/* Copyright (C) 2002 Andrea Mazzoleni ( http://advancemame.sf.net ) Copyright (C) 2001-4 Igor Pavlov ( http://www.7-zip.org ) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __COMPRESSION_RANGECODER_H #define __COMPRESSION_RANGECODER_H #include "inbyte.h" namespace NCompression { namespace NArithmetic { const UINT32 kNumTopBits = 24; const UINT32 kTopValue = (1 << kNumTopBits); class CRangeDecoder { public: NStream::CInByte m_Stream; UINT32 m_Range; UINT32 m_Code; UINT32 m_Word; void Normalize() { while (m_Range < kTopValue) { m_Code = (m_Code << 8) | m_Stream.ReadByte(); m_Range <<= 8; } } void Init(ISequentialInStream *aStream) { m_Stream.Init(aStream); m_Code = 0; m_Range = UINT32(-1); for(int i = 0; i < 5; i++) m_Code = (m_Code << 8) | m_Stream.ReadByte(); } UINT32 GetThreshold(UINT32 aTotal) { return (m_Code) / ( m_Range /= aTotal); } void Decode(UINT32 aStart, UINT32 aSize, UINT32 aTotal) { m_Code -= aStart * m_Range; m_Range *= aSize; Normalize(); } /* UINT32 DecodeDirectBitsDiv(UINT32 aNumTotalBits) { m_Range >>= aNumTotalBits; UINT32 aThreshold = m_Code / m_Range; m_Code -= aThreshold * m_Range; Normalize(); return aThreshold; } UINT32 DecodeDirectBitsDiv2(UINT32 aNumTotalBits) { if (aNumTotalBits <= kNumBottomBits) return DecodeDirectBitsDiv(aNumTotalBits); UINT32 aResult = DecodeDirectBitsDiv(aNumTotalBits - kNumBottomBits) << kNumBottomBits; return (aResult | DecodeDirectBitsDiv(kNumBottomBits)); } */ UINT32 DecodeDirectBits(UINT32 aNumTotalBits) { UINT32 aRange = m_Range; UINT32 aCode = m_Code; UINT32 aResult = 0; for (UINT32 i = aNumTotalBits; i > 0; i--) { aRange >>= 1; /* aResult <<= 1; if (aCode >= aRange) { aCode -= aRange; aResult |= 1; } */ UINT32 t = (aCode - aRange) >> 31; aCode -= aRange & (t - 1); // aRange = aRangeTmp + ((aRange & 1) & (1 - t)); aResult = (aResult << 1) | (1 - t); if (aRange < kTopValue) { aCode = (aCode << 8) | m_Stream.ReadByte(); aRange <<= 8; } } m_Range = aRange; m_Code = aCode; return aResult; } UINT32 DecodeBit(UINT32 aSize0, UINT32 aNumTotalBits) { UINT32 aNewBound = (m_Range >> aNumTotalBits) * aSize0; UINT32 aSymbol; if (m_Code < aNewBound) { aSymbol = 0; m_Range = aNewBound; } else { aSymbol = 1; m_Code -= aNewBound; m_Range -= aNewBound; } Normalize(); return aSymbol; } UINT64 GetProcessedSize() {return m_Stream.GetProcessedSize(); } }; }} #endif