Fixed joystick support. Now, it works (well, at least for one player input)

This commit is contained in:
teuf
2001-04-18 19:05:55 +00:00
parent 152989aeea
commit a6f50c5c77

View File

@@ -104,12 +104,6 @@ DWORD S12Disable[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
DWORD CurrentJoy=0;
#ifdef __LINUX__
extern signed long JoyMaxX;
extern signed long JoyMaxY;
extern signed long JoyMinX;
extern signed long JoyMinY;
extern signed long JoyX;
extern signed long JoyY;
SDL_Joystick *JoystickInput[4];
#endif //__LINUX__
@@ -154,7 +148,7 @@ DWORD InputEn=0;
BOOL InputAcquire(void)
{
#ifdef __LINUX__ // AH
// STUB_FUNCTION;
STUB_FUNCTION;
InputEn=1;
return TRUE;
#else // __WIN32__
@@ -264,24 +258,20 @@ int Main_Proc(void)
case SDL_JOYAXISMOTION:
CurrentJoy = event.jaxis.which;
if( event.jaxis.axis == 0) {
if (event.jaxis.value < JoyMinX) {
if (event.jaxis.value < -16384) {
pressed[0x100 + CurrentJoy*32 + 1] = 1;
printf("Joystick left : %d\n", event.jaxis.value);
} else if (event.jaxis.value > JoyMaxX) {
} else if (event.jaxis.value > 16384) {
pressed[0x100 + CurrentJoy*32 + 0] = 1;
printf("Joystick right : %d\n", event.jaxis.value);
} else {
pressed[0x100 + CurrentJoy*32 + 1] = 0;
pressed[0x100 + CurrentJoy*32 + 0] = 0;
}
}
if( event.jaxis.axis == 1) {
if (event.jaxis.value < JoyMinY) {
if (event.jaxis.value < -16384) {
pressed[0x100 + CurrentJoy*32 + 3] = 1;
printf("Joystick up : %d\n", event.jaxis.value);
} else if (event.jaxis.value > JoyMaxY) {
} else if (event.jaxis.value > 16384) {
pressed[0x100 + CurrentJoy*32 + 2] = 1;
printf("Joystick down : %d\n", event.jaxis.value);
} else {
pressed[0x100 + CurrentJoy*32 + 3] = 0;
pressed[0x100 + CurrentJoy*32 + 2] = 0;
@@ -293,10 +283,11 @@ int Main_Proc(void)
CurrentJoy = event.jbutton.which;
JoyButton = event.jbutton.button;
pressed[0x100 + CurrentJoy*32 + 16 + JoyButton] = 1;
printf("Button %u pressed on joystick %u\n", JoyButton, CurrentJoy);
break;
case SDL_JOYBUTTONUP:
CurrentJoy = event.jbutton.which;
JoyButton = event.jbutton.button;
pressed[0x100 + CurrentJoy*32 + 16 + JoyButton] = 0;
break;
case SDL_QUIT:
@@ -853,7 +844,7 @@ BOOL InitJoystickInput(void)
int i;
SDL_Event *event;
STUB_FUNCTION;
// STUB_FUNCTION;
for (i=0; i<4; i++)
JoystickInput[i]=NULL;
@@ -862,51 +853,11 @@ BOOL InitJoystickInput(void)
// this call can be replaced with SDL_InitSubSystem
if (!SDL_NumJoysticks()) {
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
return;
return FALSE;
}
SDL_JoystickEventState(SDL_ENABLE);
for (i=0; i<SDL_NumJoysticks(); i++)
JoystickInput[i]=SDL_JoystickOpen(i);
/* if your joystick doesn't work correctly, you may want to
* change these values
*/
JoyMaxX = 100;
JoyMinX = -100;
JoyMaxY = 100;
JoyMinY = -100;
/*the goal of this piece of code is to autocalibrate the joystick
* but for the moment it segfaults
*/
/*
JoyMaxX = 0;
JoyMinX = 0;
JoyMaxY = 0;
JoyMinY = 0;
JoyX = 0;
JoyY = 0;
while ((JoyX == 0) || (JoyY == 0)) {
SDL_WaitEvent(event);
if (event->type == SDL_JOYAXISMOTION) {
if (event->jaxis.axis == 0) {
JoyX = event->jaxis.value;
if (JoyX < 0) JoyX = -JoyX;
JoyMaxX = 2*JoyX;
JoyMinX = -2*JoyX;
}
if (event->jaxis.axis == 1) {
JoyY = event->jaxis.value;
if (JoyY < 0) JoyY = -JoyY;
JoyMaxY = 2*JoyY;
JoyMinY = -2*JoyY;
}
}
}
printf("Joystick initialised\n");
printf("MinX : %d MaxX : %d\n", JoyMinX, JoyMaxX);
printf("MinY : %d MaxY : %d\n", JoyMinY, JoyMaxY);
*/
return TRUE;
}
#else // __WIN32__
@@ -1115,7 +1066,6 @@ BOOL InitInput()
{
char message1[256];
#ifdef __LINUX__ // AH
STUB_FUNCTION;
InitJoystickInput();
#else // __WIN32__
HRESULT hr;
@@ -1733,7 +1683,7 @@ SM_CYSCREEN )-WindowHeight);
ShowWindow(hMainWindow, SW_SHOWNORMAL);
SetWindowText(hMainWindow,"ZSNESWIN");
InitJoystickInput();
InitInput();
InitSound();
TestJoy();
}