ipher
|
f5f4a0aabf
|
Two New Options, have to be finished by Nach
|
2005-01-09 11:16:35 +00:00 |
|
ipher
|
4edf6847a0
|
Doh, sliced the Paths code in half! Fixed.
|
2005-01-09 08:08:15 +00:00 |
|
ipher
|
2c241c3155
|
Made Save Options its own window, frees up space in Options.
|
2005-01-09 07:49:29 +00:00 |
|
n-a-c-h
|
ce90faed18
|
ZSNESW returns 0 on exit instead of a random value.
|
2005-01-08 21:28:49 +00:00 |
|
n-a-c-h
|
dec0ed8ed5
|
Fixing timing with MinGW. Direct X failing now gives informative message.
|
2005-01-08 21:23:43 +00:00 |
|
n-a-c-h
|
52ffaf57b1
|
I can't believe this extra instance popped in.
|
2005-01-06 00:22:33 +00:00 |
|
n-a-c-h
|
0768582604
|
Fixed syntax errors.
|
2005-01-06 00:08:15 +00:00 |
|
n-a-c-h
|
e633cf4d57
|
Stupid kludge for \.
|
2005-01-05 23:57:48 +00:00 |
|
n-a-c-h
|
0ab087756f
|
Some consolidation.
|
2005-01-05 23:40:16 +00:00 |
|
n-a-c-h
|
fe986b7aaf
|
Fix clean on DOS, added GUI dependancies.
|
2005-01-05 23:34:26 +00:00 |
|
n-a-c-h
|
9a85fa59a5
|
Fix clean on DOS, added GUI dependancies.
|
2005-01-05 23:29:26 +00:00 |
|
n-a-c-h
|
1e0b23677f
|
Added links. (Thanks Mike)
|
2005-01-05 19:52:10 +00:00 |
|
n-a-c-h
|
64790e1e4a
|
Updated for new compiling instructions on MS platforms.
|
2005-01-05 19:37:21 +00:00 |
|
n-a-c-h
|
8afe79fff4
|
Makefile overhaul, cleanup. MS OS versions of ZSNES can now be cross compiled.
|
2005-01-05 19:18:35 +00:00 |
|
n-a-c-h
|
be665a91e8
|
Homepage button now shows up in SDL port and works!
|
2005-01-05 13:45:49 +00:00 |
|
n-a-c-h
|
ea3dabb7ee
|
Option to enable/disable auto patching. [ipher, Nach]
|
2005-01-05 10:23:05 +00:00 |
|
ipher
|
bda386a219
|
Moved the www.zsnes.com box.
|
2005-01-05 04:17:35 +00:00 |
|
n-a-c-h
|
5584a78c0d
|
Fix Winter Gold FX crash, although this might not make the other SFX games happy. Anyone up for really fixing our SFX core?
|
2005-01-03 18:20:41 +00:00 |
|
n-a-c-h
|
64aa3d9cc7
|
Updated copyright, version, about window.
|
2005-01-03 18:11:49 +00:00 |
|
n-a-c-h
|
111cc06bf1
|
Removed every last trace of OSPort.
|
2005-01-03 16:22:16 +00:00 |
|
n-a-c-h
|
a7598101d8
|
Fix up sections variables are created in, major code cleanup, remove protection removal. Completed! :D
|
2005-01-03 16:03:39 +00:00 |
|
n-a-c-h
|
0c0097b919
|
Fix up sections variables are created in, major code cleanup, remove protection removal. - Round 4
|
2005-01-03 15:15:17 +00:00 |
|
n-a-c-h
|
737db97030
|
Fix up sections variables are created in, major code cleanup, remove protection removal. - Round 3
|
2005-01-03 14:46:00 +00:00 |
|
n-a-c-h
|
0677b93b78
|
Fix up sections variables are created in, major code cleanup, remove protection removal. - Round 2
|
2005-01-03 14:27:59 +00:00 |
|
n-a-c-h
|
75a6fd131a
|
Fix up sections variables are created in, major code cleanup, remove protection removal. - Round 1
|
2005-01-03 13:57:23 +00:00 |
|
n-a-c-h
|
95983ca23a
|
Get_Date now actually returns proper day and month on Win32 and SDL.
|
2004-12-30 19:50:58 +00:00 |
|
n-a-c-h
|
24fd064c63
|
Fixed escape to GUI crash if .srm file is readonly.
|
2004-12-30 18:21:48 +00:00 |
|
n-a-c-h
|
0b08bd0acf
|
Oops, forgot something.
|
2004-12-30 02:04:20 +00:00 |
|
n-a-c-h
|
0b516edb79
|
Filtered GUI enabled by default.
|
2004-12-30 00:15:33 +00:00 |
|
n-a-c-h
|
1a14927d25
|
ZSNES will now set stereo settings to off if the config file has stereo = 0.
|
2004-12-30 00:09:19 +00:00 |
|
n-a-c-h
|
31d7d4a88d
|
Oops, forgot this.
|
2004-12-25 18:17:14 +00:00 |
|
n-a-c-h
|
9ac0b7b93d
|
Removed backup files.
|
2004-12-25 18:06:28 +00:00 |
|
n-a-c-h
|
2d62635e83
|
Removed more junk
|
2004-12-25 17:43:22 +00:00 |
|
n-a-c-h
|
502d507793
|
*** empty log message ***
|
2004-12-25 17:04:25 +00:00 |
|
n-a-c-h
|
baaa00f925
|
Documentation organized, and updated
|
2004-12-25 16:59:36 +00:00 |
|
n-a-c-h
|
1c9a23dbd0
|
Some sound code rollback, fixes problems when using ALSA.
|
2004-12-24 02:04:04 +00:00 |
|
n-a-c-h
|
6026849fd0
|
Win32 port can now also be compiled with MinGW. Some cleanup.
|
2004-12-17 06:33:24 +00:00 |
|
grinvader
|
3392e7d567
|
Small fix in about box.
|
2004-12-15 10:53:22 +00:00 |
|
grinvader
|
916fe0344d
|
Fixes key bound to burning effect in GUI.
|
2004-12-14 00:21:55 +00:00 |
|
n-a-c-h
|
5feacc1763
|
Interleave code cleanup.
|
2004-12-12 03:35:31 +00:00 |
|
n-a-c-h
|
1a948ad719
|
The last of the jump fixes.
|
2004-12-10 12:46:35 +00:00 |
|
n-a-c-h
|
ca7fab0efc
|
Fixed jumps.
|
2004-12-10 08:11:05 +00:00 |
|
n-a-c-h
|
9ae1b814d3
|
Code cleanup, fixed jumps.
|
2004-12-10 08:06:07 +00:00 |
|
n-a-c-h
|
50e83650f7
|
Removed unneeded EXTSYMs.
|
2004-12-10 00:19:23 +00:00 |
|
n-a-c-h
|
8e9cdec36a
|
Removed SuperFX interleave support, Removed really old interleave code, Replaced 48Mb interleave asm monstrosity with much smaller C monster.
|
2004-12-09 20:28:40 +00:00 |
|
n-a-c-h
|
7f85fcc164
|
Fixed some BS problems, removed old code.
|
2004-12-09 18:33:04 +00:00 |
|
n-a-c-h
|
a6e70e20cd
|
Removed more unused code.
|
2004-12-09 18:10:38 +00:00 |
|
n-a-c-h
|
f1470405e5
|
Come on guys, if you're data act like it.
|
2004-12-09 16:14:40 +00:00 |
|
n-a-c-h
|
6067a91806
|
Let's allocate variables properly.
|
2004-12-09 16:05:41 +00:00 |
|
n-a-c-h
|
cf584005d1
|
Netplay now sends proper .srm buffer
|
2004-12-09 02:18:57 +00:00 |
|