New version
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@@ -1,6 +1,31 @@
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What's New :
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------------
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v1.36
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- Fixed Gunforce, added invalid HDMA modes. [_Demo_]
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(Thanks Overload!)
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- New BRR decoding method, this should resolve all the sound
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issues introduced in 1.35 and fix new ones.
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(Noise simulation isn't used anymore) [_Demo_]
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- Fixed another bug with command-line netplay. (Windows only)
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[pagefault]
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- Fixed hang in NBA Live 95 and 96. [_Demo_] (Thanks Overload!)
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- Fixed sound not working on first run. (Windows only) [pagefault]
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- Fixed some more mode 4 issues in the new gfx engine. [pagefault]
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- Added offset mode disable toggle to 8-bit new gfx engine.
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[pagefault]
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- Fixed SPC hang in 90 Minutes European Prime Goal
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by clearing spcram. [_Demo_]
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- Updated fix for Clayfighter to fix some bugs in battle. [_Demo_]
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- Fixed crash with certain games. (SDL/*nix only) [theoddone33]
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- Added better OBC1 detection. [_Demo_]
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- Special hack for Samurai Showdown IRQ problem. [_Demo_]
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- Special hack for Kamen Rider menu, requires special latch reading.
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[_Demo_]
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- Special hack for Super Famista 1 & 2 SPC bugs. [_Demo_]
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- Fixed some more bugs in video code. (Windows only) [pagefault]
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- Fixed Digital Devil Story hang. [_Demo_]
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v1.35
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- Fixed triple buffering corruption on some VESA 2.x video modes,
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a very nasty bug which accidentally slipped into version 1.337.
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