Seems like I forgot to update this file to fix linux compilation
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@@ -140,7 +140,7 @@ _int64 start, end, freq, update_ticks_pc, start2, end2, update_ticks_pc2;
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extern unsigned char pressed[];
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extern unsigned char pressed[];
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void drawscreenwin(void);
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void drawscreenwin(void);
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void Init_2xSaI(UINT32 BitFormat);
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//void Init_2xSaI(UINT32 BitFormat);
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DWORD LastUsedPos=0;
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DWORD LastUsedPos=0;
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DWORD CurMode=-1;
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DWORD CurMode=-1;
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@@ -1296,7 +1296,7 @@ int startgame(void)
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if(BitDepth==16 && GBitMask!=0x07E0)
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if(BitDepth==16 && GBitMask!=0x07E0)
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{
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{
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converta=1;
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converta=1;
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Init_2xSaI(555);
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// Init_2xSaI(555);
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}
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}
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else
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else
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{
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{
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