;Copyright (C) 1997-2006 ZSNES Team ( zsKnight, _Demo_, pagefault, Nach ) ; ;http://www.zsnes.com ;http://sourceforge.net/projects/zsnes ; ;This program is free software; you can redistribute it and/or ;modify it under the terms of the GNU General Public License ;version 2 as published by the Free Software Foundation. ; ;This program is distributed in the hope that it will be useful, ;but WITHOUT ANY WARRANTY; without even the implied warranty of ;MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ;GNU General Public License for more details. ; ;You should have received a copy of the GNU General Public License ;along with this program; if not, write to the Free Software ;Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. %include "macros.mac" EXTSYM ZFileSystemInit,getcmdline,GUIRestoreVars,getcfg,obtaindir EXTSYM ConvertJoyMap,tparms,preparedir,SBHDMA,ccmdline,spcon,cfgsoundon EXTSYM cfgcvidmode,InitDir,InitDrive,DOScreatenewcfg,ExecGUISaveVars,allocptr EXTSYM putchar,getch,ZOpenFile,ZOpenMode,ZFileSeek,ZOpenFileName EXTSYM ZFileSeekMode,ZFileSeekPos,ZFileSeekHandle,ZFileWriteHandle EXTSYM ZFileWriteSize,ZFileWriteBlock,ZFileWrite,ZFileReadHandle,ZFileReadSize EXTSYM ZFileReadBlock,ZFileRead,ZFileDelFName,ZFileDelete,ZCloseFileHandle EXTSYM ZCloseFile,ZFileTellHandle,ZFileTell,ZFFTimeFName,ZFTime,ZFDate EXTSYM ZFileGetFTime,GetTime,GetDate,GUIkeydelay2,_chdrive,ZFileCHDir EXTSYM CHPath,ZFileGetDir,DirName,_getdrive,DTALoc EXTSYM DTALocPos,ZFileFindATTRIB,ZFileFindFirst,ZFileFindNext,ZFileFindPATH EXTSYM soundon,DSPDisable,Start60HZ,pressed,RaisePitch,AdjustFrequency EXTSYM vidbufferofsb,vidbuffer,clearwin,Stop60HZ,initwinvideo,vesa2_rpos EXTSYM vesa2_gpos,vesa2_bpos,vesa2_rposng,vesa2_gposng,vesa2_bposng,vesa2_usbit EXTSYM vesa2_clbit,vesa2_clbitng,vesa2_clbitng2,vesa2_clbitng3,vesa2red10,res640 EXTSYM res480,cbitmode,cvidmode,vesa2_bits,vesa2_x,vesa2_y,genfulladdtab,GUICPC EXTSYM drawscreenwin,ConvertToAFormat,HalfTrans,UnusedBitXor,UnusedBit EXTSYM ngrposng,nggposng,ngbposng,HalfTransB,HalfTransC EXTSYM WinUpdateDevices,UpdateVFrame,GetMouseX,GetMouseY,GetMouseMoveX EXTSYM GetMouseMoveY,GetMouseButton,SetMouseMinX,SetMouseMaxX,SetMouseMinY EXTSYM SetMouseMaxY,SetMouseX,SetMouseY,T36HZEnabled,MouseButton,Start36HZ EXTSYM Stop36HZ,BufferSizeW,BufferSizeB,ProcessSoundBuffer,CheckTimers EXTSYM vesa2_rfull,vesa2_rtrcl,vesa2_rtrcla,vesa2_gfull,vesa2_gtrcl,vesa2_gtrcla EXTSYM vesa2_bfull,vesa2_btrcl,vesa2_btrcla,Init_2xSaIMMXW,DoSleep EXTSYM V8Mode,GrayscaleMode,PrevWinMode,PrevFSMode,FrameSemaphore EXTSYM _imp__GetLocalTime@4,DisplayWIPDisclaimer ; NOTE: For timing, Game60hzcall should be called at 50hz or 60hz (depending ; on romispal) after a call to InitPreGame and before DeInitPostGame are ; made. GUI36hzcall should be called at 36hz after a call GUIInit and ; before GUIDeInit. SECTION .text NEWSYM StartUp call ZFileSystemInit ret ; SystemInit - Initialize all Joystick stuff, load in all configuration data, ; parse commandline data, obtain current directory (One time initialization) NEWSYM SystemInit ; Be sure to set SBHDMA to a value other than 0 if 16bit sound exists push es mov byte[cfgcvidmode],3 mov byte[cvidmode],3 call getcmdline mov dword[esi],'zsne' mov dword[esi+4],'sw.c' mov word[esi+8],'fg' mov byte[esi+10],0 mov dword[esi+256],'zgui' mov dword[esi+4+256],'cfgw' mov dword[esi+8+256],'.dat' mov byte[esi+12+256],0 mov byte[spcon],1 mov byte[soundon],1 mov byte[cfgsoundon],1 ; Get and set the initial directory mov ebx,InitDir mov edx,InitDrive call Get_Dir mov dl,[InitDrive] mov ebx,InitDir call Change_Dir pushad call GUIRestoreVars ; Load GUI stuff popad call getcfg ; Load cfg stuff call obtaindir ; Get Save/Init Directories call ConvertJoyMap ; Mini joystick init call ccmdline call tparms call preparedir %ifndef __DEVELOPER__ pushad call DisplayWIPDisclaimer popad %endif mov byte[SBHDMA],1 pop es ret ; Configuration save re-routing functions. You can comment these out ; for debugging purposes or change it if you're using a different ; configuration format NEWSYM createnewcfg call DOScreatenewcfg ret NEWSYM GUISaveVars pushad call ExecGUISaveVars popad ret ; Allocate memory - see allocptr in ui.asm for details on what to allocate NEWSYM allocmem call allocptr ret NEWSYM PrintChar ret ; print character at dl, push all modified registers pushad push eax push edx call putchar pop edx ; mov ah,02h ; int 21h pop eax popad ret NEWSYM PrintStr ; Print ASCIIZ string pushad .next mov al,[edx] or al,al jz .finish push edx mov dl,al push edx call putchar pop edx ; mov ah,02h ; int 21h pop edx inc edx jmp .next .finish popad ret SECTION .data NEWSYM wfkey, db 0 SECTION .text NEWSYM WaitForKey ; Wait for a key to be pressed pushad call getch mov [wfkey],al popad mov al,[wfkey] ;mov ah,7 ;int 21h ; return key in al ret SECTION .data NEWSYM TempHandle, dd 0 SECTION .text NEWSYM Open_File pushad mov dword[ZOpenMode],0 mov [ZOpenFileName],edx call ZOpenFile cmp eax,0FFFFFFFFh je .error mov [TempHandle],eax mov dword[ZFileSeekMode],0 mov dword[ZFileSeekPos],0 mov [ZFileSeekHandle],eax call ZFileSeek popad mov ax,[TempHandle] clc ret .error popad stc ret ; mov ax,3D00h ; int 21h ; return bx = file handle, carry = error ; ret NEWSYM Open_File_Write pushad mov dword[ZOpenMode],2 mov [ZOpenFileName],edx call ZOpenFile cmp eax,0FFFFFFFFh je .error mov [TempHandle],eax mov dword[ZFileSeekMode],0 mov dword[ZFileSeekPos],0 mov [ZFileSeekHandle],eax call ZFileSeek popad mov ax,[TempHandle] clc ret .error popad stc ret ; mov ax,3D01h ; int 21h ; return bx = file handle, carry = error ; ret NEWSYM Create_File pushad mov dword[ZOpenMode],1 mov [ZOpenFileName],edx call ZOpenFile cmp eax,0FFFFFFFFh je .error mov [TempHandle],eax popad mov ax,[TempHandle] clc ret .error popad stc ret ; mov ah,3Ch ; mov cx,0 ; int 21h ; return bx = file handle ; ret NEWSYM Write_File mov dword[ZFileWriteHandle],0 mov [ZFileWriteHandle],bx mov [ZFileWriteSize],ecx mov [ZFileWriteBlock],edx pushad call ZFileWrite cmp eax,0FFFFFFFFh je .fail popad mov eax,1 clc ret .fail popad mov eax,0 stc ret ; mov ah,40h ; int 21h ; ret NEWSYM Read_File mov dword[ZFileReadHandle],0 mov [ZFileReadHandle],bx mov [ZFileReadSize],ecx mov [ZFileReadBlock],edx pushad call ZFileRead mov [TempVarSeek],eax popad mov eax,[TempVarSeek] clc ret ; mov ah,3Fh ; int 21h ; ret NEWSYM Delete_File mov [ZFileDelFName],edx pushad call ZFileDelete popad ret ; mov ah,41h ; int 21h ; ret NEWSYM Close_File mov dword[ZCloseFileHandle],0 mov [ZCloseFileHandle],bx pushad call ZCloseFile popad clc ret ; mov ah,3Eh ; int 21h ; ret NEWSYM File_Seek mov [ZFileSeekPos+2],cx mov [ZFileSeekPos],dx mov dword[ZFileSeekMode],0 mov dword[ZFileSeekHandle],0 mov [ZFileSeekHandle],bx pushad call ZFileSeek popad mov ax,dx mov dx,cx ret ; seek to cx:dx from 0 position, return carry as error ; mov ax,4200h ; int 21h ; ret NEWSYM File_Seek_End mov [ZFileSeekPos+2],cx mov [ZFileSeekPos],dx mov dword[ZFileSeekHandle],0 mov [ZFileSeekHandle],bx mov dword[ZFileSeekMode],1 mov dword[ZFileTellHandle],0 mov [ZFileTellHandle],bx pushad call ZFileSeek call ZFileTell mov [TempVarSeek],eax popad mov ax,[TempVarSeek] mov dx,[TempVarSeek+2] ret ; seek to cx:dx from end position, and return file location in dx:ax ; mov ax,4202h ; int 21h ; ret NEWSYM Get_Time pushad call GetTime mov [TempVarSeek],eax popad mov eax,[TempVarSeek] ret NEWSYM Get_TimeDate pushad call GetDate mov [TempVarSeek],eax popad mov eax,[TempVarSeek] ret NEWSYM Get_Date ; dl = day, dh = month, cx = year pushad call GetDate mov [TempVarSeek],eax popad mov eax,[TempVarSeek] movzx edx,al ;Move day into edx, day is in BCD shr edx,4 ;Chop off the second digit imul edx,10 ;Multiply first digit by 10, since we want decimal and al,0xF ;Remove first BCD digit add dl,al ;Add second digit to first*10 mov dh,ah ;Copy month ;Year Calculation shr eax,16 movzx ecx,al shr ecx,4 imul ecx,10 and al,0xF add cl,al add cx,1900 ret NEWSYM Get_File_Date mov [ZFFTimeFName],edx pushad call ZFileGetFTime popad mov edx,[ZFDate] mov ecx,[ZFTime] ret ; return packed date in dx:cx ; mov ah,57h ; mov al,00h ; int 21h ; ret RefreshKeybBuffer: call JoyRead mov ebx,[HoldKey] cmp byte[pressed+ebx],0 jne .holding mov dword[HoldKey],0 .holding xor eax,eax xor ebx,ebx .loop cmp byte[PKeyBuf+eax],0 jne .not1 cmp byte[pressed+eax],0 je .not1 mov byte[PKeyBuf+eax],1 mov ebx,eax .not1 cmp byte[pressed+eax],0 jne .not0 mov byte[PKeyBuf+eax],0 .not0 inc eax cmp eax,100h jne .loop or ebx,ebx jz .notpressed mov [HoldKey],ebx mov byte[GUIkeydelay2],14 call .processkey .notpressed ; Execute the following at 36hz cmp dword[HoldKey],0 je .noholder cmp byte[GUIkeydelay2],0 jne .noholder mov byte[GUIkeydelay2],3 call .processkey .noholder ret .processkey mov ebx,[HoldKey] cmp ebx,0A8h jb .skipdecval add ebx,-80h .skipdecval cmp ebx,58h jae .none xor eax,eax mov al,[Keybtail] inc al and al,0Fh cmp al,[Keybhead] je .none mov al,[Keybtail] mov cl,[KeyConvTable+ebx] cmp byte[pressed+2Ah],0 jne .shift cmp byte[pressed+36h],0 je .noshift .shift mov cl,[KeyConvTableS+ebx] .noshift mov [HoldKeyBuf+eax],cl inc al and al,0Fh mov [Keybtail],al .none ret SECTION .data Keybhead db 0 Keybtail db 0 HoldKey dd 0 HoldKeyBuf times 16 db 0 PKeyBuf times 100h db 0 NEWSYM CurKeyPos, dd 0 NEWSYM CurKeyReadPos, dd 0 NEWSYM KeyBuffer, times 16 dd 0 SECTION .text NEWSYM Check_Key mov al,[CurKeyPos] cmp al,[CurKeyReadPos] jne .yeskey xor al,al ret .yeskey mov al,0FFh ret ; returns 0 if there are no keys in the keyboard buffer, 0xFF otherwise pushad call RefreshKeybBuffer mov byte[wfkey],0 mov al,[Keybhead] cmp al,[Keybtail] je .nokeys mov byte[wfkey],0FFh .nokeys popad mov al,[wfkey] ; mov ah,0Bh ; int 21h ret NEWSYM Get_Key ; wait if there are no keys in buffer, then return key in al ; for extended keys, return a 0, then the extended key afterwards xor eax,eax .nokey ; call JoyRead mov al,[CurKeyReadPos] cmp al,[CurKeyPos] je .nokey test word[KeyBuffer+eax*4],100h jnz .upper mov al,[KeyBuffer+eax*4] inc dword[CurKeyReadPos] and dword[CurKeyReadPos],0Fh ret .upper add word[KeyBuffer+eax*4],-100h xor al,al ret pushad .nonewkey call RefreshKeybBuffer xor eax,eax mov al,[Keybhead] cmp al,[Keybtail] je .nonewkey mov bl,[HoldKeyBuf+eax] test bl,80h jz .notupperkey xor bl,bl add byte[HoldKeyBuf+eax],-80h jmp .yesupperkey .notupperkey inc al and al,0Fh mov [Keybhead],al .yesupperkey ; call getch mov [wfkey],bl popad mov al,[wfkey] ;mov ah,7 ;int 21h ; return key in al ret SECTION .data KeyConvTable: db 255,27 ,'1','2','3','4','5','6' ; 00h db '7','8','9','0','-','=',8 ,9 db 'Q','W','E','R','T','Y','U','I' ; 10h db 'O','P','[',']',13 ,255,'A','S' db 'D','F','G','H','J','K','L',';' ; 20h db 39 ,'`',255,'\','Z','X','C','V' db 'B','N','M',',','.','/',255,'*' ; 30h db 255,32 ,255,255,255,255,255,255 db 255,255,255,255,255,255,255,255 ; 40h db 200,201,202,203,204,205,206,207 db 208,209,210,211,255,255,255,255 ; 50h KeyConvTableS: db 255,27 ,'!','@','#','$','%','^' ; 00h db '&','*','(',')','_','+',8 ,9 db 'Q','W','E','R','T','Y','U','I' ; 10h db 'O','P','{','}',13 ,255,'A','S' db 'D','F','G','H','J','K','L',':' ; 20h db '"','~',255,'|','Z','X','C','V' db 'B','N','M','<','>','?',255,'*' ; 30h db 255,32 ,255,255,255,255,255,255 db 255,255,255,255,255,255,255,255 ; 40h db 200,201,202,203,204,205,206,207 db 208,209,210,211,255,255,255,255 ; 50h SECTION .text NEWSYM Change_Drive ; change to drive in dl (0 = A, 1 = B, etc.) and edx,0FFh add edx,1 push edx call _chdrive pop edx ; mov ah,0Eh ; int 21h ret NEWSYM Change_Single_Dir mov [CHPath],edx pushad call ZFileCHDir or eax,eax jnz .notokay popad clc ret .notokay popad stc ret ; Dir in edx, return error in carry flag ; mov ah,3Bh ; int 21h ; ret NEWSYM Change_Dir pushad and edx,0FFh add edx,1 push edx call _chdrive pop edx ; mov ah,0Eh ; int 21h ; jc .fail mov dword[CHPath],gotoroot call ZFileCHDir or eax,eax jnz .fail popad mov [CHPath],ebx cmp byte[ebx],0 je .nocdir pushad call ZFileCHDir or eax,eax jnz .fail popad .nocdir clc ret .fail popad stc ret NEWSYM Get_Dir mov [DirName],ebx pushad call ZFileGetDir mov eax,[DirName] mov ebx,eax mov ecx,125 .loop mov dl,[eax+3] cmp dl,'/' jne .noslash mov dl,'\' .noslash mov [eax],dl inc eax dec ecx jnz .loop popad push edx call _getdrive ; mov ah,19h ; int 21h add al,-1 pop edx mov [edx],al ret NEWSYM Get_First_Entry ; cx = attributes, edx = pointer to wildcard ; returns : DTALoc+15h, bit 4 = Dir (1) or File (0) ; DTALoc+1Eh = filename, carry flag set = no more entry mov [ZFileFindPATH],edx mov dword[ZFileFindATTRIB],0 mov [ZFileFindATTRIB],cx mov dword[DTALocPos],DTALoc pushad call ZFileFindFirst or eax,eax jnz .end popad clc ret .end popad stc ret ; mov ah,4Eh ; mov al,0 ; int 21h ; ret NEWSYM Get_Next_Entry mov dword[DTALocPos],DTALoc pushad call ZFileFindNext or eax,eax jnz .end popad clc ret .end popad stc ret ; mov ah,04Fh ; int 21h ; ret NEWSYM Set_DTA_Address ; Only needed for dos stuff ; mov edx,DTALoc ; mov ah,1Ah ; int 21h ret NEWSYM Get_Memfree mov eax,02000000h ; mov ax,0500h ; mov edi,edx ; int 31h ret NEWSYM Output_Text ; Output character (ah=02h) or string (ah=09h) pushad ; This function usually displays an error message on-screen cmp ah,02h je .char cmp ah,09h je .string ret .char push edx call putchar pop edx ; int 21h ; print dl popad ret .string pushad call PrintStr ; print edx popad popad ret NEWSYM InitPreGame ; Executes before starting/continuing a game mov byte[pressed+1],2 pushad call Start60HZ popad pushad call initwinvideo popad mov al,[GrayscaleMode] cmp al,[V8Mode] je .nochangemode xor byte[V8Mode],1 xor al,al .nochangemode mov byte[RaisePitch],1 pushad call AdjustFrequency popad pushad xor eax,eax mov edi,[vidbufferofsb] mov ecx,228*120 rep stosd popad pushad call clearwin popad ret ; set up interrupt handler ; get old handler pmode mode address ; Process stuff such as sound init, interrupt initialization ret NEWSYM SetupPreGame ; Executes after pre-game init, can execute multiple ; times after a single InitPreGame mov byte[pressed+1],2 ret NEWSYM DeInitPostGame ; Called after game is ended pushad call Stop60HZ popad ret ; **************************** ; Video Stuff ; **************************** ; ** Palette Functions ** NEWSYM makepal ; 8-bit palette set ret NEWSYM changepal ; 8-bit palette set (changes only) ret NEWSYM displayfpspal ret NEWSYM superscopepal ret NEWSYM saveselectpal ret ; ** init video mode functions ** SECTION .data NEWSYM firstvideo, dd 1 SECTION .text NEWSYM initvideo ; Returns 1 in videotroub if trouble occurs mov byte[res640],1 mov byte[res480],1 mov byte[cbitmode],1 mov word[vesa2_x],512 mov word[vesa2_y],480 mov byte[vesa2_bits],16 mov dword[vesa2_bits],16 mov dword[vesa2_rpos],11 mov dword[vesa2_gpos],5 mov dword[vesa2_bpos],0 mov byte[vesa2red10],0 mov byte[vesa2_rposng],11 mov byte[vesa2_gposng],5 mov byte[vesa2_bposng],0 mov dword[vesa2_clbitng],1111011111011110b mov dword[vesa2_clbitng2],11110111110111101111011111011110b mov dword[vesa2_clbitng2+4],11110111110111101111011111011110b mov dword[vesa2_clbitng3],0111101111101111b pushad call initwinvideo popad xor eax,eax mov al,[cvidmode] cmp byte[GUIWFVID+eax],0 je .prevwinmode mov [PrevFSMode],al jmp .doneprevmode .prevwinmode mov [PrevWinMode],al .doneprevmode cmp dword[firstvideo],1 je .skipinitgfx pushad call InitializeGfxStuff popad .skipinitgfx mov dword[firstvideo],0 pushad call InitializeGfxStuff popad ret NEWSYM deinitvideo ret ; ** copy video mode functions ** SECTION .data NEWSYM converta, dd 0 SECTION .text NEWSYM DrawScreen ; In-game screen render w/ triple buffer check cmp dword[converta],1 jne near .skipconv pushad mov dword[UnusedBit], 10000000000000001000000000000000b mov dword[HalfTrans], 01111011110111100111101111011110b mov dword[UnusedBitXor], 01111111111111110111111111111111b mov dword[UnusedBit+4], 10000000000000001000000000000000b mov dword[HalfTrans+4], 01111011110111100111101111011110b mov dword[UnusedBitXor+4],01111111111111110111111111111111b mov dword[HalfTransB], 00000100001000010000010000100001b mov dword[HalfTransB+4], 00000100001000010000010000100001b mov dword[HalfTransC], 01111011110111100111101111011110b mov dword[HalfTransC+4], 01111011110111100111101111011110b mov dword[ngrposng],10 mov dword[nggposng],5 mov dword[ngbposng],0 call ConvertToAFormat popad .skipconv pushad call drawscreenwin popad ret ; jmp DosDrawScreen NEWSYM vidpastecopyscr ; GUI screen render pushad xor eax,eax mov al,[cvidmode] cmp byte[GUI16VID+eax],1 jne .no16bconv mov eax,[vidbuffer] mov ecx,224*288 mov edx,ecx add ecx,-288 dec edx .loop xor ebx,ebx mov bl,[eax+edx] mov bx,[GUICPC+ebx*2] mov [eax+edx*2],bx dec edx dec ecx jnz .loop .no16bconv popad jmp DrawScreen ; ** Clear Screen function ** NEWSYM ClearScreen ret ; ** Video Mode Variables ** SECTION .data ; Total Number of Video Modes NEWSYM NumVideoModes, dd 38 ; GUI Video Mode Names - Make sure that all names are of the same length ; and end with a NULL terminator NEWSYM GUIVideoModeNames db '256x224 R W',0 ;0 db '256x224 R F',0 ;1 db '512x448 R W',0 ;2 db '512x448 DR W',0 ;3 db '640x480 S W',0 ;4 db '640x480 DS W',0 ;5 db '640x480 DR F',0 ;6 db '640x480 DS F',0 ;7 db '640x480 S F',0 ;8 db '768x672 R W',0 ;9 db '768x672 DR W',0 ;10 db '800x600 S W',0 ;11 db '800x600 DS W',0 ;12 db '800x600 S F',0 ;13 db '800x600 DR F',0 ;14 db '800x600 DS F',0 ;15 db '1024x768 S W',0 ;16 db '1024x768 DS W',0 ;17 db '1024x768 S F',0 ;18 db '1024x768 DR F',0 ;19 db '1024x768 DS F',0 ;20 db '1024x896 R W',0 ;21 db '1024x896 DR W',0 ;22 db '1280x960 S W',0 ;23 db '1280x960 DS W',0 ;24 db '1280x960 S F',0 ;25 db '1280x960 DR F',0 ;26 db '1280x960 DS F',0 ;27 db '1280x1024 S W',0 ;28 db '1280x1024 DS W',0 ;29 db '1280x1024 S F',0 ;30 db '1280x1024 DR F',0 ;31 db '1280x1024 DS F',0 ;32 db '1600x1200 S W',0 ;33 db '1600x1200 DS W',0 ;34 db '1600x1200 DR F',0 ;35 db '1600x1200 DS F',0 ;36 db '1680x1050 DR F',0 ;37 ; Video Mode Feature Availability (1 = Available, 0 = Not Available) ; Left side starts with Video Mode 0 ; 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 NEWSYM GUI16VID, db 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 ; 16-bit mode NEWSYM GUINGVID, db 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1 ; New Graphics engine NEWSYM GUISLVID, db 0,0,0,1,0,1,1,1,0,0,1,0,1,0,1,1,0,1,0,1,1,0,1,0,1,0,1,1,0,1,0,1,1,0,1,1,1,1 ; Scanlines NEWSYM GUIINVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; (DOS Interpolation) NEWSYM GUII2VID, db 0,0,0,1,0,1,1,1,0,0,1,0,1,0,1,1,0,1,0,1,1,0,1,0,1,0,1,1,0,1,0,1,1,0,1,1,1,1 ; Interpolation NEWSYM GUIEAVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; (DOS Eagle) NEWSYM GUIIEVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; (DOS Eagle+Int) NEWSYM GUIFSVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; (DOS Fullscreen) NEWSYM GUIWSVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; (DOS Widescreen) NEWSYM GUISSVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; (DOS Smallscreen) NEWSYM GUITBVID, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; (DOS Triple Buffer) NEWSYM GUIHSVID, db 0,0,0,1,0,1,1,1,0,0,1,0,1,0,1,1,0,1,0,1,1,0,1,0,1,0,1,1,0,1,0,1,1,0,1,1,1,1 ; Half/Quarter Scanlines NEWSYM GUI2xVID, db 0,0,0,1,0,1,1,1,0,0,1,0,1,0,1,1,0,1,0,1,1,0,1,0,1,0,1,1,0,1,0,1,1,0,1,1,1,1 ; 2xSaI/Super Engines NEWSYM GUIM7VID, db 0,0,0,1,0,1,1,1,0,0,1,0,1,0,1,1,0,1,0,1,1,0,1,0,1,0,1,1,0,1,0,1,1,0,1,1,1,1 ; Hires Mode 7 NEWSYM GUIWFVID, db 0,1,0,0,0,0,1,1,1,0,0,0,0,1,1,1,0,0,1,1,1,0,0,0,0,1,1,1,0,0,1,1,1,0,0,1,1,1 ; Fullscreen NEWSYM GUIDSIZE, db 0,0,0,1,0,1,1,1,0,0,1,0,1,0,1,1,0,1,0,1,1,0,1,0,1,0,1,1,0,1,0,1,1,0,1,1,1,1 ; D-only modes NEWSYM GUIRATIO, db 0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; Ratio-Fullscreen modes NEWSYM GUIBIFIL, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; (SDL Bilinear Filter) NEWSYM GUITBWVID, db 0,1,0,0,0,0,1,1,1,0,0,0,0,1,1,1,0,0,1,1,1,0,0,0,0,1,1,1,0,0,1,1,1,0,0,1,1,1 ; Win Triple Buffer NEWSYM GUISMODE, db 0,0,0,0,1,0,0,0,1,0,0,1,0,1,0,0,1,0,1,0,0,0,0,1,0,1,0,0,1,0,1,0,0,0,0,0,0,0 ; Win Stretched modes NEWSYM GUIDSMODE, db 0,0,0,0,0,1,0,1,0,0,0,0,1,0,0,1,0,1,0,0,1,0,0,0,1,0,0,1,0,1,0,0,1,0,1,0,1,0 ; Win D-Stretched modes NEWSYM GUIHQ2X, db 0,0,0,1,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; hq2x filter NEWSYM GUIHQ3X, db 0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,0,1,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ; hq3x filter NEWSYM GUIHQ4X, db 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,1,1,0,1,0,1,1,0,1,1,1,1 ; hq4x filter NEWSYM GUINTVID, db 0,0,0,0,0,1,1,1,0,0,1,0,1,0,1,1,0,1,0,1,1,0,1,0,1,0,1,1,0,1,0,1,1,0,1,1,1,1 ; NTSC Filter SECTION .text ; **************************** ; Input Device Stuff ; **************************** ; Variables related to Input Device Routines: ; pl1selk,pl1startk,pl1upk,pl1downk,pl1leftk,pl1rightk,pl1Xk, ; pl1Ak,pl1Lk,pl1Yk,pl1Bk,pl1Rk ; (Change 1 to 2,3,4 for other players) ; Each of these variables contains the corresponding key pressed value ; for the key data ; pressed[] ; - This is an array of pressed/released data (bytes) where the ; corresponding key pressed value is used as the index. The value ; for each entry is 0 for released and 1 for pressed. Also, when ; writing keyboard data to this array, be sure to first check if ; the value of the array entry is 2 or not. If it is 2, do not write 1 ; to that array entry. (however, you can write 0 to it) ; As an example, to access Player 1 L button press data, it is ; done like : pressed[pl1Lk] ; The 3 character key description of that array entry is accessed by the ; GUI through ScanCodeListing[pl1Lk*3] ; Note: When storing the input device configuration of a dynamic input ; device system (ie. Win9x) rather than a static system (ie. Dos), it ; is best to store in the name of the device and relative button ; assignments in the configuration file, then convert it to ZSNES' ; numerical corresponding key format after reading from it. And then ; convert it back when writing to it back. NEWSYM UpdateDevices ; One-time input device init call WinUpdateDevices ret NEWSYM JoyRead pushad call UpdateVFrame popad ret SECTION .data ; Total Number of Input Devices NEWSYM NumInputDevices, dd 2 ; Input Device Names NEWSYM GUIInputNames db 'NONE ',0 db 'KEYB/GAMEPAD ',0 db ' ',0 db ' ',0 db ' ',0 db ' ',0 db 'SIDEWINDERPAD1 ',0 db 'SIDEWINDERPAD2 ',0 db 'SIDEWINDERPAD3 ',0 db 'SIDEWINDERPAD4 ',0 db 'GAMEPAD PRO P0 ',0 db 'GAMEPAD PRO P1 ',0 db 'PARALLEL LPT1 P1',0 db 'PARALLEL LPT1 P2',0 db 'PARALLEL LPT2 P1',0 db 'PARALLEL LPT2 P2',0 ; GUI Description codes for each corresponding key pressed value NEWSYM ScanCodeListing db '---','ESC',' 1 ',' 2 ',' 3 ',' 4 ',' 5 ',' 6 ' ; 00h db ' 7 ',' 8 ',' 9 ',' 0 ',' - ',' = ','BKS','TAB' db ' Q ',' W ',' E ',' R ',' T ',' Y ',' U ',' I ' ; 10h db ' O ',' P ',' [ ',' ] ','RET','LCT',' A ',' S ' db ' D ',' F ',' G ',' H ',' J ',' K ',' L ',' : ' ; 20h db ' " ',' ~ ','LSH',' \ ',' Z ',' X ',' C ',' V ' db ' B ',' N ',' M ',' , ',' . ',' / ','RSH',' * ' ; 30h db 'LAL','SPC','CAP','F1 ','F2 ','F3 ','F4 ','F5 ' db 'F6 ','F7 ','F8 ','F9 ','F10','NUM','SCR','N 7' ; 40h db 'N 8','N 9','N -','N 4','N 5','N 6','N +','N 1' db 'N 2','N 3','N 0','N .',' ',' ','OEM','F11' ; 50h db 'F12','59h','5Ah','5BH','5CH','5DH','5EH','5FH' db '60H','61H','62H','63H','64H','65H','66H','67H' ; 80h db '68H','69H','6AH','6BH','6CH','6DH','6EH','6FH' db '70H','71H','72H','73H','74H','75H','76H','77H' ; 90h db '78H','79H','7AH','7BH','7CH','7DH','7EH','7FH' ; Keyboard continued (Direct Input) db '80H','81H','82H','83H','84H','85H','86H','87H' ; 80h db '88H','89H','8AH','8BH','8CH','8DH','8EH','8FH' db '90H','91H','92H','93H','94H','95H','96H','97H' ; 90h db '98H','99H','9AH','9BH','9CH','9DH','9EH','9FH' db 'A0H','A1H','A2H','A3H','A4H','A5H','A6H','A7H' ; A0h db 'A8H','A9H','AAH','ABH','ACH','ADH','AEH','AFH' db 'B0H','B1H','B2H','B3H','B4H','B5H','B6H','B7H' ; B0h db 'B8H','B9H','BAH','BBH','BCH','BDH','BEH','BFH' db 'C0H','C1H','C2H','C3H','C4H','C5H','C6H','C7H' ; C0h db 'C8H','C9H','CAH','CBH','CCH','CDH','CEH','CFH' db 'D0H','D1H','D2H','D3H','D4H','D5H','D6H','D7H' ; D0h db 'D8H','D9H','DAH','DBH','DCH','DDH','DEH','DFH' db 'E0H','E1H','E2H','E3H','E4H','E5H','E6H','E7H' ; E0h db 'E8H','E9H','EAH','EBH','ECH','EDH','EEH','EFH' db 'F0H','F1H','F2H','F3H','F4H','F5H','F6H','F7H' ; F0h db 'F8H','F9H','FAH','FBH','FCH','FDH','FEH','FFH' ; Joystick Stuff (Direct Input) db 'J00','J01','J02','J03','J04','J05','J06','J07' db 'J08','J09','J0A','J0B','J0C','J0D','J0E','J0F' db 'J10','J11','J12','J13','J14','J15','J16','J17' db 'J18','J19','J1A','J1B','J1C','J1D','J1E','J1F' db 'J20','J21','J22','J23','J24','J25','J26','J27' db 'J28','J29','J2A','J2B','J2C','J2D','J2E','J2F' db 'J30','J31','J32','J33','J34','J35','J36','J37' db 'J38','J39','J3A','J3B','J3C','J3D','J3E','J3F' db 'J40','J41','J42','J43','J44','J45','J46','J47' db 'J48','J49','J4A','J4B','J4C','J4D','J4E','J4F' db 'J50','J51','J52','J53','J54','J55','J56','J57' db 'J58','J59','J5A','J5B','J5C','J5D','J5E','J5F' db 'J60','J61','J62','J63','J64','J65','J66','J67' db 'J68','J69','J6A','J6B','J6C','J6D','J6E','J6F' db 'J70','J71','J72','J73','J74','J75','J76','J77' db 'J78','J79','J7A','J7B','J7C','J7D','J7E','J7F' ; Extra Stuff (180h) (Parallel Port) db 'PPB','PPY','PSL','PST','PUP','PDN','PLT','PRT' db 'PPA','PPX','PPL','PPR',' ',' ',' ',' ' db 'P2B','P2Y','P2S','P2T','P2U','P2D','P2L','P2R' db 'P2A','P2X','P2L','P2R',' ',' ',' ',' ' db 'PPB','PPY','PSL','PST','PUP','PDN','PLT','PRT' db 'PPA','PPX','PPL','PPR',' ',' ',' ',' ' db 'P2B','P2Y','P2S','P2T','P2U','P2D','P2L','P2R' db 'P2A','P2X','P2L','P2R',' ',' ',' ',' ' NEWSYM ZSNESBase, dd 0 TempVarSeek dd 0 gotoroot db '\',0 SECTION .text ; **************************** ; Mouse Stuff ; **************************** NEWSYM Init_Mouse ; return non-zero if successful mov eax,01h ret SECTION .data NEWSYM WMouseX, dd 0 NEWSYM WMouseY, dd 0 NEWSYM WMouseMoveX, dd 0 NEWSYM WMouseMoveY, dd 0 NEWSYM WMouseButton, dd 0 SECTION .text NEWSYM Get_MouseData ; Returns both pressed and coordinates ; bx : bit 0 = left button, bit 1 = right button ; cx = Mouse X Position, dx = Mouse Y Position pushad call GetMouseX mov [WMouseX],eax call GetMouseY mov [WMouseY],eax call GetMouseButton mov [WMouseButton],eax popad mov cx,[WMouseX] mov dx,[WMouseY] mov bx,[WMouseButton] ret NEWSYM Set_MouseXMax ; Sets the X boundaries (ecx = left, edx = right) pushad push ecx call SetMouseMinX pop ecx push edx call SetMouseMaxX pop edx popad ret NEWSYM Set_MouseYMax ; Sets the Y boundaries (ecx = left, edx = right) pushad push ecx call SetMouseMinY pop ecx push edx call SetMouseMaxY pop edx popad ret NEWSYM Set_MousePosition ; Sets Mouse Position (x:cx,y:dx) pushad push ecx call SetMouseX pop ecx push edx call SetMouseY pop edx popad ret NEWSYM Get_MousePositionDisplacement ; returns x,y displacement in pixel in cx,dx pushad call GetMouseMoveX mov [WMouseMoveX],eax call GetMouseMoveY mov [WMouseMoveY],eax popad mov cx,[WMouseMoveX] mov dx,[WMouseMoveY] ret NEWSYM MouseWindow pushad or byte[MouseButton],2 mov byte[T36HZEnabled],1 call GetMouseButton and byte[MouseButton],0FDh popad ret NEWSYM GUIInit pushad call Start36HZ popad ret NEWSYM GUIDeInit pushad call Stop36HZ popad ret ; **************************** ; Sound Stuff ; **************************** NEWSYM StopSound call Start36HZ call JoyRead ret NEWSYM StartSound call Start60HZ call JoyRead ret NEWSYM SoundProcess ; This function is called ~60 times/s at full speed cmp byte[soundon],0 je .nosound cmp byte[DSPDisable],1 je .nosound mov eax,256 ; Size mov [BufferSizeB],eax add eax,eax mov [BufferSizeW],eax pushad call ProcessSoundBuffer popad ; DSPBuffer should contain the processed buffer in the specified size ; You will have to convert/clip it to 16-bit for actual sound process .nosound ret section .data NEWSYM delayvalue, dd 0 section .text NEWSYM delay mov [delayvalue],ecx pushad call DoSleep popad ret NEWSYM Check60hz ; Call the timer update function here pushad call CheckTimers call FrameSemaphore popad ret SECTION .data BitPosR db 11 BitPosG db 5 BitPosB db 0 BitSizeR db 5 BitSizeG db 6 BitSizeB db 5 SECTION .text InitializeGfxStuff: ; Process Red Stuff mov al,[BitPosR] mov cl,al mov bx,1 shl bx,cl cmp byte[BitSizeR],6 jne .no6bit mov [vesa2_usbit],bx inc al .no6bit or [vesa2_clbit],bx mov [vesa2_rpos],al dec al mov cl,al mov bx,001Fh cmp cl,0FFh je .shrr shl bx,cl jmp .shlr .shrr shr bx,1 .shlr mov [vesa2_rfull],bx add al,5 mov bx,1 mov cl,al shl bx,cl mov [vesa2_rtrcl],bx xor bx,0FFFFh mov [vesa2_rtrcla],bx ; Process Green Stuff mov al,[BitPosG] mov cl,al mov bx,1 shl bx,cl cmp byte[BitSizeG],6 jne .no6bitb mov [vesa2_usbit],bx inc al .no6bitb or [vesa2_clbit],bx mov [vesa2_gpos],al dec al mov cl,al mov bx,001Fh cmp cl,0FFh je .shrg shl bx,cl jmp .shlg .shrg shr bx,1 .shlg mov [vesa2_gfull],bx add al,5 mov bx,1 mov cl,al shl bx,cl mov [vesa2_gtrcl],bx xor bx,0FFFFh mov [vesa2_gtrcla],bx ; Process Blue Stuff mov al,[BitPosB] mov cl,al mov bx,1 shl bx,cl cmp byte[BitSizeB],6 jne .no6bitc mov [vesa2_usbit],bx inc al .no6bitc or [vesa2_clbit],bx mov [vesa2_bpos],al dec al mov cl,al mov bx,001Fh cmp cl,0FFh je .shrb shl bx,cl jmp .shlb .shrb shr bx,1 .shlb mov [vesa2_bfull],bx add al,5 mov bx,1 mov cl,al shl bx,cl mov [vesa2_btrcl],bx xor bx,0FFFFh mov [vesa2_btrcla],bx xor word[vesa2_clbit],0FFFFh call genfulladdtab cmp byte[converta],1 je .red10 mov eax,565 jmp .red11 .red10 mov eax,555 .red11 push eax call Init_2xSaIMMXW pop eax ret NEWSYM SetInputDevice ; eax = pointer to devices, bl = device #, bh = player # (0-4) ; Sets keys according to input device selected cmp bl,0 jne near .nozero mov dword[eax],0 mov dword[eax+4],0 mov dword[eax+8],0 mov dword[eax+12],0 mov dword[eax+16],0 mov dword[eax+20],0 mov dword[eax+24],0 mov dword[eax+28],0 mov dword[eax+32],0 mov dword[eax+36],0 mov dword[eax+40],0 mov dword[eax+44],0 ret .nozero cmp bh,1 je near .input2 mov dword[eax],54 mov dword[eax+4],28 mov dword[eax+8],200 mov dword[eax+12],208 mov dword[eax+16],203 mov dword[eax+20],205 mov dword[eax+24],31 mov dword[eax+28],45 mov dword[eax+32],32 mov dword[eax+36],30 mov dword[eax+40],44 mov dword[eax+44],46 ret .input2 mov dword[eax],56 mov dword[eax+4],29 mov dword[eax+8],37 mov dword[eax+12],50 mov dword[eax+16],49 mov dword[eax+20],51 mov dword[eax+24],31 mov dword[eax+28],32 mov dword[eax+32],33 mov dword[eax+36],44 mov dword[eax+40],45 mov dword[eax+44],46 ret NEWSYM GetTimeInSeconds push dword SystemTime call [_imp__GetLocalTime@4] movzx eax,word[SystemTime.wHour] mov ebx,60 mul ebx movzx ebx,word[SystemTime.wMinute] add eax,ebx mov ebx,60 mul ebx movzx ebx,word[SystemTime.wSecond] add eax,ebx ret SECTION .data ALIGN32 SystemTime: .wYear dw 0 .wMonth dw 0 .wDayOfWeek dw 0 .wDay dw 0 .wHour dw 0 .wMinute dw 0 .wSecond dw 0 .wMilliseconds dw 0