Commit Graph

347 Commits

Author SHA1 Message Date
n-a-c-h
a125670665 Fixed jumping mechanism to be more correct. 2005-04-06 22:12:04 +00:00
n-a-c-h
e1a3745a3f Returning from GUI while paused now restores game screen. 2005-04-05 23:46:21 +00:00
n-a-c-h
24dcd1a8c0 Brought back the undesyncability of ZSNES 0.9xx movies! Reset during movies now work. 2005-04-04 17:41:27 +00:00
n-a-c-h
396325e6b9 Pause and Increment now operation (sorta). 2005-04-04 14:08:28 +00:00
n-a-c-h
009214bdd1 Added pause code, and setup EMUPause variable for ipher. 2005-04-04 13:45:02 +00:00
n-a-c-h
7823b3f056 Added parameter to close ZSNES when movie is closed. 2005-04-04 01:24:32 +00:00
n-a-c-h
3e535ba1e9 DOS and Win now use the new command line parser. Fixed some warnings. Removed some garbage. 2005-04-04 00:14:15 +00:00
n-a-c-h
cc9585f992 Movie being reset sort of working now. 2005-04-03 00:12:11 +00:00
n-a-c-h
38aa8aafcd Movies can now record reset. Todo: Make reset during movie replay not crash, anyone want to help with this? 2005-04-02 22:54:28 +00:00
n-a-c-h
094b5ba3a3 Fixed .h files. 2005-04-02 21:32:48 +00:00
n-a-c-h
ddc711a8ad Cleaned up mapping. 2005-04-02 20:12:53 +00:00
grinvader
a102f11b41 Memmapping port step 1 - easier to read, still a lot to do. Power on w/ clear SRAM now works with SA-1 games. Reverted chips/sa1proc.asm to rev 1.42 because all recent work only breaks HnK3 (the SMRPG fix is due to pagefault's subscreen/windowing logic fixes). 2005-04-02 09:18:53 +00:00
pagefault
d76cbf9af1 Updated BG scroll latch behaviour 2005-03-28 19:03:44 +00:00
pagefault
7f53b8b185 Add variable to pause emulation 2005-03-24 20:42:45 +00:00
grinvader
abd8936460 Less stupidity and more testcode removal makes state-less power-on movies a reality. 2005-03-23 22:06:31 +00:00
grinvader
80e723c9f9 Made ZMV store the start method, powercycle ZMVs are now possible, using a power-on state 2005-03-23 17:56:56 +00:00
grinvader
a2b713e60f External/internal chapter features now in the box. PARTY ! =D 2005-03-17 18:42:44 +00:00
grinvader
5894703da7 Small cleanup, new zmv format basic record/replay features now functionnal. 2005-03-16 03:06:53 +00:00
n-a-c-h
0f05c9386f Removed movie vars from places where it doesn't belong. 2005-03-15 15:32:41 +00:00
pagefault
b94163faa2 Adjusted openbus behaviour of registers, this is a WIP so bleh 2005-03-01 19:27:08 +00:00
pagefault
c1bff4bfb4 Pass some more tests on the test cart 2005-03-01 19:21:37 +00:00
pagefault
bb8a914a83 Ok so I can't read my own notes, fix the fix 2005-03-01 02:13:12 +00:00
pagefault
1209fd2bb1 TG3000 flickering fix in H-IRQ timing 2005-03-01 01:34:15 +00:00
grinvader
289c90b2d5 Removed Files:
cpu/zstate.c
2005-02-19 22:19:42 +00:00
grinvader
c4fee427ee After a hefty load of hours without eating, movie replay/record is now ported to C, movies/states compatibility is finally restored, uic.c now has a real port of zstart, and video modes have now more room. Now gimme a kitten. 2005-02-19 22:11:38 +00:00
ipher
0a0fa14998 Oops, theoddone33 forgot a "welcome" EXTSYM 2005-02-14 11:36:23 +00:00
n-a-c-h
66b48c9a6d Half seconds per rewind now works. 2005-02-14 10:30:02 +00:00
theoddone33
86234caa4e Clean up ui.asm a little:
- "welcome" symbol removed
- refernces to 'welcome' for version checking replaced with references to versionNumber uint
- versionNumber added
- Other stuff.
2005-02-14 02:14:58 +00:00
n-a-c-h
9f3c9f6b97 Init'd a ton of sound vars. Rewind backups more sound vars. Netplay fixes round 4. 2005-02-07 17:00:57 +00:00
n-a-c-h
699c8a5fb4 Fixed header location. 2005-02-07 07:41:13 +00:00
pagefault
1b9f4274d7 Update makefiles and everything 2005-02-04 22:53:08 +00:00
pagefault
63c500f7de Use the new global variables file 2005-02-04 22:35:39 +00:00
n-a-c-h
64818fbcef Removed an unused EXTSYM. 2005-02-02 17:29:25 +00:00
n-a-c-h
a24bb7579d Put DOS with DOS. Another alignment fix. 2005-02-02 17:03:10 +00:00
n-a-c-h
29480f2d59 Netplay latency value now initilized. 2005-02-02 16:58:19 +00:00
n-a-c-h
0e3cf68f0d Voice Mute now initilized, this one looked bad. 2005-02-02 16:53:34 +00:00
n-a-c-h
187f6ea75b Removed another unused var, yay for code cleanup and miniscule speed improvements. 2005-02-02 16:35:38 +00:00
n-a-c-h
4f4f71cdda Some source cleanup, removed sound code from video code, trashed unused variable. 2005-02-02 16:30:50 +00:00
n-a-c-h
07df00ffeb ADSR Gain Switch no longer exists. 2005-02-02 16:19:08 +00:00
n-a-c-h
dc6bfc4d1f Initilize DSP to known value. 2005-02-02 16:16:42 +00:00
n-a-c-h
740aa3effc Let's actually initilize the SPC700 at a set value. 2005-02-02 16:10:53 +00:00
n-a-c-h
d5c1848408 Rewind buffer size no longer wastes MB of RAM. Fix for DOS 2005-02-01 22:03:19 +00:00
n-a-c-h
b46372b9ca Unhooked rewind buffer and init from unrelated things and put it where it belongs. 2005-02-01 17:56:21 +00:00
n-a-c-h
cc66b807b9 State sizes now calculated on game load. Thumbnail only displayed if in the ZST. 2005-02-01 13:38:19 +00:00
grinvader
9dea709e17 Removed unnecessary declarations. ZsnesW should now compile fine. 2005-01-31 05:19:59 +00:00
n-a-c-h
4985e2d1fd Fixed a typo. 2005-01-31 04:57:36 +00:00
n-a-c-h
53af83f6d0 Functionized offset altering, correct loading of old save states. 2005-01-31 04:08:22 +00:00
grinvader
912e43e66a Some functions were used outside, now clean and working. 2005-01-31 03:54:41 +00:00
n-a-c-h
c7975985e9 Removed unused macros and array. 2005-01-31 02:40:42 +00:00
n-a-c-h
7be1694a17 Init state ported and set properly. 2005-01-31 02:37:38 +00:00