theoddone33
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7168d4e673
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Remove non-16bpp functionality from Linux port, SDL handles this all.
Note the 16->32bpp conversion tables are left in because I believe
other stuff uses them.
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2002-03-02 20:02:36 +00:00 |
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theoddone33
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1e6ea57a29
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Fix a clobber list (no big deal)
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2002-02-27 07:13:47 +00:00 |
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theoddone33
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b5f7ed85fd
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Real fix for mode switch segfault, not to mention collosal inline asm cleanups
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2002-02-27 07:06:23 +00:00 |
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theoddone33
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adede569d1
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Remove -fomit-frame-pointer to fix segfault on mode switch.
Note: a real fix for this should be found soon.
Also change hardcoded bitdepth for software mode, don't know why that was
changed.
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2002-02-27 06:24:13 +00:00 |
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pagefault
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4e41b51bbc
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Fixed video in other SDL targets [Diablo-D3]
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2001-12-19 01:37:03 +00:00 |
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pagefault
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85b8810b5f
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Renamed MMX support variable
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2001-09-20 18:08:10 +00:00 |
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theoddone33
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0fa15b473f
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Added some pipelining for faster drawing on pentiums, gives 3-5 extra fps
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2001-09-20 01:51:11 +00:00 |
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pagefault
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24d81b18cc
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Compile fix
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2001-09-08 21:44:56 +00:00 |
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pagefault
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b7ea91ce57
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Code optimisations
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2001-09-07 23:46:33 +00:00 |
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pagefault
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e413ad7eaa
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Duplicated fix in Linux port
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2001-08-24 21:09:06 +00:00 |
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pagefault
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cb6bff8941
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Fixed stupid mistake
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2001-08-24 18:28:47 +00:00 |
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pagefault
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b7897f5095
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extern type fix
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2001-08-22 21:11:50 +00:00 |
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pagefault
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e934fd045a
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Fixed 256x239 resoltuion in windows and linux ports
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2001-08-22 20:50:58 +00:00 |
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theoddone33
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4652d33402
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Patch from EvilTypeGuy, compiles under gcc 3.0
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2001-08-03 01:37:03 +00:00 |
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diablo-d3
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e14ab41cea
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*** empty log message ***
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2001-07-23 02:05:46 +00:00 |
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hpsolo
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917506854f
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Minor changes with UpdateVFrame
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2001-06-04 04:12:45 +00:00 |
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hpsolo
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e9bb66e7bd
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Added mode that allows window resizing [amit]; also minor reformat of spacing
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2001-06-03 21:50:33 +00:00 |
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hpsolo
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7bb13f5181
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Cleaned up sdllink.c and broke drawing routines into sw and gl
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2001-06-03 06:48:30 +00:00 |
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