Commit Graph

66 Commits

Author SHA1 Message Date
pagefault
b986002252 Fix for non transparent sprites on a subscreen 2005-04-07 15:35:51 +00:00
pagefault
e9299f754b Clean up code and remove useless crap 2005-04-07 15:34:53 +00:00
pagefault
a5664e01bf Fixed a bug when the background was cleared to a strange color 2005-03-30 06:22:43 +00:00
pagefault
05cc0f4104 Yet another windowing fix, hopefully the last 2005-03-30 06:16:00 +00:00
pagefault
1d8d443ca9 Rewrote crazy code to be sane 2005-03-30 06:04:01 +00:00
pagefault
dfca3fea62 Fix windowing on mode 7 backgrounds 2005-03-30 05:29:35 +00:00
pagefault
b2aca2b1d0 A quick fix for windowing 2005-03-29 00:38:03 +00:00
pagefault
22be254d9a Updated windowing code, fixes for various games. 2005-03-28 22:23:16 +00:00
pagefault
f379b6545f Updated a label name so people can better understand what this code is doing 2005-03-27 22:13:06 +00:00
pagefault
9f1311fbf0 Window logic update, Gradius now working great 2005-03-27 22:07:10 +00:00
pagefault
8a1e0b9011 Some more windowing logic updates. 2005-03-27 20:39:56 +00:00
pagefault
3e596699cc Stupid typo fix 2005-03-26 23:07:24 +00:00
pagefault
8b26326720 Fixed a bug with Energy Breaker using a sprite on a subscreen that conflicted with the previous logic rework of the sprite with subscreen code. 2005-03-26 23:05:47 +00:00
pagefault
0e81f03943 Yeah... removing IRC quotes from the source would be good 2005-03-25 20:43:09 +00:00
pagefault
0b9defee9d Reworked the way sprites are handled under subscreen conditions 2005-03-25 20:41:39 +00:00
pagefault
c6f6c48cdd Proper logic when when drawing sprites while subscreen is present, fixes SMRPG characters disappearing when entering buildings 2005-03-25 20:16:10 +00:00
grinvader
9032322647 Loop count fix. 2005-03-25 09:26:09 +00:00
pagefault
bfb6d316e6 Major framerate improvement when using new graphics engine 2005-03-13 22:13:03 +00:00
pagefault
911f75c91f Fixed a logic bug in windowing/transparency code 2005-03-01 23:17:23 +00:00
pagefault
72c5c0d5ab Fixed transparency in warp effect in FF3 2005-02-16 04:27:37 +00:00
n-a-c-h
91749cbf5c Replaced e-mails with websites, we don't need more spam. 2005-01-14 13:11:43 +00:00
n-a-c-h
64aa3d9cc7 Updated copyright, version, about window. 2005-01-03 18:11:49 +00:00
n-a-c-h
0c0097b919 Fix up sections variables are created in, major code cleanup, remove protection removal. - Round 4 2005-01-03 15:15:17 +00:00
n-a-c-h
0677b93b78 Fix up sections variables are created in, major code cleanup, remove protection removal. - Round 2 2005-01-03 14:27:59 +00:00
n-a-c-h
d50eff9903 Color Add/Sub fixes. Thanks TRAC. 2004-12-07 21:53:58 +00:00
ipher
da8615ed7c Copywrite Update 2004-10-13 19:56:43 +00:00
pagefault
c6fae329d5 Rollback of gfx code to fix nasty colour problems 2003-10-31 01:22:59 +00:00
pagefault
52b3109da4 Fixed colour bleeding problem (Thanks TRAC!) 2003-03-24 20:04:03 +00:00
pagefault
0de1d941aa Updated graphics engine code 2003-03-17 20:38:14 +00:00
pagefault
db7c421f19 Clipping fix 2001-09-24 02:37:34 +00:00
pagefault
559cd9bdc1 Refined clipping fix 2001-09-21 16:40:53 +00:00
pagefault
c83bbf1aeb Clipping fix again 2001-09-20 21:09:23 +00:00
pagefault
de4912bbfd Clipping fix 2001-09-20 21:07:59 +00:00
pagefault
ea3e8895ea Clipping fix 2001-09-20 21:03:00 +00:00
pagefault
85b8810b5f Renamed MMX support variable 2001-09-20 18:08:10 +00:00
pagefault
121606766e Undo fix 2001-09-10 03:07:59 +00:00
pagefault
7c2ed8daf1 FF3 sprite priority bug fixed 2001-09-10 01:35:17 +00:00
pagefault
fbb72c7c27 Code optimisations 2001-09-08 00:16:32 +00:00
pagefault
8047355502 Fixed BG3 fix again 2001-09-07 19:22:59 +00:00
pagefault
2d440b73ff Updated fix 2001-09-07 19:20:58 +00:00
pagefault
d247c03fe4 Committing changes 2001-09-07 19:19:26 +00:00
pagefault
6c62722e58 Code cleanup again 2001-09-06 15:34:06 +00:00
pagefault
2ba26cdb46 Code cleanup 2001-09-06 15:33:35 +00:00
pagefault
ca77b7abe8 Refined BG3 priority fix again 2001-09-06 15:09:00 +00:00
pagefault
100c92912d Refined BG3 priority fix 2001-09-06 01:03:10 +00:00
pagefault
42c5e322da Fixed jump 2001-09-05 23:02:52 +00:00
pagefault
bd7a3dba21 Fixed BG3 priority in 16-bit gfx engines 2001-09-05 22:53:13 +00:00
zsknight
643a98d518 Mario RPG minecart Mode 2 graphics mostly fixed 2001-06-28 00:06:09 +00:00
zsknight
1e94076019 Mode 4 fixed 2001-06-26 01:01:58 +00:00
zsknight
e8423245af BG4 fixes (Digital Devil Story fixed) 2001-05-28 20:09:32 +00:00