Revert back to old DSP-1 source
This commit is contained in:
@@ -22,6 +22,7 @@ EXTSYM DSPOp0A,Op0AA,Op0AB,Op0AC,Op0AD,Op0AVS,DSPOp10
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EXTSYM debstop
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EXTSYM DSPOp00,Op00Multiplicand,Op00Multiplier
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EXTSYM Op00Result
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;EXTSYM DSPOp10,Op10a,Op10b,Op10A,Op10B
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EXTSYM DSPOp04,Op04Angle,Op04Cos,Op04Radius,Op04Sin
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EXTSYM DSPOp28,Op28R,Op28X,Op28Y,Op28Z
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EXTSYM DSPOp0C,Op0CA,Op0CX1,Op0CX2,Op0CY1,Op0CY2
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@@ -73,6 +74,7 @@ NEWSYM DSP1Read8b3F
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mov al,80h
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ret
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NEWSYM DSP1Read16b3F
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test ecx,8000h
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jnz .dsp1area
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@@ -82,7 +84,7 @@ NEWSYM DSP1Read16b3F
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jae .doC000
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cmp byte[DSP1RLeft],0
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jne .movestuff
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xor ax,ax
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mov ax,0FFFFh
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ret
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.doC000
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mov ax,08000h
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@@ -142,7 +144,7 @@ NEWSYM DSP1Read16b
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jae .do7000
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cmp byte[DSP1RLeft],0
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jne .movestuff
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xor ax,ax
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mov ax,0FFFFh
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ret
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.do7000
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mov ax,8000h
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@@ -332,7 +334,6 @@ DSP1_00: ; 16-bit multiply
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EXTSYM Op10Exponent, Op10ExponentR
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EXTSYM Op10Coefficient, Op10CoefficientR
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DSP1_10: ; Inverse
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push eax
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mov ax,[DSP1VARS]
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@@ -367,7 +368,6 @@ DSP1_04: ; Trigonometric
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mov byte[DSP1RLeft],2
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pop eax
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ret
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DSP1_08: ; Vector Size
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push eax
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mov ax,[DSP1VARS]
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@@ -386,7 +386,6 @@ DSP1_08: ; Vector Size
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mov byte[DSP1RLeft],2
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pop eax
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ret
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DSP1_18: ; Vector Size Comparison
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push eax
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mov ax,[DSP1VARS]
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@@ -424,6 +423,7 @@ DSP1_28: ; Vector Absolute Value
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pop eax
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ret
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DSP1_0C: ; Coordinate Rotation
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or byte[DSPDet],08h
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push eax
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@@ -443,7 +443,6 @@ DSP1_0C: ; Coordinate Rotation
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mov byte[DSP1RLeft],2
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pop eax
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ret
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DSP1_1C: ; 3D Coordinate Rotation
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push eax
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mov ax,[DSP1VARS]
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@@ -471,6 +470,7 @@ DSP1_1C: ; 3D Coordinate Rotation
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pop eax
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ret
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DSP1_02: ; Vector Size
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or byte[DSPDet],10h
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push eax
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@@ -561,7 +561,6 @@ DSP1_0A: ; Raster Data Calculation via DMA
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mov byte[DSP1RLeft],4
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pop eax
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ret
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DSP1_06: ; Object Projection Calculation
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or byte[DSPDet],40h
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push eax
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@@ -601,7 +600,6 @@ DSP1_06: ; Object Projection Calculation
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mov [eax+11],bx
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pop ebx
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add dword[dsp1ptr],13
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DSP1_0E: ; Coordinate Calculation of a point onscreen
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push eax
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mov ax,[DSP1VARS]
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@@ -618,7 +616,6 @@ DSP1_0E: ; Coordinate Calculation of a point onscreen
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mov byte[DSP1RLeft],2
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pop eax
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ret
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DSP1_01: ; Set Attitude Matrix A
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push eax
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mov ax,[DSP1VARS]
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@@ -634,7 +631,6 @@ DSP1_01: ; Set Attitude Matrix A
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popad
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pop eax
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ret
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DSP1_11: ; Set Attitude Matrix B
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push eax
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mov ax,[DSP1VARS]
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@@ -650,7 +646,6 @@ DSP1_11: ; Set Attitude Matrix B
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popad
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pop eax
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ret
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DSP1_21: ; Set Attitude Matrix C
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push eax
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mov ax,[DSP1VARS]
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@@ -666,7 +661,6 @@ DSP1_21: ; Set Attitude Matrix C
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popad
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pop eax
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ret
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DSP1_0D: ; Convert from global to object coords Matrix A
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push eax
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mov ax,[DSP1VARS]
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@@ -687,7 +681,6 @@ DSP1_0D: ; Convert from global to object coords Matrix A
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mov byte[DSP1RLeft],3
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pop eax
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ret
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DSP1_1D: ; Convert from global to object coords Matrix B
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push eax
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mov ax,[DSP1VARS]
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@@ -708,7 +701,6 @@ DSP1_1D: ; Convert from global to object coords Matrix B
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mov byte[DSP1RLeft],3
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pop eax
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ret
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DSP1_2D: ; Convert from global to object coords Matrix C
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push eax
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mov ax,[DSP1VARS]
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@@ -729,7 +721,6 @@ DSP1_2D: ; Convert from global to object coords Matrix C
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mov byte[DSP1RLeft],3
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pop eax
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ret
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DSP1_03: ; Convert from object to global coords Matrix A
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push eax
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mov ax,[DSP1VARS]
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@@ -750,7 +741,6 @@ DSP1_03: ; Convert from object to global coords Matrix A
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mov byte[DSP1RLeft],3
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pop eax
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ret
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DSP1_13: ; Convert from object to global coords Matrix B
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push eax
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mov ax,[DSP1VARS]
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@@ -771,7 +761,6 @@ DSP1_13: ; Convert from object to global coords Matrix B
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mov byte[DSP1RLeft],3
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pop eax
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ret
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DSP1_23: ; Convert from object to global coords Matrix C
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push eax
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mov ax,[DSP1VARS]
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@@ -792,7 +781,6 @@ DSP1_23: ; Convert from object to global coords Matrix C
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mov byte[DSP1RLeft],3
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pop eax
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ret
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DSP1_0B: ; Calculation of inner product Matrix A
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push eax
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mov ax,[DSP1VARS]
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@@ -809,7 +797,6 @@ DSP1_0B: ; Calculation of inner product Matrix A
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mov byte[DSP1RLeft],1
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pop eax
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ret
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DSP1_1B: ; Calculation of inner product Matrix B
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push eax
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mov ax,[DSP1VARS]
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@@ -826,7 +813,6 @@ DSP1_1B: ; Calculation of inner product Matrix B
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mov byte[DSP1RLeft],1
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pop eax
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ret
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DSP1_2B: ; Calculation of inner product Matrix C
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push eax
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mov ax,[DSP1VARS]
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@@ -843,7 +829,6 @@ DSP1_2B: ; Calculation of inner product Matrix C
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mov byte[DSP1RLeft],1
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pop eax
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ret
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DSP1_14: ; 3D angle rotation
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push eax
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mov ax,[DSP1VARS]
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