Fixed strange sprite priority bugs after switch to window/fullscreen.

This commit is contained in:
jbo_85
2006-03-12 03:15:41 +00:00
parent ce27023aa9
commit da0a1bb4af

View File

@@ -895,13 +895,13 @@ SECTION .text
NEWSYM SwitchFullScreen
pushad
mov ecx,255*296
mov eax,[vidbufferofsb]
.loop
mov dword[eax],0FEFEFEFEh
add eax,4
dec ecx
jnz .loop
; mov ecx,255*296
; mov eax,[vidbufferofsb]
;.loop
; mov dword[eax],0FEFEFEFEh
; add eax,4
; dec ecx
; jnz .loop
xor eax,eax
mov al,[cvidmode]