Commit Graph

84 Commits

Author SHA1 Message Date
grinvader
d6050ad3f3 Silly DSP code removed, should fix a lot of games (including EWJ2) [pagefault]. Removed now useless EWJ2 hacks. 2006-02-27 17:32:09 +00:00
jbo_85
4629fb11ff Fixed crash after enabling Sound Interpolation mid game. Fixed Gaussian always selected bug when MMX Support is disabled. Some options that are only available with MMX enabled are now hidden if MMX is disabled. 2006-02-16 23:53:06 +00:00
n-a-c-h
ab4fd1cd4f Updated copyrights. 2006-01-01 13:47:21 +00:00
n-a-c-h
2deba26206 Added aditional check to handle raw video failing properly. Added PCM audio dumping (only works at stereo 32000). 2005-11-22 23:05:23 +00:00
jbo_85
3226c5115d Removed useless OSExit function. Cleaned up the source a bit. 2005-10-09 14:28:23 +00:00
grinvader
ffaf266913 'spcRam' -> 'SPCRAM'. Prerequisite for new SPC stuff. 2005-07-16 21:42:52 +00:00
grinvader
9bb7d64292 New tool used. Also, silly variable names removed from source. ^^ 2005-07-16 18:57:32 +00:00
jbo_85
707c6f50c2 Removed useless spaces. Removed addrni.asm from Sconstruct and updated the build instructions for the tools. 2005-07-12 14:19:01 +00:00
n-a-c-h
24e881da21 Making sure code is in executable sections Round 1. 2005-07-10 12:53:34 +00:00
grinvader
b75cb07be4 Less useless spaces, spc700 init to ffc0 (byuu), earthbound fix (pagefault). 2005-07-06 15:19:12 +00:00
jbo_85
b0c151615b More spaces removed. Removed some dead code and useless macros and variables. 2005-07-06 14:13:32 +00:00
n-a-c-h
57eed11457 Removed unneeded whitespace. 2005-06-02 01:05:50 +00:00
n-a-c-h
e8fffc30f2 Killed sound buffer during pause. 2005-05-18 15:31:14 +00:00
grinvader
7a706dcd65 Pruning of ~6 years of useless EXTSYMs *whew*. Better code in zstate.c, should fix the 'dash issue'. 2005-04-10 04:32:59 +00:00
grinvader
991588a89a Netplay code (mostly) removed, still need some help on EXTSYMs and port-dependant stuff. 2005-04-09 08:40:31 +00:00
n-a-c-h
9f3c9f6b97 Init'd a ton of sound vars. Rewind backups more sound vars. Netplay fixes round 4. 2005-02-07 17:00:57 +00:00
grinvader
34ba464d8b Some code cleanup, port of StateLoader to C, some statesaver + rewind fixes. 2005-01-28 22:47:14 +00:00
pagefault
d87a1feea9 Fix some strange NASM parser error 2005-01-27 01:41:53 +00:00
pagefault
232c9c4aa5 This stuff should be aligned too 2005-01-27 01:38:30 +00:00
grinvader
d19abb9283 Port of statesaver to C, new resolution for SDL port, fixed bilinear filter in GUI 2005-01-26 01:00:54 +00:00
esaelon
b443836018 Readded corrected noise frequencies. 2005-01-23 04:32:40 +00:00
ipher
aa7a3e9147 Rollback of "Improved accuracy of base rates used for ADSR, GAIN, noise, and echo emulation." 2005-01-19 23:22:23 +00:00
esaelon
2e7c683d2f Fixed sustain level 4 (5/8). 2005-01-18 09:19:06 +00:00
esaelon
096acd6a48 Corrected output of BRR decode for invalid range values (>12). 2005-01-18 08:28:25 +00:00
n-a-c-h
91749cbf5c Replaced e-mails with websites, we don't need more spam. 2005-01-14 13:11:43 +00:00
esaelon
2014e943f1 Improved accuracy of base rates used for ADSR, GAIN, noise, and echo emulation. 2005-01-11 04:49:57 +00:00
n-a-c-h
64aa3d9cc7 Updated copyright, version, about window. 2005-01-03 18:11:49 +00:00
n-a-c-h
111cc06bf1 Removed every last trace of OSPort. 2005-01-03 16:22:16 +00:00
n-a-c-h
75a6fd131a Fix up sections variables are created in, major code cleanup, remove protection removal. - Round 1 2005-01-03 13:57:23 +00:00
ipher
da8615ed7c Copywrite Update 2004-10-13 19:56:43 +00:00
pagefault
02199e9abf Remove a really really old SPC hack that doesn't even do anything anymore 2003-11-12 21:14:28 +00:00
pagefault
17e9c7d05b Remove sample compression option 2003-10-22 03:53:23 +00:00
pagefault
2cc81803e3 Fix for cublic spline interpolation in dos port, it should actually save the option now! 2003-08-30 23:22:53 +00:00
n-a-c-h
968f8fc81e Fixed DOS sound bugs together with pagefault. 2003-05-31 22:59:44 +00:00
pagefault
faffb1b65b More DOS fixes for gfx 2003-05-17 21:07:36 +00:00
pagefault
26bd77e488 Fixed DOS port gfx corruption 2003-05-17 20:45:10 +00:00
pagefault
98d4616568 Fixed dos sound 2003-04-12 03:21:25 +00:00
pagefault
c631a90e22 Signed saturation fix for gaussian interpolation (Thanks kode54) 2003-03-19 22:45:05 +00:00
pagefault
0480456f7d A lot of updates 2003-03-16 23:40:07 +00:00
z_demo_z
bfc42536d2 Test sound decoder 2003-03-04 03:47:49 +00:00
z_demo_z
e900917872 Modified sample decoding once again 2002-09-12 02:54:16 +00:00
theoddone33
7b4d8bf59b Revert this change since zinx fixed the one thing 2002-09-11 04:04:54 +00:00
z_demo_z
901401ff74 Added clamping back 2002-07-15 00:48:52 +00:00
z_demo_z
76368bd84a Another modification to brr decoding for ff3 wind 2002-07-15 00:29:07 +00:00
theoddone33
4278e18f04 Fix savestate bug 2002-07-11 06:28:18 +00:00
z_demo_z
39054a31ff Another brr decoding 2002-07-04 03:13:27 +00:00
z_demo_z
b1d0e14afa Fix noise sounds in DQ6 2002-06-13 21:04:39 +00:00
pagefault
f9616f90d8 Fixed stupid bug 2001-11-09 01:32:55 +00:00
stainless
bbd4bf33b6 Removed ^M at the end of each line in dspproc.asm. 2001-11-05 03:57:01 +00:00
pagefault
9ae914f1e4 Code update 2001-10-29 05:34:01 +00:00