X0 * Multiplier << 1;
*Y1 = Y0 * Multiplier << 1;
}
void ST010_Multiply(short Multiplicand, short Multiplier, int *Product)
{
*Product = Multiplicand * Multiplier << 1;
}
void ST010_Rotate(short Theta, short X0, short Y0, short *X1, short *Y1)
{
*X1 = (Y0 * ST010_Sin(Theta) >> 15) + (X0 * ST010_Cos(Theta) >> 15);
*Y1 = (Y0 * ST010_Cos(Theta) >> 15) - (X0 * ST010_Sin(Theta) >> 15);
}
void ST010_SortDrivers(uint16 Positions, uint16 Places[32], uint16 Drivers[32])
{
bool Sorted;
uint16 Temp;
if (Positions > 1)
{
do
{
Sorted = true;
int i;
for (i = 0; i < Positions - 1; i++)
{
if (Places[i] < Places[i + 1])
{
Temp = Places[i + 1];
Places[i + 1] = Places[i];
Places[i] = Temp;
Temp = Drivers[i + 1];
Drivers[i + 1] = Drivers[i];
Drivers[i] = Temp;
Sorted = false;
}
}
Positions--;
} while (!Sorted);
}
}
#define ST010_WORD(offset) (*((short *)(SRAM+offset)))
//#define ST010_WORD(offset) (SRAM[offset + 1] << 8) | SRAM[offset]
void ST010DoCommand(void)
{
switch(SRAM[0x20])
{
/*
Calculate track data based on direction coords
Input
0x0000-0x0001 : DX (signed)
0x0002-0x0003 : DY (signed)
Output
0x0010-0x0011 : Angle (signed)
*/
case 0x01:
{
SRAM[0x0006] = SRAM[0x0002];
SRAM[0x0007] = SRAM[0x0003];
ST010_OP01(*(short*)&SRAM[0x0000], *(short*)&SRAM[0x0002], (short *)SRAM, (short *)SRAM+2, (short *)SRAM+4, (short *)SRAM+10);
}
break;
//Sorts a bunch of values by weight
case 0x02:
{
ST010_SortDrivers(*(short*)&SRAM[0x0024], (uint16*) (SRAM + 0x0040), (uint16*) (SRAM + 0x0080));
}
break;
/*
Two Dimensional Coordinate Scale
Input
0x0000-0x0001 : X0 (signed)
0x0002-0x0003 : Y0 (signed)
0x0004-0x0005 : Multiplier (signed)
Output
0x0010-0x0013 : X1 (signed)
0x0014-0x0017 : Y1 (signed)
*/
case 0x03:
{
ST010_Scale(*(short*)&SRAM[0x0004], *(short*)&SRAM[0x0000], *(short*)&SRAM[0x0002], (int *)SRAM+10, (int *)SRAM+14);
}
break;
//Calculate the vector length of (x,y)
case 0x04:
{
int16 square, x,y;
x=*((int16*)SRAM);
y=*((int16*)&SRAM[2]);
square=(int16)sqrt((double)(y*y+x*x));
*((int16*)&SRAM[0x10])=square;
break;
}
//Calculate AI orientation based on specific guidelines
case 0x05:
{
int dx,dy;
int16 a1,b1,c1;
uint16 o1;
bool wrap=false;
//Target (x,y) coordinates
int16 ypos_max = ST010_WORD(0x00C0);
int16 xpos_max = ST010_WORD(0x00C2);
//Current coordinates and direction
int32 ypos = SRAM[0xC4]|(SRAM[0xC5]<<8)|(SRAM[0xC6]<<16)|(SRAM[0xC7]<<24);
int32 xpos = SRAM[0xC8]|(SRAM[0xC9]<<8)|(SRAM[0xCA]<<16)|(SRAM[0xCB]<<24);
uint16 rot = SRAM[0xCC]|(SRAM[0xCD]<<8);
//Physics
uint16 speed = ST010_WORD(0x00D4);
uint16 accel = ST010_WORD(0x00D6);
uint16 speed_max = ST010_WORD(0x00D8);
//Special condition acknowledgment
int16 system = ST010_WORD(0x00DA);
int16 flags = ST010_WORD(0x00DC);
//New target coordinates
int16 ypos_new = ST010_WORD(0x00DE);
int16 xpos_new = ST010_WORD(0x00E0);
//Mask upper bit
xpos_new &= 0x7FFF;
//Get the current distance
dx = xpos_max-(xpos>>16);
dy = ypos_max-(ypos>>16);
//Quirk: clear and move in9
SRAM[0xD2]=0xFF;
SRAM[0xD3]=0xFF;
SRAM[0xDA]=0;
SRAM[0xDB]=0;
//Grab the target angle
ST010_OP01(dy,dx,&a1,&b1,&c1,&o1);
//Check for wrapping
if (abs(o1-rot)>0x8000)
{
o1+=0x8000;
rot+=0x8000;
wrap=true;
}
uint16 old_speed;
old_speed = speed;
//Special case
if (abs(o1-rot)==0x8000)
{
speed = 0x100;
}
//Slow down for sharp curves
else if (abs(o1-rot)>=0x1000)
{
uint32 slow = abs(o1-rot);
slow >>= 4; //Scaling
speed -= slow;
}
//Otherwise accelerate
else
{
speed += accel;
if (speed > speed_max)
{
//Clip speed
speed = speed_max;
}
}
//Prevent negative/positive overflow
if( abs(old_speed-speed)>0x8000)
{
if (old_speed<speed) { speed=0; }
else { speed=0xff00; }
}
//Adjust direction by so many degrees
//Be careful of negative adjustments
if ((o1>rot && (o1-rot)>0x80) || (o1<rot && (rot-o1)>=0x80))
{
if (o1<rot) { rot-=0x280; }
else if (o1>rot) { rot+=0x280; }
}
//Turn off wrapping
if (wrap) { rot-=0x8000; }
//Now check the distances (store for later)
dx = (xpos_max<<16)-xpos;
dy = (ypos_max<<16)-ypos;
dx>>=16;
dy>>=16;
//If we're in so many units of the target, signal it
if ((system && (dy<=6 && dy>=-8) && (dx<=126 && dx>=-128)) ||
(!system && (dx<=6 && dx>=-8) && (dy<=126 && dy>=-128)))
{
//Announce our new destination and flag it
xpos_max = xpos_new&0x7FFF;
ypos_max = ypos_new;
flags |= 0x08;
}
//Update position
xpos -= (ST010_Cos(rot) * 0x400 >> 15) * (speed >> 8) << 1;
ypos -= (ST010_Sin(rot) * 0x400 >> 15) * (speed >> 8) << 1;
//Quirk: mask upper byte
xpos &= 0x1FFFFFFF;
ypos &= 0x1FFFFFFF;
SRAM[0x00C0]=(uint8)(ypos_max);
SRAM[0x00C1]=(uint8)(ypos_max >> 8);
SRAM[0x00C2]=(uint8)(xpos_max);
SRAM[0x00C3]=(uint8)(xpos_max >> 8);
SRAM[0x00C4]=(uint8)(ypos);
SRAM[0x00C5]=(uint8)(ypos >> 8);
SRAM[0x00C6]=(uint8)(ypos >> 16);
SRAM[0x00C7]=(uint8)(ypos >> 24);
SRAM[0x00C8]=(uint8)(xpos);
SRAM[0x00C9]=(uint8)(xpos >> 8);
SRAM[0x00CA]=(uint8)(xpos >> 16);
SRAM[0x00CB]=(uint8)(xpos >> 24);
SRAM[0x00CC]=(uint8)(rot);
SRAM[0x00CD]=(uint8)(rot >> 8);
SRAM[0x00D4]=(uint8)(speed);
SRAM[0x00D5]=(uint8)(speed >> 8);
SRAM[0x00DC]=(uint8)(flags);
SRAM[0x00DD]=(uint8)(flags >> 8);
}
break;
/*
16-bit Multiplication
Input
0x0000-0x0001 : Multiplcand (signed)
0x0002-0x0003 : Multiplier (signed)
Output
0x0010-0x0013 : Product (signed)
*/
case 0x06:
{
ST010_Multiply(*(short*)&SRAM[0x0000], *(short*)&SRAM[0x0002], (int *)SRAM+10);
}
break;
/*
Mode 7 Raster Data Calculation
Input
0x0000-0x0001 : Angle (signed)
Output
0x00f0-0x024f : Mode 7 Matrix A
0x0250-0x03af : Mode 7 Matrix B
0x03b0-0x050f : Mode 7 Matrix C
0x0510-0x066f : Mode 7 Matrix D
*/
case 0x07:
{
int16 data;
int32 offset = 0;
int16 Theta = ST010_WORD(0x0000);
int32 line;
for (line = 0; line < 176; line++)
{
//Calculate Mode 7 Matrix A/D data
data = ST010_M7Scale[line] * ST010_Cos(Theta) >> 15;
SRAM[0x00f0 + offset]=(uint8)(data);
SRAM[0x00f1 + offset]=(uint8)(data >> 8);
SRAM[0x0510 + offset]=(uint8)(data);
SRAM[0x0511 + offset]=(uint8)(data >> 8);
//Calculate Mode 7 Matrix B/C data
data = ST010_M7Scale[line] * ST010_Sin(Theta) >> 15;
SRAM[0x0250 + offset]=(uint8)(data);
SRAM[0x0251 + offset]=(uint8)(data >> 8);
if (data) { data = ~data; }
SRAM[0x03b0 + offset]=(uint8)(data);
SRAM[0x03b1 + offset]=(uint8)(data >> 8);
offset += 2;
}
//Shift Angle for use with Lookup table
SRAM[0x00] = SRAM[0x01];
SRAM[0x01] = 0x00;
}
break;
/*
Two dimensional Coordinate Rotation
Input
0x0000-0x0001 : X0 (signed)
0x0002-0x0003 : Y0 (signed)
0x0004-0x0005 : Angle (signed)
Output
0x0010-0x0011 : X1 (signed)
0x0012-0x0013 : Y1 (signed)
*/
case 0x08:
{
ST010_Rotate(*(short*)&SRAM[0x0004], *(short*)&SRAM[0x0000], *(short*)&SRAM[0x0002], (short *)SRAM+10, (short *)SRAM+12);
}
break;
default: break;
}
//Lower signal: op processed
SRAM[0x20]=0;
SRAM[0x21]=0;
}

View File

@@ -19,7 +19,7 @@
NEWSYM SetaCmdEnable, dd 0 ; Seta ST010/ST011 command enable register. Maybe also status.
EXTSYM setaramdata
;; EXTSYM ST010DoCommand ; coming soon
EXTSYM ST010DoCommand
;; TODO - should return ROM for > 8000h
NEWSYM setaaccessbankr8
@@ -38,7 +38,7 @@ NEWSYM setaaccessbankw8
cmp byte [ebx+021h], 80h
jnz .nosetenablew8
pushad
;; call ST010DoCommand
call ST010DoCommand
popad
.nosetenablew8
xor ebx,ebx
@@ -73,7 +73,7 @@ NEWSYM setaaccessbankw16
cmp byte [ebx+021h], 80h
jnz .nosetenablew16
pushad
;; call ST010DoCommand
call ST010DoCommand
popad
.nosetenablew16
xor ebx,ebx

View File

@@ -1,3 +1,3 @@
/Fezsnesw.exe chips\dsp1proc.obj chips\dsp2proc.obj dos\sw.obj dos\gppro.obj dos\vesa12.obj dos\zsipx.obj dos\modemrtn.obj dos\joy.obj dos\debug.obj dos\vesa2.obj dos\initvid.obj cfgload.obj endmem.obj init.obj initc.obj uic.obj patch.obj ui.obj vcache.obj effects\water.obj effects\smoke.obj effects\burn.obj version.obj video\procvid.obj win\copyvwin.obj win\winintrf.obj win\winlink.obj win\zloaderw.obj win\ztcp.obj win\zfilew.obj win\zipxw.obj video\makev16b.obj video\makev16t.obj video\makevid.obj video\mode716.obj video\mode716b.obj video\mode716d.obj video\mode716e.obj video\mode716t.obj video\mode7.obj video\mode7ext.obj video\mv16tms.obj video\newg162.obj video\newgfx16.obj video\newgfx2.obj video\newgfx.obj video\m716text.obj video\2xsaiw.obj video\sw_draw.obj video\hq2x16.obj video\hq2x32.obj video\hq3x16.obj video\hq3x32.obj video\hq4x16.obj video\hq4x32.obj gui\gui.obj gui\menu.obj cpu\addrni.obj cpu\dma.obj cpu\dsp.obj cpu\dspproc.obj cpu\execute.obj cpu\irq.obj cpu\memory.obj cpu\spc700.obj cpu\stable.obj cpu\table.obj cpu\tableb.obj cpu\tablec.obj chips\dsp1emu.obj chips\fxemu2.obj chips\fxemu2b.obj chips\fxemu2c.obj chips\fxtable.obj chips\sa1proc.obj chips\sa1regs.obj chips\sfxproc.obj chips\st10proc.obj zip\unzip.obj zip\zpng.obj zlib.lib libpng.lib wsock32.lib user32.lib gdi32.lib shell32.lib winmm.lib ddraw.lib dsound.lib dinput8.lib d3dx.lib /link /section:.text,erw
/Fezsnesw.exe chips\dsp1proc.obj chips\dsp2proc.obj dos\sw.obj dos\gppro.obj dos\vesa12.obj dos\zsipx.obj dos\modemrtn.obj dos\joy.obj dos\debug.obj dos\vesa2.obj dos\initvid.obj cfgload.obj endmem.obj init.obj initc.obj uic.obj patch.obj ui.obj vcache.obj effects\water.obj effects\smoke.obj effects\burn.obj version.obj video\procvid.obj win\copyvwin.obj win\winintrf.obj win\winlink.obj win\zloaderw.obj win\ztcp.obj win\zfilew.obj win\zipxw.obj video\makev16b.obj video\makev16t.obj video\makevid.obj video\mode716.obj video\mode716b.obj video\mode716d.obj video\mode716e.obj video\mode716t.obj video\mode7.obj video\mode7ext.obj video\mv16tms.obj video\newg162.obj video\newgfx16.obj video\newgfx2.obj video\newgfx.obj video\m716text.obj video\2xsaiw.obj video\sw_draw.obj video\hq2x16.obj video\hq2x32.obj video\hq3x16.obj video\hq3x32.obj video\hq4x16.obj video\hq4x32.obj gui\gui.obj gui\menu.obj cpu\addrni.obj cpu\dma.obj cpu\dsp.obj cpu\dspproc.obj cpu\execute.obj cpu\irq.obj cpu\memory.obj cpu\spc700.obj cpu\stable.obj cpu\table.obj cpu\tableb.obj cpu\tablec.obj chips\dsp1emu.obj chips\fxemu2.obj chips\fxemu2b.obj chips\fxemu2c.obj chips\fxtable.obj chips\sa1proc.obj chips\sa1regs.obj chips\sfxproc.obj chips\st10proc.obj chips\seta10.obj zip\unzip.obj zip\zpng.obj zlib.lib libpng.lib wsock32.lib user32.lib gdi32.lib shell32.lib winmm.lib ddraw.lib dsound.lib dinput8.lib d3dx.lib /link /section:.text,erw

View File

@@ -28,7 +28,7 @@ EFFECTSDIR=effects
CHIPSOBJ=${CHIPDIR}/dsp1emu.o ${CHIPDIR}/fxemu2.o ${CHIPDIR}/sfxproc.o\
${CHIPDIR}/fxemu2b.o ${CHIPDIR}/fxemu2c.o ${CHIPDIR}/fxtable.o\
${CHIPDIR}/sa1proc.o ${CHIPDIR}/sa1regs.o ${CHIPDIR}/dsp1proc.o\
${CHIPDIR}/st10proc.o ${CHIPDIR}/dsp2proc.o
${CHIPDIR}/st10proc.o ${CHIPDIR}/seta10.o ${CHIPDIR}/dsp2proc.o
CPUOBJ=${CPUDIR}/addrni.o ${CPUDIR}/dma.o ${CPUDIR}/dsp.o ${CPUDIR}/dspproc.o\
${CPUDIR}/execute.o ${CPUDIR}/irq.o ${CPUDIR}/memory.o\
@@ -110,6 +110,7 @@ ${CHIPDIR}/sfxproc.o: ${CHIPDIR}/sfxproc.asm macros.mac\
${CPUDIR}/regs.mac ${CPUDIR}/regsw.mac
${CHIPDIR}/dsp1emu.o: ${CHIPDIR}/dsp1emu.c
${CHIPDIR}/st10proc.o: ${CHIPDIR}/st10proc.asm
${CHIPDIR}/seta10.o: ${CHIPDIR}/seta10.c
ui.o: ui.asm macros.mac
cfgload.o:cfgload.asm macros.mac
init.o:init.asm macros.mac

View File

@@ -36,7 +36,7 @@ EFFECTSDIR=effects
CHIPSOBJ=${CHIPDIR}/sfxproc.obj ${CHIPDIR}/fxemu2.obj ${CHIPDIR}/dsp1proc.obj\
${CHIPDIR}/fxemu2b.obj ${CHIPDIR}/fxemu2c.obj ${CHIPDIR}/fxtable.obj\
${CHIPDIR}/sa1proc.obj ${CHIPDIR}/sa1regs.obj ${CHIPDIR}/dsp1emu.obj\
${CHIPDIR}/st10proc.obj ${CHIPDIR}/dsp2proc.obj
${CHIPDIR}/st10proc.obj ${CHIPDIR}/seta10.obj ${CHIPDIR}/dsp2proc.obj
CPUOBJ=${CPUDIR}/addrni.obj ${CPUDIR}/dma.obj ${CPUDIR}/dsp.obj ${CPUDIR}/dspproc.obj\
${CPUDIR}/execute.obj ${CPUDIR}/irq.obj ${CPUDIR}/memory.obj\
@@ -134,6 +134,7 @@ ${CHIPDIR}/sfxproc.obj: ${CHIPDIR}/sfxproc.asm macros.mac\
${CPUDIR}/regs.mac ${CPUDIR}/regsw.mac
${CHIPDIR}/st10proc.obj: ${CHIPDIR}/st10proc.asm macros.mac\
${CPUDIR}/regs.mac ${CPUDIR}/regsw.mac
${CHIPDIR}/seta10.obj: ${CHIPDIR}/seta10.c
${CHIPDIR}/dsp1emu.obj: ${CHIPDIR}/dsp1emu.c
${CC} ${CFLAGS} /Fo$@ $<
${CHIPDIR}/dsp1proc.obj: ${CHIPDIR}/dsp1proc.asm macros.mac