Begin porting ui.asm to C

This commit is contained in:
pagefault
2003-10-31 17:23:03 +00:00
parent decf28b74f
commit 632a8fb461
7 changed files with 44 additions and 9 deletions

32
zsnes/src/uic.c Normal file
View File

@@ -0,0 +1,32 @@
/*
Copyright (C) 2003 ZSNES Team ( zsknight@zsnes.com / _demo_@zsnes.com )
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later
version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <string.h>
//C++ style code in C
#define bool unsigned char
#define true 1
#define false 0
extern int *spc7110romptr;
void allocspc7110()
{
spc7110romptr = malloc(8192*1024+4096);
}