527 lines
22 KiB
Plaintext
527 lines
22 KiB
Plaintext
================================================
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ZSNES Frequently Asked Questions - DOS Version
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================================================
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SOUND COMPATIBILITY ISSUES:
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : How come I don't get any sound?
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Q : When do you think you'll support GUS/PAS sound cards?
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Q : I get a sound initialization error using my SB Live! (or any other PCI
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card) How do I fix it?
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TRANSPARENCY ISSUES:
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : Are there transparencies in ZSNES?
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Q : How do you enable transparencies?
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Q : There is this layer of fog blocking my view. What's wrong?
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GAME COMPATIBILITY ISSUES:
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : Why doesn't *name of game* work on zsnes?
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Q : Can you get *name of game* working by the next release?
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Q : Why is *name of game* not working in v.*version #* of zsnes? It
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was working before.
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Q : When do you think you will emulate the *DSP/SFX/C4* chip? My favorite
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game *name of game with chip* won't run without it.
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Q : This game tells me that it is not compatible with the MultiTap (or an
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external device attached). What should I do?
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Q : How do I improve the compatibility of ZSNES?
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Q : How come Mario RPG doesn't work?
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Q : Why am I experiencing problems with Chrono Trigger?
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Q : Why doesn't Star Ocean/Street Fighter Alpha 2 work?
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Q : Why doesn't MegamanX2/MegamanX3 work?
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Q : Can you guys get Star Ocean/Street Fighter Alpha 2
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to work?
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SPEED ISSUES:
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ÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : Why is zsnes slow?
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Q : How do I speed up zsnes?
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Q : Can you implement dynamic recompilation into zsnes?
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Q : Why does the game slow down even though I'm using auto frame rate and
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the FPS is pretty high?
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KEYBOARD/JOYSTICK ISSUES:
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : Why can't I press more than 2 keys at a time?
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Q : How come my sidewinder pad doesn't work?
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Q : How do I use more than one sidewinder pads?
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Q : Why doesn't my Gamepad Pro work?
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Q : Why doesn't my joystick work anymore?
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Q : How come my joystick keeps holding in one direction?
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Q : How do I use both my Keyboard and Joystick for the 1st player like v0.400?
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Q : Why does JB5/JB6 keep getting pressed whenever I try to change a key?
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IN-GAME SOUND ISSUES:
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : Why is the sound in zsnes not very good?
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Q : Why does ZSNES produce a lot of static?
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Q : How come stereo is reversed?
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CHEAT ISSUES:
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ÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : How come the game genie codes don't work?
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Q : How do I use .CHT files?
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FREEZING/CRASHING ISSUES:
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : How come ZSNES freezes when I run it under pure dos?
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Q : When I load a ROM, how come ZSNES crashes?
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Q : How come zsnes freezes when it tries to enter the GUI?
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MISC:
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ÍÍÍÍÍ
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Q : ZSNES gives me an out of memory error and I only have 16MB of RAM.
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How do I fix this?
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Q : How does the auto .IPS patching feature work?
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Q : Does the modem mode work well?
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Q : Why is modem mode so choppy and slow?
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Q : Does the IPX support work well?
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Q : Why does ZSNES display a blank (or messed) screen when I start it up on
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my laptop?
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Q : Can I run .ZIP files from the commandline?
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Q : Where do I get the games?
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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************* SOUND COMPATIBILITY ISSUES: *************
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : How come I don't get any sound?
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A : There could be several situations :
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1.) You haven't enabled sound. You can enable it through the GUI
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2.) Try ZSNES Version a instead of c (eg. If you have ZSNES v0.900c,
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download ZSNES v0.900a)
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3.) Your windows 95 doesn't create a SET BLASTER string. To verify this,
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type SET in DOS and look for a string starting with BLASTER=
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If such a string exists, then this is not your problem.
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4.) You don't have a SB2.0 compatible sound card. If this is your
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case, then there is nothing you can do at the moment. ZSNES
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uses auto-initialization mode for sound which requires SB2.0+
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5.) Your SB IRQ conflicts with another device. If this is the case,
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then you might want to check your sound card settings through
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Control Panel -> System.
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6.) Zsnes doesn't like your sound card
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : When do you think you'll support GUS/PAS sound cards?
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A : We've considered implementing those sound cards, but a lack of time
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and also by the fact that we haven't really touched those cards before
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prevents us from implementing it.
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : I get a sound initialization error using my SB Live! (or any other PCI
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card) How do I fix it?
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A : Here is a solution : (Thanks CyberGodz for the post on the wwwboard!)
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SB Live uses what is known as a NMI or Non Maskable Interrupt to emulate
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SB 16 sound. Don't ask me exactly what it does (it's a type of IRQ) but
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that is pretty much all it is good for.
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The problem is that many boards either lack NMI support or don't have it
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enabled. (No NMI = No Dos Support)
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To try and solve this problem do the following :
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1. Check your BIOS. If there is an option for RAM Parity Checking ENABLE IT.
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It usually turns on NMI support. If there is something that says NMI turn it
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on
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2. If you don't find anything in your BIOS, then go to your motherboards
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website and download the latest BIOS flash. Install it and try your dos
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sound. (You may still have to enable the stuff in the BIOS after)
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3. Failing the first two things you will either have to get a new
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motherboard or install a SB 16, or other Compatable sound card alongside
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the Live. Just attach a cable from the Line Out of the SB 16 to the Line In
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of the Live. Enable line in on the mixer of your SB Live and it should route
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the sound through the old sound card. (Don't use the SPDIF to connect the
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cards if you have one. Wave sound dosn't pass through SPDIF only MIDI)
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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************* TRANSPARENCY ISSUES: *************
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : Are there transparencies in ZSNES?
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A : Yes. Transparencies are in zsnes.
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : How do you enable transparencies?
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A : First, try setting the video mode to a 16bit color video mode in
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the GUI (If 320x240x16b doesn't work, then try 640x480x16b). If
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it gives you an error that says that your video card isn't compatible
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with vesa 2.0, you might want to get the Scitech Display Doctor which
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is located at www.scitechsoft.com which provides certain cards with
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vesa 2.0 support. Running with transparencies on is definitely slower
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because of the extra math equations, memory, and video space involved.
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : There is this layer of fog blocking my view. What's wrong?
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A : You need to either enable transparencies (see above) or you can
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disable certain backgrounds by pressing the 1,2,3, or 4 keys. If
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you get lost while pressing those keys, press 6 to re-enable all
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the backgrounds.
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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************* COMPATIBILITY ISSUES: *************
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : Why doesn't *name of game* work on zsnes?
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A : Getting the compatibility higher is a very hard task to do. We're always
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trying to get more games working.
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : Can you get *name of game* working by the next release?
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A : We're always trying, but we can never guarantee a specific game will be
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working because of the difficulties involved in bug fixing.
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : Why is *name of game* not working in v.*version #* of zsnes? It
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was working before.
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A : Whenever we change something in the emulation, whether it's optimisation
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or bug fixes, it has a good potential to have caused a problem elsewhere.
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Usually, these problems aren't discovered until after a release.
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : When do you think you will emulate the *DSP/SFX/C4* chip? My favorite
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game *name of game with chip* won't run without it.
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A : We will consider emulating extra chips only if decent information on
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those chips are found. However, even if we find info on them, we
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cannot guarantee to be able to implement them.
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : This game tells me that it is not compatible with the MultiTap.
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What should I do?
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A : Set both Player 3 and Player 4's input device to 'None'
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : How do I improve the compatibility of ZSNES?
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A : Turning on sound helps a lot here. If you can't enable sound, run
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zsnes using the commandlines -s and -dd. Also, try to keep the % of
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execution at 100%. If a game still doesn't work, try tweaking
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the percentage of execution to both 120% or 80% in zsnes.cfg. If
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that still doesn't work, then it's either a corrupt rom, a game that
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requires a special chip, or a bug in zsnes.
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : How come Mario RPG doesn't work?
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A : If the emulator crashes, then your rom file is corrupt. If it only
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displays a blank screen, then you need to enable sound (or use -s -dd
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as the commandlines when running zsnes under dos)
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : Why am I experiencing problems with Chrono Trigger?
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A : - If there is a layer of fog blocking the view, then you need to either
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enable transparencies or remove the fog layer by pressing one of
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the 1,2,3 keys.
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- If the game freezes after the switching character sequence, then
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you need to enable sound (or use -s -dd as the commandlines when running
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zsnes under dos) and do not load from a save state, instead load from
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the game selection menu when you start the game normally.
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- If you cannot press the L+R+A seqence, then you would need to assign
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both the L and R key as the same key such as set L and R to PageUp and
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set A to Home, then pressing PageUp+Home will be the same as pressing
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L,R, and A together. This is a hardware limitation of the keyboard,
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not a bug in zsnes.
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : Why doesn't MegamanX2/MegamanX3/Star Ocean/Street Fighter Alpha 2 work?
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A : Star Ocean and Street Fighter Alpha 2 both uses the S-DD1 chip, which
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uses an unknown compression routine that has to be figured out before
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it can be emulated.
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : Why doesn't MegamanX2/MegamanX3 work?
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A : If it crashes after the Capcom logo, then you have a corrupt rom dump.
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The actual ROM size for both of them is about 2 megabytes.
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : Can you guys get Star Ocean/Street Fighter Alpha 2
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to work?
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A : We have already worked on them to an extent, however, we cannot go much
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further until we gain knowledge on how to get them to work.
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Unfortunately, we are not magicians.
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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************* SPEED ISSUES: *************
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : How do I speed up zsnes?
|
||
|
||
A : Running zsnes under pure dos instead of in a windows box would help for
|
||
low-end systems.
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : Can you implement dynamic recompilation into zsnes?
|
||
|
||
A : There is no plans to implement it since it doesn't seem necessary.
|
||
The snes only uses a 3mhz cpu compared to say a 33mhz on a playstation
|
||
or a 93mhz on an n64. Implementing a dynamic recompilation engine will
|
||
be hard work and won't improve performance by much.
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : Why does the game slow down even though I'm using auto frame rate and
|
||
the FPS is pretty high?
|
||
|
||
A : A game slows down like that when it executes its code beyond the speed of
|
||
cpu emulation that zsnes currently handles. To reduce such slowdowns,
|
||
increase the percentage of execution by using either -p or editing
|
||
zsnes.cfg.
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
************* KEYBOARD/JOYSTICK ISSUES: *************
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : Why can't I press more than 2 keys at a time?
|
||
|
||
A : It's mainly the limitation of the PC Keyboard. If you want to press
|
||
more than 2 keys at a time, either use a joystick or change the keyboard
|
||
keys around until you find a combination where you can press more than
|
||
2 keys at a time. Another technique that works is to set multiple
|
||
buttons to a single key. That way, pressing that key presses multiple
|
||
buttons at the same time.
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : How come my sidewinder pad doesn't work?
|
||
|
||
A : First, for non-USB Sidewinders, the first thing you should try
|
||
is to first disable the sidewinder profiler from the Win9x icon
|
||
tray, run ZSNES, set Input #1 as SidewinderPad1, then press the
|
||
mode button a few times. If it doesn't work, then try the
|
||
following :
|
||
|
||
- Disable the Win9x Sidewinder Profiler, run Zsnes and press the
|
||
Mode button a few times
|
||
- Try checking or unchecking the Sidewinder Fix in the Options menu
|
||
of the GUI and repeat the above steps
|
||
- Fully disable the Win9x Sidewinder Drivers by going to
|
||
Control Panel/Game Controllers. Then remove the sidewinder
|
||
(Thanks Scarlet-Slider for this info!)
|
||
- Run zsnes under pure dos
|
||
- Try checking or unchecking the Sidewinder Fix in the Options menu
|
||
of the GUI and repeat the above 2 steps
|
||
- Make sure your sidewinder is plugged in and not broken
|
||
|
||
For USB Joysticks, you can either set ZSNES as a 6-button joystick
|
||
or simulate keyboard keys through the Sidewinder Profiler and
|
||
set Input #1 as a keyboard with those defined keys.
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : How do I use more than one sidewinder pads?
|
||
|
||
A : First, run ZSNES, temporarily disconnect the second sidewinder pad
|
||
from the first one, get the first one to work, then re-connect
|
||
the second sidewinder pad.
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : Why doesn't my Gamepad Pro work?
|
||
|
||
A : For the non-USB version, be sure to have your Gamepad Pro set on 'GrIP'
|
||
mode. Then set the input device as Gamepad Pro P0. For the USB version,
|
||
you can use a keyboard emulator which should be included with the
|
||
software that came with your joystick.
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : Why doesn't my joystick work anymore?
|
||
|
||
A : You might have accidently clicked the 'Use Joystick Port 209' check box.
|
||
Just uncheck it.
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : How come my joystick keeps holding in one direction?
|
||
|
||
A : That happens when you hold a direction when ZSNES starts up.
|
||
If that happens, then exit ZSNES and reload to recalibrate. Clicking
|
||
on SET in the input device window also calibrates the joystick, but
|
||
it also resets the controls to the default joystick settings.
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : How do I use both my Keyboard and Joystick for the 1st player like
|
||
v0.400?
|
||
|
||
A : In the GUI, enter the CONFIG -> OPTIONS menu. Then check
|
||
'USE Pl1/2 AS Pl3/4'. Once you've done that, Player 3 controls
|
||
will control Player 1 so if you have joystick set on Player 1,
|
||
set Player 3 as keyboard. This disables multitap emulation however.
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : Why does JB5/JB6 keep getting pressed whenever I try to change a key?
|
||
|
||
A : Try changing your joystick type from a 6-button to a 4-button.
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
************* IN-GAME SOUND ISSUES: *************
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : Why does ZSNES produce a lot of static?
|
||
|
||
A : Try reducing your sampling rate or disable stereo sound
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : How come stereo is reversed?
|
||
|
||
A : Click on the box by 'Reverse Stereo' in the Sound configuration in the
|
||
GUI
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
************* CHEAT ISSUES: *************
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : How come the game genie codes don't work?
|
||
|
||
A : You probabily didn't insert the '-'. Otherwise, try clicking on the FIX
|
||
button once while the highlight is over the code. If it still doesn't
|
||
work, chances are that the code is for another version of the game you're
|
||
trying to run or the code is a fake.
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : How do I use .CHT files?
|
||
|
||
A : Copy the .CHT file to the ROM Directory or if you have a save
|
||
directory defined, copy it to the Save Directory. Then rename
|
||
the .CHT file if necessary so that the filename before the . matches
|
||
the ROM file.
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
************* FREEZING/CRASHING ISSUES: *************
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : How come ZSNES freezes when I run it under pure dos?
|
||
|
||
A : Try loading your mouse driver or run zsnes using -j. For the most
|
||
compatible result, use the Microsoft Mouse driver if possible
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : When I load a ROM, how come ZSNES crashes?
|
||
|
||
A : It could be that ZSNES doesn't recognize your sound configuration
|
||
so to fix it, disable sound or try changing your sound configuration.
|
||
It could also be that the ROM you're loading isn't compatible with
|
||
ZSNES.
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : How come zsnes freezes when it tries to enter the GUI?
|
||
|
||
A : Run zsnes using the commandline -j
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
************* MISC: *************
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : ZSNES gives me an out of memory error and I only have 16MB of RAM.
|
||
How do I fix this?
|
||
|
||
A : First, create a shortcut to the DOS Prompt on the desktop (the filename
|
||
that it points at can be c:\command.com )
|
||
|
||
Then right-click on the icon and go to properties.
|
||
|
||
Select the memory tab and look below for Protected Mode (DPMI) settings
|
||
and set a high value (like 20000).
|
||
|
||
Then double click on that icon and load ZSNES as usual.
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : How does the auto .IPS patching feature work?
|
||
|
||
A : The auto .IPS feature works by copying the .IPS file to the directory
|
||
of your ROM file or if you have a save directory defined, then the
|
||
.IPS file goes into the save directory. Next, rename the .IPS file
|
||
so that it matches filename (eg. If your ROM filename is THISGAME.SMC,
|
||
then your .IPS filename is THISGAME.IPS.)
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : Does the modem mode work well?
|
||
|
||
A : It should work quite well. First, make sure that you are using a modem
|
||
that is compatible with dos (a non winmodem). It is recommended that
|
||
both sides has a modem that uses a 16550a UART, otherwise the game may
|
||
go out of sync. Also, be sure to load a fresh new Zsnes session before
|
||
starting a modem session. If it still doesn't work, then try running
|
||
Zsnes under pure dos since some modems doesn't seem to work in
|
||
windows in Zsnes while works in pure dos.
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : Why is modem mode so choppy and slow?
|
||
|
||
A : Try increasing the latency value one by one until the gameplay becomes
|
||
smooth
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : Does the IPX support work well?
|
||
|
||
A : No. It does not work very well unless you have a very fast LAN.
|
||
Otherwise, the game will easily go out of sync.
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : Why does ZSNES display a blank (or messed) screen when I start it up on
|
||
my laptop?
|
||
|
||
A : Your laptop is probably not compatible with ZSNES default 256x256x256
|
||
resolution. One way to fix it is to set the resolution to 320x240x256
|
||
by using the DOS commandline -v 0.
|
||
|
||
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
|
||
|
||
Q : Can I run .ZIP files from the commandline?
|
||
|
||
A : Yes. But you have to specify the full path/drive
|
||
(eg. ZSNES D:\GAMES\GAME.ZIP)
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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Q : Where do I get the games?
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A : The ZSNES Team will *NOT* provide any games or any links to games.
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ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ
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