1
0
mirror of https://github.com/ScrelliCopter/tmx2gba.git synced 2025-02-21 03:29:25 +11:00

Tiles are now local IDs (relative to the tileset), making collision data usable.

Palettes can be overridden per-tile thru a layer.
This commit is contained in:
2015-10-26 17:09:27 +11:00
parent f213fca3cc
commit b7e320824b
11 changed files with 269 additions and 67 deletions

View File

@@ -71,6 +71,7 @@
<ClCompile Include="src\tmxlayer.cpp" />
<ClCompile Include="src\tmxreader.cpp" />
<ClCompile Include="src\XGetopt.cpp" />
<ClCompile Include="src\tmxtileset.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="inc\base64.h" />
@@ -82,6 +83,7 @@
<ClInclude Include="inc\XGetopt.h" />
<ClInclude Include="src\tmxlayer.h" />
<ClInclude Include="src\tmxreader.h" />
<ClInclude Include="src\tmxtileset.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">