From 1fbeee32c2770fbf05b6df164c7e164d0a426659 Mon Sep 17 00:00:00 2001 From: z_demo_z <> Date: Sun, 14 Jul 2002 22:45:45 +0000 Subject: [PATCH] New version --- zsnes/whatsnew.txt | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) diff --git a/zsnes/whatsnew.txt b/zsnes/whatsnew.txt index 2a39df0b..b423c386 100644 --- a/zsnes/whatsnew.txt +++ b/zsnes/whatsnew.txt @@ -1,6 +1,31 @@ What's New : ------------ +v1.36 + - Fixed Gunforce, added invalid HDMA modes. [_Demo_] + (Thanks Overload!) + - New BRR decoding method, this should resolve all the sound + issues introduced in 1.35 and fix new ones. + (Noise simulation isn't used anymore) [_Demo_] + - Fixed another bug with command-line netplay. (Windows only) + [pagefault] + - Fixed hang in NBA Live 95 and 96. [_Demo_] (Thanks Overload!) + - Fixed sound not working on first run. (Windows only) [pagefault] + - Fixed some more mode 4 issues in the new gfx engine. [pagefault] + - Added offset mode disable toggle to 8-bit new gfx engine. + [pagefault] + - Fixed SPC hang in 90 Minutes European Prime Goal + by clearing spcram. [_Demo_] + - Updated fix for Clayfighter to fix some bugs in battle. [_Demo_] + - Fixed crash with certain games. (SDL/*nix only) [theoddone33] + - Added better OBC1 detection. [_Demo_] + - Special hack for Samurai Showdown IRQ problem. [_Demo_] + - Special hack for Kamen Rider menu, requires special latch reading. + [_Demo_] + - Special hack for Super Famista 1 & 2 SPC bugs. [_Demo_] + - Fixed some more bugs in video code. (Windows only) [pagefault] + - Fixed Digital Devil Story hang. [_Demo_] + v1.35 - Fixed triple buffering corruption on some VESA 2.x video modes, a very nasty bug which accidentally slipped into version 1.337.