/* Copyright (C) 2005 Nach, grinvader ( http://www.zsnes.com ) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ /* This is part of a toolkit used to assist in ZSNES development */ #include #include #include "fileutil.h" bool parse_dir(const char *dir_loc, void (*func)(const char *, struct stat&)) { if (!chdir(dir_loc)) //chdir() returns 0 on success { DIR *curDir = opendir("."); dirent *curFile; while ((curFile = readdir(curDir))) { char *filename = curFile->d_name; if (!strcmp(filename, ".") || !strcmp(filename, "..")) { continue; } struct stat stat_buffer; if (stat(filename, &stat_buffer)) { continue; } //Directory if (S_ISDIR(stat_buffer.st_mode)) { if (parse_dir(filename, func)) { chdir(".."); } continue; } func(filename, stat_buffer); } closedir(curDir); return(true); } return(false); }