pagefault
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b986002252
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Fix for non transparent sprites on a subscreen
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2005-04-07 15:35:51 +00:00 |
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pagefault
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e9299f754b
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Clean up code and remove useless crap
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2005-04-07 15:34:53 +00:00 |
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pagefault
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a5664e01bf
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Fixed a bug when the background was cleared to a strange color
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2005-03-30 06:22:43 +00:00 |
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pagefault
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05cc0f4104
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Yet another windowing fix, hopefully the last
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2005-03-30 06:16:00 +00:00 |
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pagefault
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1d8d443ca9
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Rewrote crazy code to be sane
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2005-03-30 06:04:01 +00:00 |
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pagefault
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dfca3fea62
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Fix windowing on mode 7 backgrounds
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2005-03-30 05:29:35 +00:00 |
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pagefault
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b2aca2b1d0
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A quick fix for windowing
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2005-03-29 00:38:03 +00:00 |
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pagefault
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22be254d9a
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Updated windowing code, fixes for various games.
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2005-03-28 22:23:16 +00:00 |
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pagefault
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f379b6545f
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Updated a label name so people can better understand what this code is doing
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2005-03-27 22:13:06 +00:00 |
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pagefault
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9f1311fbf0
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Window logic update, Gradius now working great
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2005-03-27 22:07:10 +00:00 |
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pagefault
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8a1e0b9011
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Some more windowing logic updates.
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2005-03-27 20:39:56 +00:00 |
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pagefault
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3e596699cc
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Stupid typo fix
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2005-03-26 23:07:24 +00:00 |
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pagefault
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8b26326720
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Fixed a bug with Energy Breaker using a sprite on a subscreen that conflicted with the previous logic rework of the sprite with subscreen code.
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2005-03-26 23:05:47 +00:00 |
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pagefault
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0e81f03943
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Yeah... removing IRC quotes from the source would be good
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2005-03-25 20:43:09 +00:00 |
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pagefault
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0b9defee9d
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Reworked the way sprites are handled under subscreen conditions
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2005-03-25 20:41:39 +00:00 |
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pagefault
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c6f6c48cdd
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Proper logic when when drawing sprites while subscreen is present, fixes SMRPG characters disappearing when entering buildings
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2005-03-25 20:16:10 +00:00 |
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grinvader
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9032322647
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Loop count fix.
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2005-03-25 09:26:09 +00:00 |
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pagefault
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bfb6d316e6
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Major framerate improvement when using new graphics engine
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2005-03-13 22:13:03 +00:00 |
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pagefault
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911f75c91f
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Fixed a logic bug in windowing/transparency code
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2005-03-01 23:17:23 +00:00 |
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pagefault
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72c5c0d5ab
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Fixed transparency in warp effect in FF3
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2005-02-16 04:27:37 +00:00 |
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n-a-c-h
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91749cbf5c
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Replaced e-mails with websites, we don't need more spam.
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2005-01-14 13:11:43 +00:00 |
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n-a-c-h
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64aa3d9cc7
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Updated copyright, version, about window.
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2005-01-03 18:11:49 +00:00 |
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n-a-c-h
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0c0097b919
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Fix up sections variables are created in, major code cleanup, remove protection removal. - Round 4
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2005-01-03 15:15:17 +00:00 |
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n-a-c-h
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0677b93b78
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Fix up sections variables are created in, major code cleanup, remove protection removal. - Round 2
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2005-01-03 14:27:59 +00:00 |
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n-a-c-h
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d50eff9903
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Color Add/Sub fixes. Thanks TRAC.
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2004-12-07 21:53:58 +00:00 |
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ipher
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da8615ed7c
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Copywrite Update
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2004-10-13 19:56:43 +00:00 |
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pagefault
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c6fae329d5
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Rollback of gfx code to fix nasty colour problems
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2003-10-31 01:22:59 +00:00 |
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pagefault
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52b3109da4
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Fixed colour bleeding problem (Thanks TRAC!)
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2003-03-24 20:04:03 +00:00 |
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pagefault
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0de1d941aa
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Updated graphics engine code
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2003-03-17 20:38:14 +00:00 |
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pagefault
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db7c421f19
|
Clipping fix
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2001-09-24 02:37:34 +00:00 |
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pagefault
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559cd9bdc1
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Refined clipping fix
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2001-09-21 16:40:53 +00:00 |
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pagefault
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c83bbf1aeb
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Clipping fix again
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2001-09-20 21:09:23 +00:00 |
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pagefault
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de4912bbfd
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Clipping fix
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2001-09-20 21:07:59 +00:00 |
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pagefault
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ea3e8895ea
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Clipping fix
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2001-09-20 21:03:00 +00:00 |
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pagefault
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85b8810b5f
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Renamed MMX support variable
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2001-09-20 18:08:10 +00:00 |
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pagefault
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121606766e
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Undo fix
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2001-09-10 03:07:59 +00:00 |
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pagefault
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7c2ed8daf1
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FF3 sprite priority bug fixed
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2001-09-10 01:35:17 +00:00 |
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pagefault
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fbb72c7c27
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Code optimisations
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2001-09-08 00:16:32 +00:00 |
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pagefault
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8047355502
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Fixed BG3 fix again
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2001-09-07 19:22:59 +00:00 |
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pagefault
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2d440b73ff
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Updated fix
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2001-09-07 19:20:58 +00:00 |
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pagefault
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d247c03fe4
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Committing changes
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2001-09-07 19:19:26 +00:00 |
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pagefault
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6c62722e58
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Code cleanup again
|
2001-09-06 15:34:06 +00:00 |
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pagefault
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2ba26cdb46
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Code cleanup
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2001-09-06 15:33:35 +00:00 |
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pagefault
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ca77b7abe8
|
Refined BG3 priority fix again
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2001-09-06 15:09:00 +00:00 |
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pagefault
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100c92912d
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Refined BG3 priority fix
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2001-09-06 01:03:10 +00:00 |
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pagefault
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42c5e322da
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Fixed jump
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2001-09-05 23:02:52 +00:00 |
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pagefault
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bd7a3dba21
|
Fixed BG3 priority in 16-bit gfx engines
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2001-09-05 22:53:13 +00:00 |
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zsknight
|
643a98d518
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Mario RPG minecart Mode 2 graphics mostly fixed
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2001-06-28 00:06:09 +00:00 |
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zsknight
|
1e94076019
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Mode 4 fixed
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2001-06-26 01:01:58 +00:00 |
|
zsknight
|
e8423245af
|
BG4 fixes (Digital Devil Story fixed)
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2001-05-28 20:09:32 +00:00 |
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