Correct handling of mouse up.

This commit is contained in:
n-a-c-h
2006-03-27 23:15:14 +00:00
parent 706993bc4c
commit 9c502baa1c

View File

@@ -260,7 +260,16 @@ int Main_Proc(void)
break;
case SDL_MOUSEBUTTONUP:
MouseButton &= ~event.button.button;
switch (event.button.button)
{
case 1: case 2:
MouseButton &= ~event.button.button;
break;
case 3:
MouseButton &= ~2;
break;
}
break;
case SDL_JOYHATMOTION: // POV hats act as direction pad