n-a-c-h
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e59917412c
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Trashed snesmouse, now using devices. pagefault: please look over.
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2006-03-24 00:47:31 +00:00 |
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pagefault
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f001226b7e
|
Dual mouse working now
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2006-03-23 23:37:12 +00:00 |
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n-a-c-h
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3d401596f4
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We agree with Linus, we don't need someone changing the rules on us.
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2006-03-14 03:26:36 +00:00 |
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jbo_85
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0b6a01e206
|
Removed some DOS only code from other ports.
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2006-02-15 00:27:53 +00:00 |
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n-a-c-h
|
ab4fd1cd4f
|
Updated copyrights.
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2006-01-01 13:47:21 +00:00 |
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grinvader
|
0e5094b120
|
Cleanup (whitespace & useless EXTSYM).
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2005-11-05 18:49:07 +00:00 |
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n-a-c-h
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b6263c7f61
|
Fixed small screen extra line issues (fixes Super Metroid annoying line issue, so now that guy who keeps on coming into the channel annoying us about it can rest in peace).
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2005-11-05 18:32:50 +00:00 |
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n-a-c-h
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b6b65849f1
|
Fixes for DMA, so we can have the recent improvements without breaking tons of other game. (SSF2, SFA2, FFMQ, TOP, CT, YI, Probably others). [pagefault]
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2005-11-05 18:16:34 +00:00 |
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n-a-c-h
|
a1a0e83a97
|
Some consolidation.
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2005-10-10 00:33:20 +00:00 |
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jbo_85
|
3226c5115d
|
Removed useless OSExit function. Cleaned up the source a bit.
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2005-10-09 14:28:23 +00:00 |
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n-a-c-h
|
d8cdc933b7
|
Removed some alignment dependancy, removed some archaic code such as Dracula X hack.
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2005-10-07 14:03:15 +00:00 |
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n-a-c-h
|
f0b0265b7f
|
SPC700 fixes [pagefault]. DMA fix [pagefault]. cleanup [Nach].
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2005-10-07 03:05:04 +00:00 |
|
grinvader
|
4adc74c22c
|
Screen refresh when loading a state/rewind during frame advance disabled for now to remove the (hopefully) last random generation. Testing ensues.
|
2005-09-06 07:00:41 +00:00 |
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grinvader
|
9bb7d64292
|
New tool used. Also, silly variable names removed from source. ^^
|
2005-07-16 18:57:32 +00:00 |
|
jbo_85
|
707c6f50c2
|
Removed useless spaces. Removed addrni.asm from Sconstruct and updated the build instructions for the tools.
|
2005-07-12 14:19:01 +00:00 |
|
n-a-c-h
|
62959c2fd6
|
Making sure code is in executable sections Round 2.
|
2005-07-10 13:15:53 +00:00 |
|
jbo_85
|
81aaa7a5f0
|
Placed extsym for DOS at a better location.
|
2005-07-06 20:44:34 +00:00 |
|
jbo_85
|
5c0cccf43f
|
Fixed extsym for DOS.
|
2005-07-06 19:06:57 +00:00 |
|
jbo_85
|
b0c151615b
|
More spaces removed. Removed some dead code and useless macros and variables.
|
2005-07-06 14:13:32 +00:00 |
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pagefault
|
4a620c89ed
|
Added more comments.
|
2005-07-06 13:38:07 +00:00 |
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pagefault
|
a9546b56ce
|
More housecleaning
|
2005-07-06 13:33:30 +00:00 |
|
pagefault
|
f10753fdbc
|
Removed old ancient macro that does nothing
|
2005-07-06 13:32:16 +00:00 |
|
pagefault
|
1ec66e2629
|
Removed game60hzcall since we have a nifty C port now
|
2005-07-06 13:30:56 +00:00 |
|
pagefault
|
2d8708b82d
|
Delete a blank line
|
2005-07-06 10:17:40 +00:00 |
|
pagefault
|
6f2e864f8c
|
Fix stuff before I break it again
|
2005-07-06 08:14:12 +00:00 |
|
pagefault
|
b8da65069f
|
Disable some stuff, I hope this doesn't break anything
|
2005-07-06 08:01:12 +00:00 |
|
pagefault
|
ca61e4cf9d
|
Make new Game60hzcall for *nix only
|
2005-07-05 21:47:54 +00:00 |
|
n-a-c-h
|
57eed11457
|
Removed unneeded whitespace.
|
2005-06-02 01:05:50 +00:00 |
|
n-a-c-h
|
7493da7f03
|
Code cleanup, added position # to RR states, fixes for pause related problems.
|
2005-05-19 20:13:15 +00:00 |
|
grinvader
|
4a3303231b
|
Emuspeed keyb shortcuts bound, better handling of emu pause/frame increase while throttling, removed some unused EXTSYMs from recent changes, made average FPS calculation work with replay-to-record feature. TODO: fix fastmotion speed, currently 4 times what is asked -_-;
|
2005-05-19 19:46:02 +00:00 |
|
n-a-c-h
|
42fe56748d
|
Quick commit to fix some pause crashing issues. We'll need a real fix for the screen update issue later.
|
2005-05-18 18:15:15 +00:00 |
|
n-a-c-h
|
61046ac147
|
Pause for rewind and state load now work correctly.
|
2005-05-15 13:24:19 +00:00 |
|
n-a-c-h
|
cc2814c5cf
|
Pause rewind now mostly implemented.
|
2005-05-14 18:23:16 +00:00 |
|
grinvader
|
23bc512dae
|
Fastforward no longer causes trouble if frame increase is used.
|
2005-05-13 23:34:21 +00:00 |
|
grinvader
|
886fec7b7d
|
Some comments, first modifications for ZMV format using variable speed code.
|
2005-05-13 16:13:49 +00:00 |
|
grinvader
|
89a510a977
|
Rewind interval is now a multiple of 1/5 seconds (default value updated), more trailing spaces removed.
|
2005-05-11 13:26:31 +00:00 |
|
n-a-c-h
|
713c780a6c
|
Removed some extra external symbols.
|
2005-05-10 15:14:00 +00:00 |
|
n-a-c-h
|
c17773688d
|
Got F3 working, added an alternate jump which fixes some issues but introduces others.
|
2005-05-10 15:11:30 +00:00 |
|
grinvader
|
53557bd5ef
|
More code cleanup (and trailing spacesremoval).
|
2005-05-10 00:18:29 +00:00 |
|
n-a-c-h
|
b1facc3dfe
|
Removed some dead code and an unused variable.
|
2005-05-09 23:52:44 +00:00 |
|
n-a-c-h
|
6fed231ede
|
Rewind pause not a dummy.
|
2005-05-09 23:14:02 +00:00 |
|
n-a-c-h
|
8429964f38
|
Fixed rewind during movie record.
|
2005-04-19 22:46:24 +00:00 |
|
n-a-c-h
|
8d6a81c288
|
Removed another useless extsym.
|
2005-04-10 19:47:01 +00:00 |
|
n-a-c-h
|
2ee4e8184e
|
Selectable amount of rewind states no longer dummy. Fixed loading rewind when none left. Todo: make the state prior loadable too.
|
2005-04-10 07:29:04 +00:00 |
|
grinvader
|
7a706dcd65
|
Pruning of ~6 years of useless EXTSYMs *whew*. Better code in zstate.c, should fix the 'dash issue'.
|
2005-04-10 04:32:59 +00:00 |
|
grinvader
|
991588a89a
|
Netplay code (mostly) removed, still need some help on EXTSYMs and port-dependant stuff.
|
2005-04-09 08:40:31 +00:00 |
|
n-a-c-h
|
8c03115ba4
|
Fixed some crashing now and then using pause.
|
2005-04-07 22:52:21 +00:00 |
|
n-a-c-h
|
a125670665
|
Fixed jumping mechanism to be more correct.
|
2005-04-06 22:12:04 +00:00 |
|
n-a-c-h
|
e1a3745a3f
|
Returning from GUI while paused now restores game screen.
|
2005-04-05 23:46:21 +00:00 |
|
n-a-c-h
|
24dcd1a8c0
|
Brought back the undesyncability of ZSNES 0.9xx movies! Reset during movies now work.
|
2005-04-04 17:41:27 +00:00 |
|