n-a-c-h
a125670665
Fixed jumping mechanism to be more correct.
2005-04-06 22:12:04 +00:00
n-a-c-h
e1a3745a3f
Returning from GUI while paused now restores game screen.
2005-04-05 23:46:21 +00:00
n-a-c-h
24dcd1a8c0
Brought back the undesyncability of ZSNES 0.9xx movies! Reset during movies now work.
2005-04-04 17:41:27 +00:00
n-a-c-h
396325e6b9
Pause and Increment now operation (sorta).
2005-04-04 14:08:28 +00:00
n-a-c-h
009214bdd1
Added pause code, and setup EMUPause variable for ipher.
2005-04-04 13:45:02 +00:00
n-a-c-h
7823b3f056
Added parameter to close ZSNES when movie is closed.
2005-04-04 01:24:32 +00:00
n-a-c-h
3e535ba1e9
DOS and Win now use the new command line parser. Fixed some warnings. Removed some garbage.
2005-04-04 00:14:15 +00:00
n-a-c-h
cc9585f992
Movie being reset sort of working now.
2005-04-03 00:12:11 +00:00
n-a-c-h
38aa8aafcd
Movies can now record reset. Todo: Make reset during movie replay not crash, anyone want to help with this?
2005-04-02 22:54:28 +00:00
n-a-c-h
094b5ba3a3
Fixed .h files.
2005-04-02 21:32:48 +00:00
n-a-c-h
ddc711a8ad
Cleaned up mapping.
2005-04-02 20:12:53 +00:00
grinvader
a102f11b41
Memmapping port step 1 - easier to read, still a lot to do. Power on w/ clear SRAM now works with SA-1 games. Reverted chips/sa1proc.asm to rev 1.42 because all recent work only breaks HnK3 (the SMRPG fix is due to pagefault's subscreen/windowing logic fixes).
2005-04-02 09:18:53 +00:00
pagefault
d76cbf9af1
Updated BG scroll latch behaviour
2005-03-28 19:03:44 +00:00
pagefault
7f53b8b185
Add variable to pause emulation
2005-03-24 20:42:45 +00:00
grinvader
abd8936460
Less stupidity and more testcode removal makes state-less power-on movies a reality.
2005-03-23 22:06:31 +00:00
grinvader
80e723c9f9
Made ZMV store the start method, powercycle ZMVs are now possible, using a power-on state
2005-03-23 17:56:56 +00:00
grinvader
a2b713e60f
External/internal chapter features now in the box. PARTY ! =D
2005-03-17 18:42:44 +00:00
grinvader
5894703da7
Small cleanup, new zmv format basic record/replay features now functionnal.
2005-03-16 03:06:53 +00:00
n-a-c-h
0f05c9386f
Removed movie vars from places where it doesn't belong.
2005-03-15 15:32:41 +00:00
pagefault
b94163faa2
Adjusted openbus behaviour of registers, this is a WIP so bleh
2005-03-01 19:27:08 +00:00
pagefault
c1bff4bfb4
Pass some more tests on the test cart
2005-03-01 19:21:37 +00:00
pagefault
bb8a914a83
Ok so I can't read my own notes, fix the fix
2005-03-01 02:13:12 +00:00
pagefault
1209fd2bb1
TG3000 flickering fix in H-IRQ timing
2005-03-01 01:34:15 +00:00
grinvader
289c90b2d5
Removed Files:
...
cpu/zstate.c
2005-02-19 22:19:42 +00:00
grinvader
c4fee427ee
After a hefty load of hours without eating, movie replay/record is now ported to C, movies/states compatibility is finally restored, uic.c now has a real port of zstart, and video modes have now more room. Now gimme a kitten.
2005-02-19 22:11:38 +00:00
ipher
0a0fa14998
Oops, theoddone33 forgot a "welcome" EXTSYM
2005-02-14 11:36:23 +00:00
n-a-c-h
66b48c9a6d
Half seconds per rewind now works.
2005-02-14 10:30:02 +00:00
theoddone33
86234caa4e
Clean up ui.asm a little:
...
- "welcome" symbol removed
- refernces to 'welcome' for version checking replaced with references to versionNumber uint
- versionNumber added
- Other stuff.
2005-02-14 02:14:58 +00:00
n-a-c-h
9f3c9f6b97
Init'd a ton of sound vars. Rewind backups more sound vars. Netplay fixes round 4.
2005-02-07 17:00:57 +00:00
n-a-c-h
699c8a5fb4
Fixed header location.
2005-02-07 07:41:13 +00:00
pagefault
1b9f4274d7
Update makefiles and everything
2005-02-04 22:53:08 +00:00
pagefault
63c500f7de
Use the new global variables file
2005-02-04 22:35:39 +00:00
n-a-c-h
64818fbcef
Removed an unused EXTSYM.
2005-02-02 17:29:25 +00:00
n-a-c-h
a24bb7579d
Put DOS with DOS. Another alignment fix.
2005-02-02 17:03:10 +00:00
n-a-c-h
29480f2d59
Netplay latency value now initilized.
2005-02-02 16:58:19 +00:00
n-a-c-h
0e3cf68f0d
Voice Mute now initilized, this one looked bad.
2005-02-02 16:53:34 +00:00
n-a-c-h
187f6ea75b
Removed another unused var, yay for code cleanup and miniscule speed improvements.
2005-02-02 16:35:38 +00:00
n-a-c-h
4f4f71cdda
Some source cleanup, removed sound code from video code, trashed unused variable.
2005-02-02 16:30:50 +00:00
n-a-c-h
07df00ffeb
ADSR Gain Switch no longer exists.
2005-02-02 16:19:08 +00:00
n-a-c-h
dc6bfc4d1f
Initilize DSP to known value.
2005-02-02 16:16:42 +00:00
n-a-c-h
740aa3effc
Let's actually initilize the SPC700 at a set value.
2005-02-02 16:10:53 +00:00
n-a-c-h
d5c1848408
Rewind buffer size no longer wastes MB of RAM. Fix for DOS
2005-02-01 22:03:19 +00:00
n-a-c-h
b46372b9ca
Unhooked rewind buffer and init from unrelated things and put it where it belongs.
2005-02-01 17:56:21 +00:00
n-a-c-h
cc66b807b9
State sizes now calculated on game load. Thumbnail only displayed if in the ZST.
2005-02-01 13:38:19 +00:00
grinvader
9dea709e17
Removed unnecessary declarations. ZsnesW should now compile fine.
2005-01-31 05:19:59 +00:00
n-a-c-h
4985e2d1fd
Fixed a typo.
2005-01-31 04:57:36 +00:00
n-a-c-h
53af83f6d0
Functionized offset altering, correct loading of old save states.
2005-01-31 04:08:22 +00:00
grinvader
912e43e66a
Some functions were used outside, now clean and working.
2005-01-31 03:54:41 +00:00
n-a-c-h
c7975985e9
Removed unused macros and array.
2005-01-31 02:40:42 +00:00
n-a-c-h
7be1694a17
Init state ported and set properly.
2005-01-31 02:37:38 +00:00