pagefault
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d8d6706454
|
Fixed ToP intro yet again, this code is much smarter at detecting when a window is present and when is not
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2005-07-08 07:38:31 +00:00 |
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n-a-c-h
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7df8895f37
|
Improved EB fix.
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2005-07-06 17:44:23 +00:00 |
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grinvader
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9afbeacd64
|
Reverting earthbound fix - needs more testing.
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2005-07-06 15:43:59 +00:00 |
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grinvader
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b75cb07be4
|
Less useless spaces, spc700 init to ffc0 (byuu), earthbound fix (pagefault).
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2005-07-06 15:19:12 +00:00 |
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pagefault
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f6252f8f12
|
Next time test before you put something in CVS, (slap self)
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2005-04-12 23:53:05 +00:00 |
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pagefault
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542a13d107
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More windowing/subscreen fixes, fixes ToP intro and some other stuff
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2005-04-12 23:25:11 +00:00 |
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n-a-c-h
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8c9ef568f4
|
Fixed typo in recently commited code.
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2005-04-12 23:20:28 +00:00 |
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pagefault
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ee966715fe
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Bring CVS in sync with work dir
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2005-04-12 23:16:14 +00:00 |
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n-a-c-h
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e966a08922
|
Removed duplicate definitions, ZSNESW compiles again.
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2005-04-10 20:29:29 +00:00 |
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grinvader
|
7a706dcd65
|
Pruning of ~6 years of useless EXTSYMs *whew*. Better code in zstate.c, should fix the 'dash issue'.
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2005-04-10 04:32:59 +00:00 |
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pagefault
|
2da78e1866
|
Removed obsolete code
|
2005-04-07 15:54:29 +00:00 |
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pagefault
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b986002252
|
Fix for non transparent sprites on a subscreen
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2005-04-07 15:35:51 +00:00 |
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pagefault
|
e9299f754b
|
Clean up code and remove useless crap
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2005-04-07 15:34:53 +00:00 |
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pagefault
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a5664e01bf
|
Fixed a bug when the background was cleared to a strange color
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2005-03-30 06:22:43 +00:00 |
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pagefault
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05cc0f4104
|
Yet another windowing fix, hopefully the last
|
2005-03-30 06:16:00 +00:00 |
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pagefault
|
1d8d443ca9
|
Rewrote crazy code to be sane
|
2005-03-30 06:04:01 +00:00 |
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pagefault
|
dfca3fea62
|
Fix windowing on mode 7 backgrounds
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2005-03-30 05:29:35 +00:00 |
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pagefault
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b2aca2b1d0
|
A quick fix for windowing
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2005-03-29 00:38:03 +00:00 |
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pagefault
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22be254d9a
|
Updated windowing code, fixes for various games.
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2005-03-28 22:23:16 +00:00 |
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pagefault
|
f379b6545f
|
Updated a label name so people can better understand what this code is doing
|
2005-03-27 22:13:06 +00:00 |
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pagefault
|
9f1311fbf0
|
Window logic update, Gradius now working great
|
2005-03-27 22:07:10 +00:00 |
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pagefault
|
8a1e0b9011
|
Some more windowing logic updates.
|
2005-03-27 20:39:56 +00:00 |
|
pagefault
|
3e596699cc
|
Stupid typo fix
|
2005-03-26 23:07:24 +00:00 |
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pagefault
|
8b26326720
|
Fixed a bug with Energy Breaker using a sprite on a subscreen that conflicted with the previous logic rework of the sprite with subscreen code.
|
2005-03-26 23:05:47 +00:00 |
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pagefault
|
0e81f03943
|
Yeah... removing IRC quotes from the source would be good
|
2005-03-25 20:43:09 +00:00 |
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pagefault
|
0b9defee9d
|
Reworked the way sprites are handled under subscreen conditions
|
2005-03-25 20:41:39 +00:00 |
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pagefault
|
c6f6c48cdd
|
Proper logic when when drawing sprites while subscreen is present, fixes SMRPG characters disappearing when entering buildings
|
2005-03-25 20:16:10 +00:00 |
|
grinvader
|
9032322647
|
Loop count fix.
|
2005-03-25 09:26:09 +00:00 |
|
pagefault
|
bfb6d316e6
|
Major framerate improvement when using new graphics engine
|
2005-03-13 22:13:03 +00:00 |
|
pagefault
|
911f75c91f
|
Fixed a logic bug in windowing/transparency code
|
2005-03-01 23:17:23 +00:00 |
|
pagefault
|
72c5c0d5ab
|
Fixed transparency in warp effect in FF3
|
2005-02-16 04:27:37 +00:00 |
|
n-a-c-h
|
91749cbf5c
|
Replaced e-mails with websites, we don't need more spam.
|
2005-01-14 13:11:43 +00:00 |
|
n-a-c-h
|
64aa3d9cc7
|
Updated copyright, version, about window.
|
2005-01-03 18:11:49 +00:00 |
|
n-a-c-h
|
0c0097b919
|
Fix up sections variables are created in, major code cleanup, remove protection removal. - Round 4
|
2005-01-03 15:15:17 +00:00 |
|
n-a-c-h
|
0677b93b78
|
Fix up sections variables are created in, major code cleanup, remove protection removal. - Round 2
|
2005-01-03 14:27:59 +00:00 |
|
n-a-c-h
|
d50eff9903
|
Color Add/Sub fixes. Thanks TRAC.
|
2004-12-07 21:53:58 +00:00 |
|
ipher
|
da8615ed7c
|
Copywrite Update
|
2004-10-13 19:56:43 +00:00 |
|
pagefault
|
c6fae329d5
|
Rollback of gfx code to fix nasty colour problems
|
2003-10-31 01:22:59 +00:00 |
|
pagefault
|
52b3109da4
|
Fixed colour bleeding problem (Thanks TRAC!)
|
2003-03-24 20:04:03 +00:00 |
|
pagefault
|
0de1d941aa
|
Updated graphics engine code
|
2003-03-17 20:38:14 +00:00 |
|
pagefault
|
db7c421f19
|
Clipping fix
|
2001-09-24 02:37:34 +00:00 |
|
pagefault
|
559cd9bdc1
|
Refined clipping fix
|
2001-09-21 16:40:53 +00:00 |
|
pagefault
|
c83bbf1aeb
|
Clipping fix again
|
2001-09-20 21:09:23 +00:00 |
|
pagefault
|
de4912bbfd
|
Clipping fix
|
2001-09-20 21:07:59 +00:00 |
|
pagefault
|
ea3e8895ea
|
Clipping fix
|
2001-09-20 21:03:00 +00:00 |
|
pagefault
|
85b8810b5f
|
Renamed MMX support variable
|
2001-09-20 18:08:10 +00:00 |
|
pagefault
|
121606766e
|
Undo fix
|
2001-09-10 03:07:59 +00:00 |
|
pagefault
|
7c2ed8daf1
|
FF3 sprite priority bug fixed
|
2001-09-10 01:35:17 +00:00 |
|
pagefault
|
fbb72c7c27
|
Code optimisations
|
2001-09-08 00:16:32 +00:00 |
|
pagefault
|
8047355502
|
Fixed BG3 fix again
|
2001-09-07 19:22:59 +00:00 |
|