Fixed strange sprite priority bugs after switch to window/fullscreen.

This commit is contained in:
jbo_85
2006-03-12 03:15:41 +00:00
parent ce27023aa9
commit da0a1bb4af

View File

@@ -895,13 +895,13 @@ SECTION .text
NEWSYM SwitchFullScreen NEWSYM SwitchFullScreen
pushad pushad
mov ecx,255*296 ; mov ecx,255*296
mov eax,[vidbufferofsb] ; mov eax,[vidbufferofsb]
.loop ;.loop
mov dword[eax],0FEFEFEFEh ; mov dword[eax],0FEFEFEFEh
add eax,4 ; add eax,4
dec ecx ; dec ecx
jnz .loop ; jnz .loop
xor eax,eax xor eax,eax
mov al,[cvidmode] mov al,[cvidmode]