Commit Graph

2899 Commits

Author SHA1 Message Date
n-a-c-h
cc817214f4 WIP message beefed up to update per compile, and uses stronger hashing. 2006-02-14 03:53:30 +00:00
n-a-c-h
b00eb89949 Fixed URL (pagefault, please put something other than phpinfo() there). Fixed a warning. Todo: improve WIP version check. 2006-02-14 03:31:13 +00:00
pagefault
75e06ff237 Added support to pause emulator when running in the background 2006-02-10 01:49:04 +00:00
ipher
0e01ed0f09 Oops, forgot to commit this... 2006-02-10 01:34:42 +00:00
pagefault
eadf65dc4f We can compile again! Added gamma correction keys to config parser 2006-02-10 01:25:45 +00:00
ipher
62bff1d59c Added "+ Gamma" and "- Gamma" hotkeys to the Misc Keys menu 2006-02-10 01:05:26 +00:00
jbo_85
4444cce49f Fixed makefile. 2006-02-09 14:49:27 +00:00
ipher
607afb7e70 New option is not for DOS... 2006-02-09 04:05:01 +00:00
ipher
ce45fa2436 Added "Pause Emu in Background" to the options manu 2006-02-09 02:14:41 +00:00
pagefault
db029b5511 Added variable for pause on focus change 2006-02-09 01:45:37 +00:00
pagefault
a5d66c619b Added PrevBuildNum to PSR file 2006-02-09 01:43:37 +00:00
pagefault
48c5953fc5 WIP disclaimer now only comes up once ber build 2006-02-09 01:35:19 +00:00
pagefault
5cb103a72d Removed the WIP message for developers so we don't go insane, also Nach is probably going to smack me for my Makefile syntax 2006-02-09 00:59:09 +00:00
pagefault
271fbc9ccf Added a fancy message stating that the current build is a WIP and provided a URL to the wiki of known bugs and regressions 2006-02-09 00:51:12 +00:00
pagefault
9bccb91e42 Ok fixed one small bug that causes NMI's being set from the SuperFX to cause the screen to cause corruption and other pretty effects 2006-02-08 08:19:04 +00:00
pagefault
781e96e2ec SuperFX IRQ fixes, this is probably buggy so as usual send all complaints to /dev/null 2006-02-08 08:07:59 +00:00
pagefault
abe78d23b7 Final Fantasy 3 hack removed for the time being, don't seem to need it anymore 2006-02-06 20:47:46 +00:00
pagefault
b4466c43d4 Work around a bug in vmware that causes the VM to sometimes lock up during execution of CPUID instruction 2006-02-06 20:32:33 +00:00
pagefault
dd5ac8b9f1 You can now use gamepad in the background without ZSNES having focus 2006-02-06 20:29:32 +00:00
pagefault
f9fddff1b5 Fixed a really strange crash problem on Windows 2003 systems 2006-02-04 11:29:18 +00:00
n-a-c-h
91679ed9c5 Fixed cosmetic issue. 2006-01-28 17:28:29 +00:00
n-a-c-h
d4b34963a5 Fixed input responsitivity for controllers 3+. [bssteph] 2006-01-19 16:21:34 +00:00
n-a-c-h
9da396d4a4 Fixed video mode selecting via command line for Windows (whoever updated it last didn't change everything he was supposed to). Fixed a variable which was being used improperly. 2006-01-04 14:53:52 +00:00
n-a-c-h
78243be7f4 Missed a date. 2006-01-01 23:07:24 +00:00
n-a-c-h
ab4fd1cd4f Updated copyrights. 2006-01-01 13:47:21 +00:00
n-a-c-h
cfa430c48d Fixed pushes and pops for x86-64. 2006-01-01 11:02:21 +00:00
n-a-c-h
8a796cd9e4 Removed DSP-3. 2005-12-19 00:19:41 +00:00
n-a-c-h
a010472b31 Can now compile objects internally if desired. MSVC and GCC handling cleaned up a bit. 2005-12-13 19:22:16 +00:00
n-a-c-h
c12d9b422b Made cfgparse.o depend on PSR compiler. 2005-11-29 13:04:56 +00:00
n-a-c-h
26a95517aa Fix for MSVC. 2005-11-27 00:25:47 +00:00
n-a-c-h
9b659c927d Make most common sound case first. [TRAC] 2005-11-26 20:53:17 +00:00
n-a-c-h
b87cc8fa79 Made audio processing use less overhead. 2005-11-26 18:52:36 +00:00
n-a-c-h
cd578b0e73 Make sound processing use less CPU cycles. 2005-11-26 17:24:40 +00:00
n-a-c-h
b80ce23ef6 Make sound processing use less CPU cycles. 2005-11-26 17:11:07 +00:00
n-a-c-h
db6aa710f7 Removed debug output. 2005-11-24 18:18:40 +00:00
n-a-c-h
ac96464783 Updated comments. 2005-11-24 00:39:34 +00:00
n-a-c-h
5ba956cdf6 NTSC video is now 59.9487437186, thanks Bisqwit for code to get sample generation amount correct. 2005-11-23 23:45:18 +00:00
n-a-c-h
65bbc4be2e Fixed a bug with the buffer from the last commit. 2005-11-23 20:40:40 +00:00
n-a-c-h
7930ecde1d Audio writing is now buffered. Video output was changed to 256x224. 2005-11-23 20:28:10 +00:00
n-a-c-h
5614eb94e5 Now using 1068 samples a frame for NTSC. Requires video encoding to be 59.925093633 FPS to sync video to audio. 2005-11-23 19:52:57 +00:00
n-a-c-h
12a6220756 Corrected sample generation for PAL games. 2005-11-23 16:58:18 +00:00
n-a-c-h
f9dc41e1b5 Corrected how movie dumping is handled in various circumstances. 2005-11-22 23:16:21 +00:00
n-a-c-h
2deba26206 Added aditional check to handle raw video failing properly. Added PCM audio dumping (only works at stereo 32000). 2005-11-22 23:05:23 +00:00
n-a-c-h
195cbf4694 Pentium4m was off by a minor version. 2005-11-15 21:35:06 +00:00
n-a-c-h
f8de540962 Added buffer overflow protection to char_array_unpack(). 2005-11-13 17:23:15 +00:00
n-a-c-h
597c170823 Moved 3 variables over to packed types. Some optimization 2005-11-13 16:48:39 +00:00
n-a-c-h
a74dbfef5a Finished support for packed arrays. Fixed a parse bug. 2005-11-13 16:47:30 +00:00
n-a-c-h
b3aa66fe32 Fixed BG latches for modes 2 and 4 to be 13 bit (fixes Star Fox, UN Sqaurdron, and ToP). 2005-11-08 17:52:29 +00:00
grinvader
6d03880a72 Updated BG scroll register behaviour using anomie's formula. Got it done thanks to pagefault, too. Look at that bad-ass ASM, all cute in its macro. 2005-11-06 01:22:22 +00:00
grinvader
0e5094b120 Cleanup (whitespace & useless EXTSYM). 2005-11-05 18:49:07 +00:00