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https://github.com/ScrelliCopter/tmx2gba.git
synced 2025-02-21 03:29:25 +11:00
Tiles are now local IDs (relative to the tileset), making collision data usable.
Palettes can be overridden per-tile thru a layer.
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@@ -30,6 +30,9 @@
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<ClCompile Include="src\tmxlayer.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="src\tmxtileset.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="inc\base64.h">
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@@ -59,5 +62,8 @@
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<ClInclude Include="src\tmxlayer.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="src\tmxtileset.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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