Started adding EAX support to Win32 port
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@@ -2004,6 +2004,9 @@ DisplayGUISound:
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je near .win32s2
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GUIOuttextwin2 6,26,126,GUISoundTextI
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.win32s2
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%ifndef __LINUX__
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GUIOuttextwin2 6,26,126,GUISoundTextIb
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%endif
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GUIOuttextwin2 6,26,136,GUISoundTextJ
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GUIOuttextwin2 6,26,146,GUISoundTextK
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GUIOuttextwin2 6,26,156,GUISoundTextL
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@@ -2021,6 +2024,9 @@ DisplayGUISound:
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je near .win32s
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GUIOuttextwin2 6,25,125,GUISoundTextI
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.win32s
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%ifndef __LINUX__
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GUIOuttextwin2 6,25,125,GUISoundTextIb
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%endif
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GUIOuttextwin2 6,25,135,GUISoundTextJ
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GUIOuttextwin2 6,25,145,GUISoundTextK
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GUIOuttextwin2 6,25,155,GUISoundTextL
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@@ -2071,15 +2077,16 @@ DisplayGUISound:
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mov dword[GUITemp],GUIIconDataCheckBoxC
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.nocheckbox3
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GUIDisplayIconWin 6,11,111,[GUITemp]
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cmp byte[OSPort],3
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je near .nocheckbox42
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; cmp byte[OSPort],3
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; je near .checkbox42
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%ifndef __LINUX__
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mov dword[GUITemp],GUIIconDataCheckBoxUC
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cmp byte[Surround],0
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je .nocheckbox4
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mov dword[GUITemp],GUIIconDataCheckBoxC
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.nocheckbox4
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GUIDisplayIconWin 6,11,121,[GUITemp]
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.nocheckbox42
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%endif
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mov dword[GUITemp],GUIIconDataCheckBoxUC
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cmp byte[InterSound],0
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je .nocheckbox5
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@@ -2191,6 +2198,9 @@ GUISoundTextCb db '48000HZ',0
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GUISoundTextD db '---%',0
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GUISoundTextH db 'REVERSE STEREO',0
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GUISoundTextI db 'SURROUND SOUND',0
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%ifndef __LINUX__
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GUISoundTextIb db 'EAX SUPPORT',0
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%endif
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GUISoundTextJ db 'SOUND INTERPOLATION',0
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GUISoundTextK db 'LOW PASS FILTER',0
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GUISoundTextL db 'SOUND BUFFERING',0
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@@ -184,6 +184,7 @@ unsigned char keyboardhit=0;
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void initwinvideo();
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extern BYTE StereoSound;
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extern DWORD SoundQuality;
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extern BYTE Surround;
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extern int CurKeyPos;
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extern int CurKeyReadPos;
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extern int KeyBuffer[16];
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