fix compiler flags

This commit is contained in:
2024-09-14 10:30:27 +10:00
parent aca0a9b310
commit bc4d13c54b

View File

@@ -1,4 +1,4 @@
cmake_minimum_required(VERSION "3.5" FATAL_ERROR)
cmake_minimum_required(VERSION "3.15" FATAL_ERROR)
project(Lesson10 LANGUAGES C)
find_package(SDL3 REQUIRED CONFIG)
@@ -9,8 +9,8 @@ set_target_properties(Lesson10 PROPERTIES
C_STANDARD 99
WIN32_EXECUTABLE ON)
target_link_libraries(Lesson10 SDL3::SDL3 OpenGL::GL)
target_compile_options(Lesson10 PRIVATE $<$<CXX_COMPILER_ID:GNU>:-Wall -Wextra -pedantic>)
target_compile_definitions(Lesson10 PRIVATE $<$<CXX_COMPILER_ID:MSVC>:_CRT_SECURE_NO_WARNINGS>)
target_compile_options(Lesson10 PRIVATE $<$<C_COMPILER_ID:GNU,Clang,AppleClang>:-Wall -Wextra -pedantic>)
target_compile_definitions(Lesson10 PRIVATE $<$<C_COMPILER_ID:MSVC>:_CRT_SECURE_NO_WARNINGS>)
if (CMAKE_SYSTEM_NAME STREQUAL "Darwin")
get_property(SDL3_IMPORTED_LOCATION TARGET SDL3::SDL3 PROPERTY IMPORTED_LOCATION)