c4fee427ee
After a hefty load of hours without eating, movie replay/record is now ported to C, movies/states compatibility is finally restored, uic.c now has a real port of zstart, and video modes have now more room. Now gimme a kitten.
grinvader
2005-02-19 22:11:38 +00:00
7dfd9a321d
Some code cleanup and dead code removal.
n-a-c-h
2005-02-19 19:41:05 +00:00
118c2413a2
Stupid case sensitivity
pagefault
2005-02-19 02:59:17 +00:00
264e79e97a
Fixed some warnings.
n-a-c-h
2005-02-14 10:12:41 +00:00
bd5d9bf8b1
Fix make clean WHEW THAT WAS CLOSE
theoddone33
2005-02-14 02:21:47 +00:00
86234caa4e
Clean up ui.asm a little: - "welcome" symbol removed - refernces to 'welcome' for version checking replaced with references to versionNumber uint - versionNumber added - Other stuff.
theoddone33
2005-02-14 02:14:58 +00:00
d8c162bbb0
Move zstart from ui.asm to uic.c
theoddone33
2005-02-14 01:46:54 +00:00
d206bbc0de
Added "Half Seconds Per Rewind" dummy option to the Save Options.
ipher
2005-02-14 00:21:03 +00:00
782ebdcd4c
Add some comments so people know what these variables actually do
pagefault
2005-02-13 23:02:12 +00:00
c9e17e8398
Very small changing to timing table
pagefault
2005-02-13 22:43:43 +00:00
2379b8d9d3
More scons support, now it can build a working zsnes (non-opengl) on Linux.
theoddone33
2005-02-13 12:33:31 +00:00
fda05dda2f
Start of scons support (it doesn't work yet)
theoddone33
2005-02-13 12:18:58 +00:00
f45fe2b3a0
Cleanup for spacebar push on video change.
n-a-c-h
2005-02-10 07:51:43 +00:00
c4c6ed73f9
Fixed an error from using search and replace without checking.
n-a-c-h
2005-02-10 05:28:44 +00:00
ba70fe2bf0
Oops, I guess people want HQ3/4X in windowed mode too
pagefault
2005-02-10 00:52:26 +00:00
091b105249
Begin support for HQ3X and 4X, support will have to wait for a bit while I fix something else.
pagefault
2005-02-10 00:45:57 +00:00
a74d7aa5a1
Fixed click area for Rewind States
ipher
2005-02-09 23:51:19 +00:00
3645c2db6d
Added "# of rewind states" dummy option to Save Options.
ipher
2005-02-09 23:35:50 +00:00
0c23efb5a6
Primary Buffer should be linked as C.
n-a-c-h
2005-02-09 23:18:34 +00:00
a92878a626
Primary buffer toggle no longer a dummy.
n-a-c-h
2005-02-09 03:10:26 +00:00
a3f6f3e5eb
Moved "Use Primary Buffer" to Sound Options.
ipher
2005-02-09 01:56:08 +00:00
4d6daffb30
Added "Use Primary Buffer" dummy option to the Win32 port
ipher
2005-02-09 00:22:40 +00:00
1130fb4df5
Fixed Win32 port crashing if sound was disabled.
n-a-c-h
2005-02-08 23:48:23 +00:00
5cb42fecc7
Fixed platform changes during compile.
n-a-c-h
2005-02-08 22:25:21 +00:00
1a8e6884eb
Fixed up platform protection.
n-a-c-h
2005-02-08 03:18:41 +00:00
299b21454d
Fixed dependancy on ztcp. Made platform a requirement for clean. Added parameter manual.
n-a-c-h
2005-02-08 03:00:32 +00:00
ca08fa96db
Fixed some warnings.
n-a-c-h
2005-02-06 03:40:24 +00:00
e699bfb4dd
Fixed SRAM path saving when loaded from config file. Fixed loading of sound off.
n-a-c-h
2005-02-06 03:32:17 +00:00
037ab63ae3
Initial check in of debug.c
pagefault
2005-02-05 18:02:57 +00:00
1b9f4274d7
Update makefiles and everything
pagefault
2005-02-04 22:53:08 +00:00
b0be9c988d
Rename glbvars.h to gblvars.h since it's easier to type and makes more sense
pagefault
2005-02-04 22:40:45 +00:00
63c500f7de
Use the new global variables file
pagefault
2005-02-04 22:35:39 +00:00
ac9e53c252
Lets have a common file with all the global variables defined in it for sanity
pagefault
2005-02-04 22:33:11 +00:00
0b531c2436
By annoying bordering on moronic demand, added win32-unix-shell.
n-a-c-h
2005-02-04 03:40:16 +00:00
e67288bba6
Stupid NASM parser bug strikes again, use NASM 0.98.39 or better please so we don't keep getting these
pagefault
2005-02-04 01:58:28 +00:00
82825131f1
This should be .data too and definiately aligned since it's a struct
pagefault
2005-02-04 01:57:14 +00:00
32a916b7a4
Netplay fixes, now with less desyncs and more fun
pagefault
2005-02-04 01:55:32 +00:00
b1a3724fda
This is ZSNES Debugger v0.01, it doesn't do much but it's a start
pagefault
2005-02-04 01:46:49 +00:00
47484beb63
Enabled -d command-line argument in Windows port for spiffy new feature coming soon
pagefault
2005-02-04 01:22:39 +00:00
b6a35f7833
Mirror F1/F3 menu CPU usage fix in Windows version and a type in the previous commit I just put in CVS a second ago
pagefault
2005-02-03 23:31:40 +00:00
39e9235cda
F1/F3 menu's now included in CPU usage fix
pagefault
2005-02-03 23:24:50 +00:00
f03b8accaf
Even lower CPU utilization in GUI, this is a really quick and dirty fix
pagefault
2005-02-03 23:22:54 +00:00
7c53219e7c
I need more coffee
pagefault
2005-02-03 23:20:40 +00:00
bca252142e
Fix some netplay and ZMV bugs, and aligned data also fix some bizarre sprite corruption bugs in some squaresoft games
pagefault
2005-02-03 23:17:04 +00:00
777ac034aa
Added CPU parameter for specific CPU optimizations.
n-a-c-h
2005-02-03 17:11:59 +00:00
fe3a2ce06e
Fixed register overwriting when using Check SRAM+Save.
n-a-c-h
2005-02-03 11:00:02 +00:00
22537a6749
Ports global variables to C (Aerdan, grinvader), restores bilinear behaviour, eats some unused stuff.
grinvader
2005-02-03 00:53:19 +00:00
e485530b2b
Renamed "Win32" version to "Win" version since we support Win64 via MSVC
pagefault
2005-02-03 00:40:44 +00:00
fd4a01d556
Give ipher a cookie too
pagefault
2005-02-03 00:37:01 +00:00
f49dfe9c6b
Add grinvader to about box
pagefault
2005-02-03 00:32:52 +00:00
64818fbcef
Removed an unused EXTSYM.
n-a-c-h
2005-02-02 17:29:25 +00:00
1d33d939ce
Initilize more latency, restore, and skip key values for netplay.
n-a-c-h
2005-02-02 17:24:46 +00:00
a24bb7579d
Put DOS with DOS. Another alignment fix.
n-a-c-h
2005-02-02 17:03:10 +00:00
29480f2d59
Netplay latency value now initilized.
n-a-c-h
2005-02-02 16:58:19 +00:00
0e3cf68f0d
Voice Mute now initilized, this one looked bad.
n-a-c-h
2005-02-02 16:53:34 +00:00
187f6ea75b
Removed another unused var, yay for code cleanup and miniscule speed improvements.
n-a-c-h
2005-02-02 16:35:38 +00:00
4f4f71cdda
Some source cleanup, removed sound code from video code, trashed unused variable.
n-a-c-h
2005-02-02 16:30:50 +00:00
07df00ffeb
ADSR Gain Switch no longer exists.
n-a-c-h
2005-02-02 16:19:08 +00:00
dc6bfc4d1f
Initilize DSP to known value.
n-a-c-h
2005-02-02 16:16:42 +00:00
740aa3effc
Let's actually initilize the SPC700 at a set value.
n-a-c-h
2005-02-02 16:10:53 +00:00
5f338485f5
ZSNES on MS platforms no longer saves save directory if not changed.
n-a-c-h
2005-02-02 15:41:55 +00:00
d5c1848408
Rewind buffer size no longer wastes MB of RAM. Fix for DOS
n-a-c-h
2005-02-01 22:03:19 +00:00
642c969fb3
Another typo fix, am I blind or what.
grinvader
2005-02-01 18:01:26 +00:00
b46372b9ca
Unhooked rewind buffer and init from unrelated things and put it where it belongs.
n-a-c-h
2005-02-01 17:56:21 +00:00
fba4816e68
'Wrapped is better than duped' (Nach) + typo fix, causing netplay to actually work in SDL ! ^^;
grinvader
2005-02-01 17:55:36 +00:00
146dd7150f
No more 100% CPU use in GUI for real this time [SDL]. Hopefully fixed netplay - at least, the code makes sense now [Win, SDL].
grinvader
2005-02-01 15:30:50 +00:00
cc66b807b9
State sizes now calculated on game load. Thumbnail only displayed if in the ZST.
n-a-c-h
2005-02-01 13:38:19 +00:00
d7ccad2933
Stupid me, forgot EXTSYMs. Bite my shiny metal butt.
grinvader
2005-02-01 09:33:56 +00:00
26c3428c62
Hopefully fixed scanned location when SRAM Check&Save is enabled.
grinvader
2005-01-31 19:51:42 +00:00
9dea709e17
Removed unnecessary declarations. ZsnesW should now compile fine.
grinvader
2005-01-31 05:19:59 +00:00
4985e2d1fd
Fixed a typo.
n-a-c-h
2005-01-31 04:57:36 +00:00
53af83f6d0
Functionized offset altering, correct loading of old save states.
n-a-c-h
2005-01-31 04:08:22 +00:00
912e43e66a
Some functions were used outside, now clean and working.
grinvader
2005-01-31 03:54:41 +00:00