n-a-c-h
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cc1de3a7a8
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JMA Support.
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2004-11-21 00:10:55 +00:00 |
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n-a-c-h
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4e65648b0f
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FF3u hack no longer discriminates against the Japanese version.
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2004-10-20 19:21:48 +00:00 |
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ipher
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da8615ed7c
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Copywrite Update
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2004-10-13 19:56:43 +00:00 |
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pagefault
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9ca97ee13f
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More accurate way of calculating timing for CPU cycles
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2004-10-03 17:20:48 +00:00 |
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pagefault
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3fe6cf68a9
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Rollback
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2004-07-15 21:49:10 +00:00 |
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pagefault
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9ed22e5909
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Tuff E Nuff fixed now
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2004-07-15 21:48:30 +00:00 |
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n-a-c-h
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e7be23c0f9
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ROM info now dumped to rominfo.txt on game load.
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2004-05-07 11:28:59 +00:00 |
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n-a-c-h
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4079f6faea
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Fixed checksum calc on 24Mb SPC7110 ROMs - again.
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2004-05-07 09:58:38 +00:00 |
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n-a-c-h
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7d19d7595d
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Much better SPC7110 pack loading code.
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2004-05-07 02:06:35 +00:00 |
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pagefault
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e5b9c13eea
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Revert
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2004-05-03 20:54:08 +00:00 |
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pagefault
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a9d94c6cd0
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What the heck was this ported for?
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2004-05-03 20:53:37 +00:00 |
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n-a-c-h
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53be4994a6
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NSRT Header support part 3.
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2004-05-03 10:26:43 +00:00 |
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n-a-c-h
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17d3b7a155
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NSRT Header support part 2.
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2004-05-03 08:39:19 +00:00 |
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n-a-c-h
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120faab71a
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NSRT Header support part 1.
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2004-05-03 08:09:47 +00:00 |
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n-a-c-h
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3db12b5c7c
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Fixed syntax bug.
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2004-01-18 09:33:18 +00:00 |
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n-a-c-h
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470f176a16
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Using SamB's idea.
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2004-01-13 23:34:19 +00:00 |
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n-a-c-h
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d0f86d6a9b
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Finally figured out ZSNES, no more two vars for base cart paths.
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2004-01-13 23:27:04 +00:00 |
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n-a-c-h
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4459682a02
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Fixed SRAM issue.
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2004-01-13 17:55:23 +00:00 |
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n-a-c-h
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01ba03afd1
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Made handling of base cart paths more logical codewise.
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2004-01-13 12:27:28 +00:00 |
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n-a-c-h
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9986261b35
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BIOS/Base carts now use paths.
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2004-01-11 12:56:42 +00:00 |
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n-a-c-h
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c05fa496e7
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Added support for Sufami Turbo - but only one cart for now.
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2004-01-05 21:33:37 +00:00 |
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n-a-c-h
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e53d8f1dee
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Fixed G-Next pack Checksum calculation.
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2004-01-05 00:32:26 +00:00 |
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n-a-c-h
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3f96861df9
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Fixed checksum and CRC32 on add on ROMs.
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2004-01-04 20:24:46 +00:00 |
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n-a-c-h
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b5dd7e0ae7
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Cleaned up Base+Add on code.
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2004-01-04 19:41:42 +00:00 |
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n-a-c-h
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0c7631c0bd
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Fixed mapping issue. Added support for SD Gundam GX add ons.
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2004-01-04 19:21:20 +00:00 |
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n-a-c-h
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3b82f054ce
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Added support for Same Game add-ons to use Same Game base.
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2004-01-04 17:01:31 +00:00 |
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n-a-c-h
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1482ffd29a
|
Put back in FF3 hack :(
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2003-12-21 02:03:23 +00:00 |
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n-a-c-h
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a4187ea3da
|
Implemented IPS patching from ZIP files.
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2003-12-21 00:29:10 +00:00 |
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n-a-c-h
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0385aaa96b
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Fixed unzipping ROMs that are 6MB with a header.
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2003-12-18 00:18:14 +00:00 |
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n-a-c-h
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95403f0cb8
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Fixed GZip for Windows, thanks Kode54, and no thanks M$
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2003-12-12 08:20:58 +00:00 |
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n-a-c-h
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bdc2267a4f
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Another fix for Windows.
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2003-11-29 21:02:01 +00:00 |
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n-a-c-h
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57957a22c2
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Fix for Windows.
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2003-11-29 20:52:32 +00:00 |
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n-a-c-h
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72d46efad2
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New NSS loading code.
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2003-11-29 20:47:28 +00:00 |
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n-a-c-h
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418dc55d27
|
New loading code.
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2003-11-29 20:21:49 +00:00 |
|
ipher
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88e52e34e8
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Removed a useless include (windows.h)
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2003-11-28 06:55:54 +00:00 |
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pagefault
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b37a7ecb5e
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Port % of execution code to C
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2003-11-22 21:30:05 +00:00 |
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pagefault
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85adffda67
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Clean up code and prepare for updated SuperFX core
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2003-11-12 21:06:51 +00:00 |
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n-a-c-h
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2a945754cc
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Better memory init, another hack removed
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2003-11-01 16:20:40 +00:00 |
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pagefault
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6564a89cb9
|
Removed another 3 hacks
|
2003-10-31 16:43:03 +00:00 |
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n-a-c-h
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da0a48e65a
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Memory init code ported to C (thanks kode54). SPC RAM hopefully should now be initilized correctly (thanks Overload).
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2003-10-31 13:34:14 +00:00 |
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n-a-c-h
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31f37b2530
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3 more hacks bite the dust.
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2003-10-31 02:20:33 +00:00 |
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n-a-c-h
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99ce12478c
|
5 hacks removed
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2003-10-28 17:19:14 +00:00 |
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n-a-c-h
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418b8baca3
|
More cleanup
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2003-10-28 15:52:30 +00:00 |
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n-a-c-h
|
f2b10a7807
|
Fixed and cleaned up recent code ported to C
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2003-10-28 15:45:18 +00:00 |
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mkendora
|
52333ba9c8
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Partial C portage of initialization code
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2003-10-28 08:07:51 +00:00 |
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n-a-c-h
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98347b677f
|
Fixed newline issue (mostly for my own sanity)
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2003-10-05 08:34:06 +00:00 |
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n-a-c-h
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5f0914d307
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Fixed force code. Thrown in some casts (thanks MKendora). Possibly fixed up Hi/Lo a bit.
|
2003-08-29 10:18:00 +00:00 |
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n-a-c-h
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49853468d4
|
Got in decent ROM mirroring, Demon's Crest now works right. Megaman X no longer needs point hacks. Expanded Megaman X SRAM hack to Rockman X. Checksum calculation now uses new mirroring code. Prevented possible crash when calculating Hi/Lo. And a few misc fixes.
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2003-08-08 10:16:52 +00:00 |
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n-a-c-h
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fe35d7d395
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Expanded ToP interleave detection to DKJM2, minor fix
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2003-07-20 13:08:09 +00:00 |
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n-a-c-h
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6c46cfe346
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Prevent crashing when calculating checksum on messed up ROMs, more code cleanup.
|
2003-07-11 08:01:14 +00:00 |
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