Commit Graph

145 Commits

Author SHA1 Message Date
n-a-c-h
713c780a6c Removed some extra external symbols. 2005-05-10 15:14:00 +00:00
n-a-c-h
c17773688d Got F3 working, added an alternate jump which fixes some issues but introduces others. 2005-05-10 15:11:30 +00:00
grinvader
53557bd5ef More code cleanup (and trailing spacesremoval). 2005-05-10 00:18:29 +00:00
n-a-c-h
b1facc3dfe Removed some dead code and an unused variable. 2005-05-09 23:52:44 +00:00
n-a-c-h
6fed231ede Rewind pause not a dummy. 2005-05-09 23:14:02 +00:00
n-a-c-h
8429964f38 Fixed rewind during movie record. 2005-04-19 22:46:24 +00:00
n-a-c-h
8d6a81c288 Removed another useless extsym. 2005-04-10 19:47:01 +00:00
n-a-c-h
2ee4e8184e Selectable amount of rewind states no longer dummy. Fixed loading rewind when none left. Todo: make the state prior loadable too. 2005-04-10 07:29:04 +00:00
grinvader
7a706dcd65 Pruning of ~6 years of useless EXTSYMs *whew*. Better code in zstate.c, should fix the 'dash issue'. 2005-04-10 04:32:59 +00:00
grinvader
991588a89a Netplay code (mostly) removed, still need some help on EXTSYMs and port-dependant stuff. 2005-04-09 08:40:31 +00:00
n-a-c-h
8c03115ba4 Fixed some crashing now and then using pause. 2005-04-07 22:52:21 +00:00
n-a-c-h
a125670665 Fixed jumping mechanism to be more correct. 2005-04-06 22:12:04 +00:00
n-a-c-h
e1a3745a3f Returning from GUI while paused now restores game screen. 2005-04-05 23:46:21 +00:00
n-a-c-h
24dcd1a8c0 Brought back the undesyncability of ZSNES 0.9xx movies! Reset during movies now work. 2005-04-04 17:41:27 +00:00
n-a-c-h
396325e6b9 Pause and Increment now operation (sorta). 2005-04-04 14:08:28 +00:00
n-a-c-h
009214bdd1 Added pause code, and setup EMUPause variable for ipher. 2005-04-04 13:45:02 +00:00
n-a-c-h
7823b3f056 Added parameter to close ZSNES when movie is closed. 2005-04-04 01:24:32 +00:00
n-a-c-h
cc9585f992 Movie being reset sort of working now. 2005-04-03 00:12:11 +00:00
n-a-c-h
38aa8aafcd Movies can now record reset. Todo: Make reset during movie replay not crash, anyone want to help with this? 2005-04-02 22:54:28 +00:00
pagefault
7f53b8b185 Add variable to pause emulation 2005-03-24 20:42:45 +00:00
grinvader
abd8936460 Less stupidity and more testcode removal makes state-less power-on movies a reality. 2005-03-23 22:06:31 +00:00
grinvader
80e723c9f9 Made ZMV store the start method, powercycle ZMVs are now possible, using a power-on state 2005-03-23 17:56:56 +00:00
grinvader
a2b713e60f External/internal chapter features now in the box. PARTY ! =D 2005-03-17 18:42:44 +00:00
grinvader
5894703da7 Small cleanup, new zmv format basic record/replay features now functionnal. 2005-03-16 03:06:53 +00:00
n-a-c-h
0f05c9386f Removed movie vars from places where it doesn't belong. 2005-03-15 15:32:41 +00:00
grinvader
c4fee427ee After a hefty load of hours without eating, movie replay/record is now ported to C, movies/states compatibility is finally restored, uic.c now has a real port of zstart, and video modes have now more room. Now gimme a kitten. 2005-02-19 22:11:38 +00:00
ipher
0a0fa14998 Oops, theoddone33 forgot a "welcome" EXTSYM 2005-02-14 11:36:23 +00:00
n-a-c-h
66b48c9a6d Half seconds per rewind now works. 2005-02-14 10:30:02 +00:00
theoddone33
86234caa4e Clean up ui.asm a little:
- "welcome" symbol removed
- refernces to 'welcome' for version checking replaced with references to versionNumber uint
- versionNumber added
- Other stuff.
2005-02-14 02:14:58 +00:00
n-a-c-h
64818fbcef Removed an unused EXTSYM. 2005-02-02 17:29:25 +00:00
n-a-c-h
a24bb7579d Put DOS with DOS. Another alignment fix. 2005-02-02 17:03:10 +00:00
n-a-c-h
29480f2d59 Netplay latency value now initilized. 2005-02-02 16:58:19 +00:00
n-a-c-h
0e3cf68f0d Voice Mute now initilized, this one looked bad. 2005-02-02 16:53:34 +00:00
n-a-c-h
b46372b9ca Unhooked rewind buffer and init from unrelated things and put it where it belongs. 2005-02-01 17:56:21 +00:00
grinvader
9dea709e17 Removed unnecessary declarations. ZsnesW should now compile fine. 2005-01-31 05:19:59 +00:00
n-a-c-h
c7975985e9 Removed unused macros and array. 2005-01-31 02:40:42 +00:00
n-a-c-h
7be1694a17 Init state ported and set properly. 2005-01-31 02:37:38 +00:00
n-a-c-h
9e48536463 Merged rewind with ZST. Todo: fix snapshot display, old state compatibility, sram options. 2005-01-31 00:06:03 +00:00
n-a-c-h
8e333052bc Restructre some state date. 2005-01-30 21:34:11 +00:00
grinvader
34ba464d8b Some code cleanup, port of StateLoader to C, some statesaver + rewind fixes. 2005-01-28 22:47:14 +00:00
pagefault
6d0c52c102 Proper behaviour of H-IRQ when V-IRQ is active 2005-01-28 18:50:32 +00:00
grinvader
d19abb9283 Port of statesaver to C, new resolution for SDL port, fixed bilinear filter in GUI 2005-01-26 01:00:54 +00:00
pagefault
855c9d7b61 Fix starfox speed and a number of superfx issues for now 2005-01-23 03:16:33 +00:00
pagefault
92ce0bfcf2 Removed emms instruction from RestoreCVFrame becuase it's not needed and just slows down things 2005-01-21 19:10:17 +00:00
grinvader
20157f69d3 New reminder text, short jump fixes, port of Rewind to C. 2005-01-19 18:49:15 +00:00
n-a-c-h
91749cbf5c Replaced e-mails with websites, we don't need more spam. 2005-01-14 13:11:43 +00:00
n-a-c-h
1b62e9286f Code cleanup. Save location can now be edited in GUI. *nix can now correctly save in a location other than ~/.zsnes 2005-01-10 02:21:51 +00:00
n-a-c-h
5584a78c0d Fix Winter Gold FX crash, although this might not make the other SFX games happy. Anyone up for really fixing our SFX core? 2005-01-03 18:20:41 +00:00
n-a-c-h
64aa3d9cc7 Updated copyright, version, about window. 2005-01-03 18:11:49 +00:00
n-a-c-h
111cc06bf1 Removed every last trace of OSPort. 2005-01-03 16:22:16 +00:00