Commit Graph

  • 0bb0ee4075 Fixed audio dumping when asked not to dump video. n-a-c-h 2006-02-26 22:38:45 +00:00
  • 47c182dad2 Fixed loading of SD F-1 Grand Prix (Sample) [uses sa-1]. n-a-c-h 2006-02-26 20:30:58 +00:00
  • 4cf702f5a9 DMA fix for Tetris Attack (and probably other games). grinvader 2006-02-26 18:48:09 +00:00
  • a81e719e0d Unused CL param dropped and cleanup. grinvader 2006-02-26 17:47:23 +00:00
  • 369baf83c6 Ok, slight SA-1 fix to prevent SMRPG from freezing. Now rejoice. [pagefault] grinvader 2006-02-26 17:35:20 +00:00
  • c7b5e876d0 Fixed typo, fixes SA-1 games. [pagefault] grinvader 2006-02-26 14:42:01 +00:00
  • 95cfaa1ba3 Lets not promote improper paths on #include statements. n-a-c-h 2006-02-26 13:06:10 +00:00
  • 8fb1ddd95a Removing scale. n-a-c-h 2006-02-26 06:47:25 +00:00
  • 717304bb33 Fixed aspect ratio for FFV1. n-a-c-h 2006-02-26 06:44:49 +00:00
  • a910ea4a8e Aspect correction. Scaling set. Enlarged buffer for extra options. n-a-c-h 2006-02-26 06:33:50 +00:00
  • d88bacdf68 Updated source counter tool a bit. grinvader 2006-02-26 05:17:59 +00:00
  • 9a9ab4fb33 Ok, rm -fr isn't what I wanted. Fixed. Also some cleanup. grinvader 2006-02-26 04:56:59 +00:00
  • 688ec929a2 Fixed DOS/Win makesfiles for new unified PSR build approach. Fixed issues with rebuilding zmovie.c n-a-c-h 2006-02-26 04:27:18 +00:00
  • 864237380c Deleting old PSR script (i hope), minimal change to tick value. grinvader 2006-02-26 04:06:51 +00:00
  • 80416e9880 Update to PSR script name, global PSR formula use, and according changes. grinvader 2006-02-26 04:04:42 +00:00
  • 0dfd43e7b1 Raw Video and PCM audio files now selectable. n-a-c-h 2006-02-26 03:20:23 +00:00
  • 38dee0a2dd Added comments. n-a-c-h 2006-02-26 03:08:22 +00:00
  • 6db771067d Enlarged command buffer, mencoder option size. Fixed bug if variable name is unrecognized. n-a-c-h 2006-02-26 02:59:50 +00:00
  • 0d7dbfb47d Updated for new mencoder support. n-a-c-h 2006-02-26 02:28:34 +00:00
  • 9df132d50d Movie encoding using mencoder now working. n-a-c-h 2006-02-26 02:22:16 +00:00
  • 129c0424c9 New radio buttons for movie dumping. n-a-c-h 2006-02-26 01:08:57 +00:00
  • 3161cb06aa Staticified a function that was forgotten. Added support for multiple PSRs in one app. n-a-c-h 2006-02-24 01:08:02 +00:00
  • 248613f346 Merged with latest NSRT version. n-a-c-h 2006-02-24 00:48:12 +00:00
  • c8dda081af Fixed jump when compiled without optimizations. n-a-c-h 2006-02-22 22:47:45 +00:00
  • 9bc4e2db2b Removed homepage code from DOS port. Removed needless routes for browser opening through assembly. Cleaned up Linux code for browser opening. Linux browser opening can now launch FireFox if called 'firefox' and opera. Documentation button functional. n-a-c-h 2006-02-21 01:48:24 +00:00
  • 3f9cfe3f1c Crammed a "Documentation" button right below the "WWW.ZSNES.COM" button... I'll make it look a bit better later (Button # 66) ipher 2006-02-21 01:12:31 +00:00
  • fd33cf0e3b Fixed disable Screensaver option. jbo_85 2006-02-19 20:51:53 +00:00
  • b8363cdeef Fixed Primary Buffer option. jbo_85 2006-02-19 18:57:55 +00:00
  • 21053fe9a2 Made STOP clear the IRQ flag when it's set, this fixes Star Fox 2 pagefault 2006-02-19 10:22:27 +00:00
  • 8ae1e80cce Fixed program counter in RET macro, Dirt Racer now plays with some blinking, making progress :) pagefault 2006-02-19 09:00:04 +00:00
  • 8aa5b2b247 Added gamma support to 16-bit new gfx engine pagefault 2006-02-18 09:29:52 +00:00
  • f584bb2954 SA1 IRQ timing/counter overflow fix, this should fix SA1 games that were previously freezing pagefault 2006-02-18 08:52:28 +00:00
  • 70d755e5f8 Timing fixes for games pagefault 2006-02-18 08:35:44 +00:00
  • 69371567a2 Remove FF3 hack, FF3 works perfectly now! pagefault 2006-02-18 08:28:55 +00:00
  • 8223043f2c FF3 cursor bug fixes, sprite rendering fixes to support RTO properly, FF3 mode 7 DMA timing fixings pagefault 2006-02-18 08:28:09 +00:00
  • 0791bf126c Fixed some GCC 4 warnings. jbo_85 2006-02-17 01:10:59 +00:00
  • 7fd5187611 Fixed black screen after the computer was locked. jbo_85 2006-02-17 00:22:24 +00:00
  • 0889cd4d84 Implemented delay function for windows, fixes some annoyances in the GUI pagefault 2006-02-17 00:14:02 +00:00
  • 4629fb11ff Fixed crash after enabling Sound Interpolation mid game. Fixed Gaussian always selected bug when MMX Support is disabled. Some options that are only available with MMX enabled are now hidden if MMX is disabled. jbo_85 2006-02-16 23:53:06 +00:00
  • a1f182bdb3 Fixed extra lines on top in F1 Menu and in screenshots. jbo_85 2006-02-16 23:21:18 +00:00
  • a888ccf7df Fixed missing shadow in F1 Menu. jbo_85 2006-02-16 23:19:23 +00:00
  • 43b751f2c4 Optimized code a bit. jbo_85 2006-02-16 23:18:00 +00:00
  • 8f626ac7d6 Fixed garbled screen after VSync or Trible Buffering is enabled. jbo_85 2006-02-16 22:47:06 +00:00
  • dddf2e25fa Rearranged movie window. n-a-c-h 2006-02-15 14:45:06 +00:00
  • 3000e29baf Revamped the Movie window, If there are problems, ill fix them tomarrow ipher 2006-02-15 04:48:59 +00:00
  • ea8fa6b9c1 Fixed Clear2xSaIBuffer to clear the first line, too. jbo_85 2006-02-15 03:10:48 +00:00
  • 22e6999f5d Version hash no longer includes time. n-a-c-h 2006-02-15 02:57:28 +00:00
  • abcc48b673 Removed dead code. jbo_85 2006-02-15 02:44:29 +00:00
  • 5abd6ebb32 Fixed MSVC. jbo_85 2006-02-15 02:15:14 +00:00
  • 052069ef18 Fixed a minor bug in objfix. jbo_85 2006-02-15 02:11:00 +00:00
  • 8ffaca432a Removed off by 1 line fix. jbo_85 2006-02-15 01:55:56 +00:00
  • 241dda2e00 Some speedup for non DOS ports. Some cleanup. jbo_85 2006-02-15 01:11:01 +00:00
  • 58d169dae1 Fixed some warnings. jbo_85 2006-02-15 00:36:53 +00:00
  • 73105ec74a Fixed burning effect in executables compiled with GCC. jbo_85 2006-02-15 00:31:23 +00:00
  • 0b6a01e206 Removed some DOS only code from other ports. jbo_85 2006-02-15 00:27:53 +00:00
  • ad5d82cc0c Oops. Removing debug code that I commited by mistake. n-a-c-h 2006-02-14 21:54:46 +00:00
  • 6d37656f82 Sanitized version hash. Moved WIP version box check to check AFTER previous version number is loaded. n-a-c-h 2006-02-14 21:52:18 +00:00
  • 2e8439b0f5 Fixed turn offs. n-a-c-h 2006-02-14 21:00:29 +00:00
  • d0d32cef57 Let's not tempt fate. n-a-c-h 2006-02-14 04:19:39 +00:00
  • 21b52de1fd Fixed some funny linking. n-a-c-h 2006-02-14 04:17:46 +00:00
  • cc817214f4 WIP message beefed up to update per compile, and uses stronger hashing. n-a-c-h 2006-02-14 03:53:30 +00:00
  • b00eb89949 Fixed URL (pagefault, please put something other than phpinfo() there). Fixed a warning. Todo: improve WIP version check. n-a-c-h 2006-02-14 03:31:13 +00:00
  • 75e06ff237 Added support to pause emulator when running in the background pagefault 2006-02-10 01:49:04 +00:00
  • 0e01ed0f09 Oops, forgot to commit this... ipher 2006-02-10 01:34:42 +00:00
  • eadf65dc4f We can compile again! Added gamma correction keys to config parser pagefault 2006-02-10 01:25:45 +00:00
  • 62bff1d59c Added "+ Gamma" and "- Gamma" hotkeys to the Misc Keys menu ipher 2006-02-10 01:05:26 +00:00
  • 4444cce49f Fixed makefile. jbo_85 2006-02-09 14:49:27 +00:00
  • 607afb7e70 New option is not for DOS... ipher 2006-02-09 04:05:01 +00:00
  • ce45fa2436 Added "Pause Emu in Background" to the options manu ipher 2006-02-09 02:14:41 +00:00
  • db029b5511 Added variable for pause on focus change pagefault 2006-02-09 01:45:37 +00:00
  • a5d66c619b Added PrevBuildNum to PSR file pagefault 2006-02-09 01:43:37 +00:00
  • 48c5953fc5 WIP disclaimer now only comes up once ber build pagefault 2006-02-09 01:35:19 +00:00
  • 5cb103a72d Removed the WIP message for developers so we don't go insane, also Nach is probably going to smack me for my Makefile syntax pagefault 2006-02-09 00:59:09 +00:00
  • 271fbc9ccf Added a fancy message stating that the current build is a WIP and provided a URL to the wiki of known bugs and regressions pagefault 2006-02-09 00:51:12 +00:00
  • 9bccb91e42 Ok fixed one small bug that causes NMI's being set from the SuperFX to cause the screen to cause corruption and other pretty effects pagefault 2006-02-08 08:19:04 +00:00
  • 781e96e2ec SuperFX IRQ fixes, this is probably buggy so as usual send all complaints to /dev/null pagefault 2006-02-08 08:07:59 +00:00
  • abe78d23b7 Final Fantasy 3 hack removed for the time being, don't seem to need it anymore pagefault 2006-02-06 20:47:46 +00:00
  • b4466c43d4 Work around a bug in vmware that causes the VM to sometimes lock up during execution of CPUID instruction pagefault 2006-02-06 20:32:33 +00:00
  • dd5ac8b9f1 You can now use gamepad in the background without ZSNES having focus pagefault 2006-02-06 20:29:32 +00:00
  • f9fddff1b5 Fixed a really strange crash problem on Windows 2003 systems pagefault 2006-02-04 11:29:18 +00:00
  • 91679ed9c5 Fixed cosmetic issue. n-a-c-h 2006-01-28 17:28:29 +00:00
  • d4b34963a5 Fixed input responsitivity for controllers 3+. [bssteph] n-a-c-h 2006-01-19 16:21:34 +00:00
  • 9da396d4a4 Fixed video mode selecting via command line for Windows (whoever updated it last didn't change everything he was supposed to). Fixed a variable which was being used improperly. n-a-c-h 2006-01-04 14:53:52 +00:00
  • 78243be7f4 Missed a date. n-a-c-h 2006-01-01 23:07:24 +00:00
  • ab4fd1cd4f Updated copyrights. n-a-c-h 2006-01-01 13:47:21 +00:00
  • cfa430c48d Fixed pushes and pops for x86-64. n-a-c-h 2006-01-01 11:02:21 +00:00
  • 8a796cd9e4 Removed DSP-3. n-a-c-h 2005-12-19 00:19:41 +00:00
  • a010472b31 Can now compile objects internally if desired. MSVC and GCC handling cleaned up a bit. n-a-c-h 2005-12-13 19:22:16 +00:00
  • c12d9b422b Made cfgparse.o depend on PSR compiler. n-a-c-h 2005-11-29 13:04:56 +00:00
  • 26a95517aa Fix for MSVC. n-a-c-h 2005-11-27 00:25:47 +00:00
  • 9b659c927d Make most common sound case first. [TRAC] n-a-c-h 2005-11-26 20:53:17 +00:00
  • b87cc8fa79 Made audio processing use less overhead. n-a-c-h 2005-11-26 18:52:36 +00:00
  • cd578b0e73 Make sound processing use less CPU cycles. n-a-c-h 2005-11-26 17:24:40 +00:00
  • b80ce23ef6 Make sound processing use less CPU cycles. n-a-c-h 2005-11-26 17:11:07 +00:00
  • db6aa710f7 Removed debug output. n-a-c-h 2005-11-24 18:18:40 +00:00
  • ac96464783 Updated comments. n-a-c-h 2005-11-24 00:39:34 +00:00
  • 5ba956cdf6 NTSC video is now 59.9487437186, thanks Bisqwit for code to get sample generation amount correct. n-a-c-h 2005-11-23 23:45:18 +00:00
  • 65bbc4be2e Fixed a bug with the buffer from the last commit. n-a-c-h 2005-11-23 20:40:40 +00:00
  • 7930ecde1d Audio writing is now buffered. Video output was changed to 256x224. n-a-c-h 2005-11-23 20:28:10 +00:00
  • 5614eb94e5 Now using 1068 samples a frame for NTSC. Requires video encoding to be 59.925093633 FPS to sync video to audio. n-a-c-h 2005-11-23 19:52:57 +00:00