Commit Graph

327 Commits

Author SHA1 Message Date
n-a-c-h
e59917412c Trashed snesmouse, now using devices. pagefault: please look over. 2006-03-24 00:47:31 +00:00
pagefault
f001226b7e Dual mouse working now 2006-03-23 23:37:12 +00:00
pagefault
145afad3d3 More multimouse fixes 2006-03-23 22:31:14 +00:00
pagefault
550fa89f24 Fixed input, added toggle for dual mouse support 2006-03-23 22:03:16 +00:00
pagefault
e25cd2d179 Mouse 2 is now working 2006-03-23 21:13:40 +00:00
pagefault
29637130ff Import of ManyMouse library 2006-03-23 20:45:51 +00:00
n-a-c-h
73da211233 Synced DSP-1 code with Snes9x. Removed Mario Kart rearview mirror hack. 2006-03-19 12:41:41 +00:00
n-a-c-h
3d401596f4 We agree with Linus, we don't need someone changing the rules on us. 2006-03-14 03:26:36 +00:00
jbo_85
8ffaca432a Removed off by 1 line fix. 2006-02-15 01:55:56 +00:00
n-a-c-h
ab4fd1cd4f Updated copyrights. 2006-01-01 13:47:21 +00:00
n-a-c-h
b6b65849f1 Fixes for DMA, so we can have the recent improvements without breaking tons of other game. (SSF2, SFA2, FFMQ, TOP, CT, YI, Probably others). [pagefault] 2005-11-05 18:16:34 +00:00
n-a-c-h
d8cdc933b7 Removed some alignment dependancy, removed some archaic code such as Dracula X hack. 2005-10-07 14:03:15 +00:00
n-a-c-h
c025844d62 Cleanup and fixes for spc700 fixes. 2005-10-07 03:01:27 +00:00
grinvader
ffaf266913 'spcRam' -> 'SPCRAM'. Prerequisite for new SPC stuff. 2005-07-16 21:42:52 +00:00
grinvader
9bb7d64292 New tool used. Also, silly variable names removed from source. ^^ 2005-07-16 18:57:32 +00:00
jbo_85
707c6f50c2 Removed useless spaces. Removed addrni.asm from Sconstruct and updated the build instructions for the tools. 2005-07-12 14:19:01 +00:00
n-a-c-h
ea1e34a964 Changed __LINUX__ to __UNIXSDL__. 2005-07-10 02:05:12 +00:00
n-a-c-h
57eed11457 Removed unneeded whitespace. 2005-06-02 01:05:50 +00:00
grinvader
ac09e3d590 Option to allow Up+Down/Left+Right for speedruns' sake. 2005-05-20 00:54:56 +00:00
n-a-c-h
8a1dd389a6 Can now dump raw video via command line. 2005-04-18 01:57:02 +00:00
grinvader
7a706dcd65 Pruning of ~6 years of useless EXTSYMs *whew*. Better code in zstate.c, should fix the 'dash issue'. 2005-04-10 04:32:59 +00:00
grinvader
991588a89a Netplay code (mostly) removed, still need some help on EXTSYMs and port-dependant stuff. 2005-04-09 08:40:31 +00:00
grinvader
c2af9fb265 SetupROM port and some cleanup. 2005-04-07 16:53:45 +00:00
n-a-c-h
4b32275eb6 Can now load movies via command line parameter. 2005-04-04 01:05:26 +00:00
grinvader
a102f11b41 Memmapping port step 1 - easier to read, still a lot to do. Power on w/ clear SRAM now works with SA-1 games. Reverted chips/sa1proc.asm to rev 1.42 because all recent work only breaks HnK3 (the SMRPG fix is due to pagefault's subscreen/windowing logic fixes). 2005-04-02 09:18:53 +00:00
grinvader
abd8936460 Less stupidity and more testcode removal makes state-less power-on movies a reality. 2005-03-23 22:06:31 +00:00
grinvader
80e723c9f9 Made ZMV store the start method, powercycle ZMVs are now possible, using a power-on state 2005-03-23 17:56:56 +00:00
grinvader
02c82ba366 Key combo counter tied in ZMV. 2005-03-21 16:11:32 +00:00
n-a-c-h
2c55c19514 Removed more useless code. 2005-03-17 10:46:48 +00:00
n-a-c-h
23562560f3 Removed more movie vars from where it doesn't belong. 2005-03-15 15:46:03 +00:00
n-a-c-h
0f05c9386f Removed movie vars from places where it doesn't belong. 2005-03-15 15:32:41 +00:00
grinvader
101f6bd6b7 Port of showinfogui to C, now really easy to maintain. 2005-02-28 22:16:25 +00:00
n-a-c-h
df3275b8c4 Fix some init glitches. 2005-02-24 13:03:51 +00:00
n-a-c-h
6a144dd8a2 DSP-4 Support (Quite buggy at the moment). 2005-02-24 12:29:48 +00:00
grinvader
c4fee427ee After a hefty load of hours without eating, movie replay/record is now ported to C, movies/states compatibility is finally restored, uic.c now has a real port of zstart, and video modes have now more room. Now gimme a kitten. 2005-02-19 22:11:38 +00:00
n-a-c-h
7dfd9a321d Some code cleanup and dead code removal. 2005-02-19 19:41:05 +00:00
theoddone33
86234caa4e Clean up ui.asm a little:
- "welcome" symbol removed
- refernces to 'welcome' for version checking replaced with references to versionNumber uint
- versionNumber added
- Other stuff.
2005-02-14 02:14:58 +00:00
n-a-c-h
9f3c9f6b97 Init'd a ton of sound vars. Rewind backups more sound vars. Netplay fixes round 4. 2005-02-07 17:00:57 +00:00
n-a-c-h
b46372b9ca Unhooked rewind buffer and init from unrelated things and put it where it belongs. 2005-02-01 17:56:21 +00:00
n-a-c-h
cc66b807b9 State sizes now calculated on game load. Thumbnail only displayed if in the ZST. 2005-02-01 13:38:19 +00:00
n-a-c-h
7be1694a17 Init state ported and set properly. 2005-01-31 02:37:38 +00:00
n-a-c-h
16d95da3dc Fixed state compatibility. Todo: Option for SRAM, Fix Snapshots. 2005-01-31 01:26:24 +00:00
n-a-c-h
8e333052bc Restructre some state date. 2005-01-30 21:34:11 +00:00
grinvader
34ba464d8b Some code cleanup, port of StateLoader to C, some statesaver + rewind fixes. 2005-01-28 22:47:14 +00:00
n-a-c-h
cc65128ce8 Added info on load if ROM is patched. Fixed a minor code error in the proccess. 2005-01-27 01:47:38 +00:00
n-a-c-h
df7c057d7e Cleaned up some code, improved BS detection, ported asm to C. 2005-01-19 02:20:03 +00:00
n-a-c-h
91749cbf5c Replaced e-mails with websites, we don't need more spam. 2005-01-14 13:11:43 +00:00
n-a-c-h
1b62e9286f Code cleanup. Save location can now be edited in GUI. *nix can now correctly save in a location other than ~/.zsnes 2005-01-10 02:21:51 +00:00
n-a-c-h
64aa3d9cc7 Updated copyright, version, about window. 2005-01-03 18:11:49 +00:00
n-a-c-h
111cc06bf1 Removed every last trace of OSPort. 2005-01-03 16:22:16 +00:00