Fix for 239 resolution in full screen
This commit is contained in:
@@ -44,6 +44,13 @@ NEWSYM copy640x480x16bwin
|
||||
mov esi,[vidbuffer]
|
||||
mov edi,[WinVidMemStart]
|
||||
add esi,16*2+256*2+32*2
|
||||
|
||||
cmp byte[GUIOn],1
|
||||
je .not239
|
||||
cmp byte [resolutn],239
|
||||
jne .not239
|
||||
add esi,8*288*2
|
||||
.not239
|
||||
xor eax,eax
|
||||
; Check if interpolation mode
|
||||
cmp byte[FilteredGUI],0
|
||||
|
||||
@@ -1793,7 +1793,7 @@ extern int DSPBuffer;
|
||||
int * DSPBuffer1;
|
||||
DWORD ScreenPtr;
|
||||
DWORD ScreenPtr2;
|
||||
extern BYTE resolutn;
|
||||
extern unsigned short resolutn;
|
||||
extern GUI36hzcall(void);
|
||||
extern Game60hzcall(void);
|
||||
extern int packettimeleft[256];
|
||||
|
||||
Reference in New Issue
Block a user