/* Copyright (C) 2003 ZSNES Team ( zsknight@zsnes.com / _demo_@zsnes.com ) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ //http://users.tpg.com.au/trauma/dsp/st010.html #ifdef __LINUX__ #include "gblhdr.h" #else #include #endif #define ABS(x) ((x)<0?-(x):(x)) #define SRAM setaramdata #ifdef __WIN32__ extern "C" { #endif extern unsigned char *setaramdata; void ST010DoCommand(void); #ifdef __WIN32__ } #endif //C++ style code in C #define bool unsigned char #define true 1 #define false 0 typedef signed char int8; typedef unsigned char uint8; typedef signed short int16; typedef unsigned short uint16; typedef int int32; typedef unsigned int uint32; // Mode 7 scaling constants for all raster lines const int16 ST010_M7Scale[176] = { 0x0380, 0x0325, 0x02da, 0x029c, 0x0268, 0x023b, 0x0215, 0x01f3, 0x01d5, 0x01bb, 0x01a3, 0x018e, 0x017b, 0x016a, 0x015a, 0x014b, 0x013e, 0x0132, 0x0126, 0x011c, 0x0112, 0x0109, 0x0100, 0x00f8, 0x00f0, 0x00e9, 0x00e3, 0x00dc, 0x00d6, 0x00d1, 0x00cb, 0x00c6, 0x00c1, 0x00bd, 0x00b8, 0x00b4, 0x00b0, 0x00ac, 0x00a8, 0x00a5, 0x00a2, 0x009e, 0x009b, 0x0098, 0x0095, 0x0093, 0x0090, 0x008d, 0x008b, 0x0088, 0x0086, 0x0084, 0x0082, 0x0080, 0x007e, 0x007c, 0x007a, 0x0078, 0x0076, 0x0074, 0x0073, 0x0071, 0x006f, 0x006e, 0x006c, 0x006b, 0x0069, 0x0068, 0x0067, 0x0065, 0x0064, 0x0063, 0x0062, 0x0060, 0x005f, 0x005e, 0x005d, 0x005c, 0x005b, 0x005a, 0x0059, 0x0058, 0x0057, 0x0056, 0x0055, 0x0054, 0x0053, 0x0052, 0x0051, 0x0051, 0x0050, 0x004f, 0x004e, 0x004d, 0x004d, 0x004c, 0x004b, 0x004b, 0x004a, 0x0049, 0x0048, 0x0048, 0x0047, 0x0047, 0x0046, 0x0045, 0x0045, 0x0044, 0x0044, 0x0043, 0x0042, 0x0042, 0x0041, 0x0041, 0x0040, 0x0040, 0x003f, 0x003f, 0x003e, 0x003e, 0x003d, 0x003d, 0x003c, 0x003c, 0x003b, 0x003b, 0x003a, 0x003a, 0x003a, 0x0039, 0x0039, 0x0038, 0x0038, 0x0038, 0x0037, 0x0037, 0x0036, 0x0036, 0x0036, 0x0035, 0x0035, 0x0035, 0x0034, 0x0034, 0x0034, 0x0033, 0x0033, 0x0033, 0x0032, 0x0032, 0x0032, 0x0031, 0x0031, 0x0031, 0x0030, 0x0030, 0x0030, 0x0030, 0x002f, 0x002f, 0x002f, 0x002e, 0x002e, 0x002e, 0x002e, 0x002d, 0x002d, 0x002d, 0x002d, 0x002c, 0x002c, 0x002c, 0x002c, 0x002b, 0x002b, 0x002b }; const int16 ST010_SinTable[256] = { 0x0000, 0x0324, 0x0648, 0x096a, 0x0c8c, 0x0fab, 0x12c8, 0x15e2, 0x18f9, 0x1c0b, 0x1f1a, 0x2223, 0x2528, 0x2826, 0x2b1f, 0x2e11, 0x30fb, 0x33df, 0x36ba, 0x398c, 0x3c56, 0x3f17, 0x41ce, 0x447a, 0x471c, 0x49b4, 0x4c3f, 0x4ebf, 0x5133, 0x539b, 0x55f5, 0x5842, 0x5a82, 0x5cb3, 0x5ed7, 0x60eb, 0x62f1, 0x64e8, 0x66cf, 0x68a6, 0x6a6d, 0x6c23, 0x6dc9, 0x6f5e, 0x70e2, 0x7254, 0x73b5, 0x7504, 0x7641, 0x776b, 0x7884, 0x7989, 0x7a7c, 0x7b5c, 0x7c29, 0x7ce3, 0x7d89, 0x7e1d, 0x7e9c, 0x7f09, 0x7f61, 0x7fa6, 0x7fd8, 0x7ff5, 0x7fff, 0x7ff5, 0x7fd8, 0x7fa6, 0x7f61, 0x7f09, 0x7e9c, 0x7e1d, 0x7d89, 0x7ce3, 0x7c29, 0x7b5c, 0x7a7c, 0x7989, 0x7884, 0x776b, 0x7641, 0x7504, 0x73b5, 0x7254, 0x70e2, 0x6f5e, 0x6dc9, 0x6c23, 0x6a6d, 0x68a6, 0x66cf, 0x64e8, 0x62f1, 0x60eb, 0x5ed7, 0x5cb3, 0x5a82, 0x5842, 0x55f5, 0x539b, 0x5133, 0x4ebf, 0x4c3f, 0x49b4, 0x471c, 0x447a, 0x41ce, 0x3f17, 0x3c56, 0x398c, 0x36ba, 0x33df, 0x30fb, 0x2e11, 0x2b1f, 0x2826, 0x2528, 0x2223, 0x1f1a, 0x1c0b, 0x18f8, 0x15e2, 0x12c8, 0x0fab, 0x0c8c, 0x096a, 0x0648, 0x0324, 0x0000, -0x0324, -0x0648, -0x096b, -0x0c8c, -0x0fab, -0x12c8, -0x15e2, -0x18f9, -0x1c0b, -0x1f1a, -0x2223, -0x2528, -0x2826, -0x2b1f, -0x2e11, -0x30fb, -0x33df, -0x36ba, -0x398d, -0x3c56, -0x3f17, -0x41ce, -0x447a, -0x471c, -0x49b4, -0x4c3f, -0x4ebf, -0x5133, -0x539b, -0x55f5, -0x5842, -0x5a82, -0x5cb3, -0x5ed7, -0x60ec, -0x62f1, -0x64e8, -0x66cf, -0x68a6, -0x6a6d, -0x6c23, -0x6dc9, -0x6f5e, -0x70e2, -0x7254, -0x73b5, -0x7504, -0x7641, -0x776b, -0x7884, -0x7989, -0x7a7c, -0x7b5c, -0x7c29, -0x7ce3, -0x7d89, -0x7e1d, -0x7e9c, -0x7f09, -0x7f61, -0x7fa6, -0x7fd8, -0x7ff5, -0x7fff, -0x7ff5, -0x7fd8, -0x7fa6, -0x7f61, -0x7f09, -0x7e9c, -0x7e1d, -0x7d89, -0x7ce3, -0x7c29, -0x7b5c, -0x7a7c, -0x7989, -0x7883, -0x776b, -0x7641, -0x7504, -0x73b5, -0x7254, -0x70e2, -0x6f5e, -0x6dc9, -0x6c23, -0x6a6d, -0x68a6, -0x66cf, -0x64e8, -0x62f1, -0x60eb, -0x5ed7, -0x5cb3, -0x5a82, -0x5842, -0x55f5, -0x539a, -0x5133, -0x4ebf, -0x4c3f, -0x49b3, -0x471c, -0x447a, -0x41cd, -0x3f17, -0x3c56, -0x398c, -0x36b9, -0x33de, -0x30fb, -0x2e10, -0x2b1f, -0x2826, -0x2527, -0x2223, -0x1f19, -0x1c0b, -0x18f8, -0x15e2, -0x12c8, -0x0fab, -0x0c8b, -0x096a, -0x0647, -0x0324}; const unsigned char ST010_ArcTan[32][32] = { { 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80, 0x80}, { 0x80, 0xa0, 0xad, 0xb3, 0xb6, 0xb8, 0xb9, 0xba, 0xbb, 0xbb, 0xbc, 0xbc, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbe, 0xbf, 0xbf, 0xbf, 0xbf}, { 0x80, 0x93, 0xa0, 0xa8, 0xad, 0xb0, 0xb3, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xb9, 0xba, 0xba, 0xbb, 0xbb, 0xbb, 0xbb, 0xbc, 0xbc, 0xbc, 0xbc, 0xbc, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd, 0xbd}, { 0x80, 0x8d, 0x98, 0xa0, 0xa6, 0xaa, 0xad, 0xb0, 0xb1, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb7, 0xb8, 0xb8, 0xb9, 0xb9, 0xba, 0xba, 0xba, 0xba, 0xbb, 0xbb, 0xbb, 0xbb, 0xbb, 0xbc, 0xbc, 0xbc, 0xbc}, { 0x80, 0x8a, 0x93, 0x9a, 0xa0, 0xa5, 0xa8, 0xab, 0xad, 0xaf, 0xb0, 0xb2, 0xb3, 0xb4, 0xb5, 0xb5, 0xb6, 0xb7, 0xb7, 0xb8, 0xb8, 0xb8, 0xb9, 0xb9, 0xb9, 0xba, 0xba, 0xba, 0xba, 0xba, 0xbb, 0xbb}, { 0x80, 0x88, 0x90, 0x96, 0x9b, 0xa0, 0xa4, 0xa7, 0xa9, 0xab, 0xad, 0xaf, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, 0xb4, 0xb5, 0xb6, 0xb6, 0xb6, 0xb7, 0xb7, 0xb8, 0xb8, 0xb8, 0xb9, 0xb9, 0xb9, 0xb9, 0xb9}, { 0x80, 0x87, 0x8d, 0x93, 0x98, 0x9c, 0xa0, 0xa3, 0xa6, 0xa8, 0xaa, 0xac, 0xad, 0xae, 0xb0, 0xb0, 0xb1, 0xb2, 0xb3, 0xb4, 0xb4, 0xb5, 0xb5, 0xb6, 0xb6, 0xb6, 0xb7, 0xb7, 0xb7, 0xb8, 0xb8, 0xb8}, { 0x80, 0x86, 0x8b, 0x90, 0x95, 0x99, 0x9d, 0xa0, 0xa3, 0xa5, 0xa7, 0xa9, 0xaa, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb1, 0xb2, 0xb2, 0xb3, 0xb3, 0xb4, 0xb4, 0xb5, 0xb5, 0xb6, 0xb6, 0xb6, 0xb7, 0xb7}, { 0x80, 0x85, 0x8a, 0x8f, 0x93, 0x97, 0x9a, 0x9d, 0xa0, 0xa2, 0xa5, 0xa6, 0xa8, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb0, 0xb1, 0xb2, 0xb2, 0xb3, 0xb3, 0xb4, 0xb4, 0xb5, 0xb5, 0xb5, 0xb5}, { 0x80, 0x85, 0x89, 0x8d, 0x91, 0x95, 0x98, 0x9b, 0x9e, 0xa0, 0xa0, 0xa4, 0xa6, 0xa7, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xb0, 0xb0, 0xb1, 0xb1, 0xb2, 0xb2, 0xb3, 0xb3, 0xb4, 0xb4, 0xb4}, { 0x80, 0x84, 0x88, 0x8c, 0x90, 0x93, 0x96, 0x99, 0x9b, 0x9e, 0xa0, 0xa2, 0xa4, 0xa5, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xaf, 0xaf, 0xb0, 0xb0, 0xb1, 0xb2, 0xb2, 0xb2, 0xb3, 0xb3}, { 0x80, 0x84, 0x87, 0x8b, 0x8e, 0x91, 0x94, 0x97, 0x9a, 0x9c, 0x9e, 0xa0, 0xa2, 0xa3, 0xa5, 0xa6, 0xa7, 0xa9, 0xaa, 0xab, 0xac, 0xac, 0xad, 0xae, 0xae, 0xaf, 0xb0, 0xb0, 0xb1, 0xb1, 0xb2, 0xb2}, { 0x80, 0x83, 0x87, 0x8a, 0x8d, 0x90, 0x93, 0x96, 0x98, 0x9a, 0x9c, 0x9e, 0xa0, 0xa2, 0xa3, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xac, 0xad, 0xae, 0xae, 0xaf, 0xb0, 0xb0, 0xb0, 0xb1}, { 0x80, 0x83, 0x86, 0x89, 0x8c, 0x8f, 0x92, 0x94, 0x96, 0x99, 0x9b, 0x9d, 0x9e, 0xa0, 0xa2, 0xa3, 0xa4, 0xa5, 0xa7, 0xa8, 0xa9, 0xa9, 0xaa, 0xab, 0xac, 0xac, 0xad, 0xae, 0xae, 0xaf, 0xaf, 0xb0}, { 0x80, 0x83, 0x86, 0x89, 0x8b, 0x8e, 0x90, 0x93, 0x95, 0x97, 0x99, 0x9b, 0x9d, 0x9e, 0xa0, 0xa1, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xaa, 0xab, 0xac, 0xad, 0xad, 0xae, 0xae, 0xaf}, { 0x80, 0x83, 0x85, 0x88, 0x8b, 0x8d, 0x90, 0x92, 0x94, 0x96, 0x98, 0x9a, 0x9b, 0x9d, 0x9f, 0xa0, 0xa1, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa8, 0xa9, 0xaa, 0xab, 0xab, 0xac, 0xad, 0xad, 0xae}, { 0x80, 0x83, 0x85, 0x88, 0x8a, 0x8c, 0x8f, 0x91, 0x93, 0x95, 0x97, 0x99, 0x9a, 0x9c, 0x9d, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa5, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xaa, 0xab, 0xab, 0xac, 0xad}, { 0x80, 0x82, 0x85, 0x87, 0x89, 0x8c, 0x8e, 0x90, 0x92, 0x94, 0x96, 0x97, 0x99, 0x9b, 0x9c, 0x9d, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa8, 0xa9, 0xaa, 0xaa, 0xab, 0xac}, { 0x80, 0x82, 0x85, 0x87, 0x89, 0x8b, 0x8d, 0x8f, 0x91, 0x93, 0x95, 0x96, 0x98, 0x99, 0x9b, 0x9c, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa7, 0xa8, 0xa9, 0xa9, 0xaa, 0xab}, { 0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8c, 0x8e, 0x90, 0x92, 0x94, 0x95, 0x97, 0x98, 0x9a, 0x9b, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa6, 0xa7, 0xa8, 0xa8, 0xa9, 0xaa}, { 0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8c, 0x8e, 0x90, 0x91, 0x93, 0x94, 0x96, 0x97, 0x99, 0x9a, 0x9b, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5, 0xa6, 0xa7, 0xa7, 0xa8, 0xa9}, { 0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8b, 0x8d, 0x8f, 0x90, 0x92, 0x94, 0x95, 0x97, 0x98, 0x99, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa4, 0xa4, 0xa5, 0xa6, 0xa6, 0xa7, 0xa8}, { 0x80, 0x82, 0x84, 0x86, 0x87, 0x89, 0x8b, 0x8d, 0x8e, 0x90, 0x91, 0x93, 0x94, 0x96, 0x97, 0x98, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa3, 0xa3, 0xa4, 0xa5, 0xa6, 0xa6, 0xa7}, { 0x80, 0x82, 0x84, 0x85, 0x87, 0x89, 0x8a, 0x8c, 0x8e, 0x8f, 0x91, 0x92, 0x94, 0x95, 0x96, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5, 0xa6}, { 0x80, 0x82, 0x83, 0x85, 0x87, 0x88, 0x8a, 0x8c, 0x8d, 0x8f, 0x90, 0x92, 0x93, 0x94, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4, 0xa5, 0xa5}, { 0x80, 0x82, 0x83, 0x85, 0x86, 0x88, 0x8a, 0x8b, 0x8d, 0x8e, 0x90, 0x91, 0x92, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4, 0xa4}, { 0x80, 0x82, 0x83, 0x85, 0x86, 0x88, 0x89, 0x8b, 0x8c, 0x8e, 0x8f, 0x90, 0x92, 0x93, 0x94, 0x95, 0x96, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9e, 0x9f, 0xa0, 0xa1, 0xa2, 0xa2, 0xa3, 0xa4}, { 0x80, 0x82, 0x83, 0x85, 0x86, 0x87, 0x89, 0x8a, 0x8c, 0x8d, 0x8e, 0x90, 0x91, 0x92, 0x93, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9e, 0x9f, 0xa0, 0xa1, 0xa1, 0xa2, 0xa3}, { 0x80, 0x81, 0x83, 0x84, 0x86, 0x87, 0x89, 0x8a, 0x8b, 0x8d, 0x8e, 0x8f, 0x90, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9e, 0x9f, 0xa0, 0xa1, 0xa1, 0xa2}, { 0x80, 0x81, 0x83, 0x84, 0x86, 0x87, 0x88, 0x8a, 0x8b, 0x8c, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9a, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0, 0xa1, 0xa1}, { 0x80, 0x81, 0x83, 0x84, 0x85, 0x87, 0x88, 0x89, 0x8b, 0x8c, 0x8d, 0x8e, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0, 0xa1}, { 0x80, 0x81, 0x83, 0x84, 0x85, 0x87, 0x88, 0x89, 0x8a, 0x8c, 0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c, 0x9c, 0x9d, 0x9e, 0x9f, 0x9f, 0xa0}}; short ST010_Sin(short Theta) { return ST010_SinTable[(Theta >> 8) & 0xff]; } short ST010_Cos(short Theta) { return ST010_SinTable[((Theta + 0x4000) >> 8) & 0xff]; } void ST010_OP01(short x0, short y0, short *x1, short *y1, short *Quadrant, short *Theta) { if ((x0 < 0) && (y0 < 0)) { *x1 = -x0; *y1 = -y0; *Quadrant = -0x8000; } else if (x0 < 0) { *x1 = y0; *y1 = -x0; *Quadrant = -0x4000; } else if (y0 < 0) { *x1 = -y0; *y1 = x0; *Quadrant = 0x4000; } else { *x1 = x0; *y1 = y0; *Quadrant = 0x0000; } while ((*x1 > 0x1f) || (*y1 > 0x1f)) { if (*x1 > 1) *x1 >>= 1; if (*y1 > 1) *y1 >>= 1; } if (*y1 == 0) *Quadrant += 0x4000; *Theta = (ST010_ArcTan[*y1][*x1] << 8) ^ *Quadrant; } void ST010_Scale(short Multiplier, short X0, short Y0, int *X1, int *Y1) { *X1 = X0 * Multiplier << 1; *Y1 = Y0 * Multiplier << 1; } void ST010_Multiply(short Multiplicand, short Multiplier, int *Product) { *Product = Multiplicand * Multiplier << 1; } void ST010_Rotate(short Theta, short X0, short Y0, short *X1, short *Y1) { *X1 = (Y0 * ST010_Sin(Theta) >> 15) + (X0 * ST010_Cos(Theta) >> 15); *Y1 = (Y0 * ST010_Cos(Theta) >> 15) - (X0 * ST010_Sin(Theta) >> 15); } void ST010_SortDrivers(uint16 Positions, uint16 Places[32], uint16 Drivers[32]) { bool Sorted; uint16 Temp; if (Positions > 1) { do { Sorted = true; int i; for (i = 0; i < Positions - 1; i++) { if (Places[i] < Places[i + 1]) { Temp = Places[i + 1]; Places[i + 1] = Places[i]; Places[i] = Temp; Temp = Drivers[i + 1]; Drivers[i + 1] = Drivers[i]; Drivers[i] = Temp; Sorted = false; } } Positions--; } while (!Sorted); } } #define ST010_WORD(offset) (*((short *)(SRAM+offset))) //#define ST010_WORD(offset) (SRAM[offset + 1] << 8) | SRAM[offset] void ST010DoCommand(void) { switch(SRAM[0x20]) { /* Calculate track data based on direction coords Input 0x0000-0x0001 : DX (signed) 0x0002-0x0003 : DY (signed) Output 0x0010-0x0011 : Angle (signed) */ case 0x01: { SRAM[0x0006] = SRAM[0x0002]; SRAM[0x0007] = SRAM[0x0003]; ST010_OP01(*(short*)&SRAM[0x0000], *(short*)&SRAM[0x0002], (short *)SRAM, (short *)&SRAM[2], (short *)&SRAM[4], (short *)&SRAM[0x10]); } break; //Sorts a bunch of values by weight case 0x02: { ST010_SortDrivers(*(short*)&SRAM[0x0024], (uint16*)&SRAM[0x0040], (uint16*)&SRAM[0x0080]); } break; /* Two Dimensional Coordinate Scale Input 0x0000-0x0001 : X0 (signed) 0x0002-0x0003 : Y0 (signed) 0x0004-0x0005 : Multiplier (signed) Output 0x0010-0x0013 : X1 (signed) 0x0014-0x0017 : Y1 (signed) */ case 0x03: { ST010_Scale(*(short*)&SRAM[0x0004], *(short*)&SRAM[0x0000], *(short*)&SRAM[0x0002], (int *)&SRAM[0x10], (int *)&SRAM[0x14]); } break; //Calculate the vector length of (x,y) case 0x04: { int16 square, x,y; x=*((int16*)SRAM); y=*((int16*)&SRAM[2]); square=(int16)sqrt((double)(y*y+x*x)); *((int16*)&SRAM[0x10])=square; break; } //Calculate AI orientation based on specific guidelines case 0x05: { int dx,dy; int16 a1,b1,c1; uint16 o1; bool wrap=false; //Target (x,y) coordinates int16 ypos_max = ST010_WORD(0x00C0); int16 xpos_max = ST010_WORD(0x00C2); //Current coordinates and direction int32 ypos = SRAM[0xC4]|(SRAM[0xC5]<<8)|(SRAM[0xC6]<<16)|(SRAM[0xC7]<<24); int32 xpos = SRAM[0xC8]|(SRAM[0xC9]<<8)|(SRAM[0xCA]<<16)|(SRAM[0xCB]<<24); uint16 rot = SRAM[0xCC]|(SRAM[0xCD]<<8); //Physics uint16 speed = ST010_WORD(0x00D4); uint16 accel = ST010_WORD(0x00D6); uint16 speed_max = ST010_WORD(0x00D8); //Special condition acknowledgment int16 system = ST010_WORD(0x00DA); int16 flags = ST010_WORD(0x00DC); //New target coordinates int16 ypos_new = ST010_WORD(0x00DE); int16 xpos_new = ST010_WORD(0x00E0); //Mask upper bit xpos_new &= 0x7FFF; //Get the current distance dx = xpos_max-(xpos>>16); dy = ypos_max-(ypos>>16); //Quirk: clear and move in9 SRAM[0xD2]=0xFF; SRAM[0xD3]=0xFF; SRAM[0xDA]=0; SRAM[0xDB]=0; //Grab the target angle ST010_OP01(dy,dx,&a1,&b1,&c1,&o1); //Check for wrapping if (abs(o1-rot)>0x8000) { o1+=0x8000; rot+=0x8000; wrap=true; } uint16 old_speed; old_speed = speed; //Special case if (abs(o1-rot)==0x8000) { speed = 0x100; } //Slow down for sharp curves else if (abs(o1-rot)>=0x1000) { uint32 slow = abs(o1-rot); slow >>= 4; //Scaling speed -= slow; } //Otherwise accelerate else { speed += accel; if (speed > speed_max) { //Clip speed speed = speed_max; } } //Prevent negative/positive overflow if( abs(old_speed-speed)>0x8000) { if (old_speedrot && (o1-rot)>0x80) || (o1=0x80)) { if (o1rot) { rot+=0x280; } } //Turn off wrapping if (wrap) { rot-=0x8000; } //Now check the distances (store for later) dx = (xpos_max<<16)-xpos; dy = (ypos_max<<16)-ypos; dx>>=16; dy>>=16; //If we're in so many units of the target, signal it if ((system && (dy<=6 && dy>=-8) && (dx<=126 && dx>=-128)) || (!system && (dx<=6 && dx>=-8) && (dy<=126 && dy>=-128))) { //Announce our new destination and flag it xpos_max = xpos_new&0x7FFF; ypos_max = ypos_new; flags |= 0x08; } //Update position xpos -= (ST010_Cos(rot) * 0x400 >> 15) * (speed >> 8) << 1; ypos -= (ST010_Sin(rot) * 0x400 >> 15) * (speed >> 8) << 1; //Quirk: mask upper byte xpos &= 0x1FFFFFFF; ypos &= 0x1FFFFFFF; SRAM[0x00C0]=(uint8)(ypos_max); SRAM[0x00C1]=(uint8)(ypos_max >> 8); SRAM[0x00C2]=(uint8)(xpos_max); SRAM[0x00C3]=(uint8)(xpos_max >> 8); SRAM[0x00C4]=(uint8)(ypos); SRAM[0x00C5]=(uint8)(ypos >> 8); SRAM[0x00C6]=(uint8)(ypos >> 16); SRAM[0x00C7]=(uint8)(ypos >> 24); SRAM[0x00C8]=(uint8)(xpos); SRAM[0x00C9]=(uint8)(xpos >> 8); SRAM[0x00CA]=(uint8)(xpos >> 16); SRAM[0x00CB]=(uint8)(xpos >> 24); SRAM[0x00CC]=(uint8)(rot); SRAM[0x00CD]=(uint8)(rot >> 8); SRAM[0x00D4]=(uint8)(speed); SRAM[0x00D5]=(uint8)(speed >> 8); SRAM[0x00DC]=(uint8)(flags); SRAM[0x00DD]=(uint8)(flags >> 8); } break; /* 16-bit Multiplication Input 0x0000-0x0001 : Multiplcand (signed) 0x0002-0x0003 : Multiplier (signed) Output 0x0010-0x0013 : Product (signed) */ case 0x06: { ST010_Multiply(*(short*)&SRAM[0x0000], *(short*)&SRAM[0x0002], (int *)&SRAM[0x10]); } break; /* Mode 7 Raster Data Calculation Input 0x0000-0x0001 : Angle (signed) Output 0x00f0-0x024f : Mode 7 Matrix A 0x0250-0x03af : Mode 7 Matrix B 0x03b0-0x050f : Mode 7 Matrix C 0x0510-0x066f : Mode 7 Matrix D */ case 0x07: { int16 data; int32 offset = 0; int16 Theta = ST010_WORD(0x0000); int32 line; for (line = 0; line < 176; line++) { //Calculate Mode 7 Matrix A/D data data = ST010_M7Scale[line] * ST010_Cos(Theta) >> 15; SRAM[0x00f0 + offset]=(uint8)(data); SRAM[0x00f1 + offset]=(uint8)(data >> 8); SRAM[0x0510 + offset]=(uint8)(data); SRAM[0x0511 + offset]=(uint8)(data >> 8); //Calculate Mode 7 Matrix B/C data data = ST010_M7Scale[line] * ST010_Sin(Theta) >> 15; SRAM[0x0250 + offset]=(uint8)(data); SRAM[0x0251 + offset]=(uint8)(data >> 8); if (data) { data = ~data; } SRAM[0x03b0 + offset]=(uint8)(data); SRAM[0x03b1 + offset]=(uint8)(data >> 8); offset += 2; } //Shift Angle for use with Lookup table SRAM[0x00] = SRAM[0x01]; SRAM[0x01] = 0x00; } break; /* Two dimensional Coordinate Rotation Input 0x0000-0x0001 : X0 (signed) 0x0002-0x0003 : Y0 (signed) 0x0004-0x0005 : Angle (signed) Output 0x0010-0x0011 : X1 (signed) 0x0012-0x0013 : Y1 (signed) */ case 0x08: { ST010_Rotate(*(short*)&SRAM[0x0004], *(short*)&SRAM[0x0000], *(short*)&SRAM[0x0002], (short *)&SRAM[0x10], (short *)&SRAM[0x12]); } break; default: break; } //Lower signal: op processed SRAM[0x20]=0; SRAM[0x21]=0; }