pagefault
|
602153841b
|
Fixed silly mistake
|
2001-08-21 00:00:12 +00:00 |
|
pagefault
|
dcdb1b3315
|
Fixed command-line hirom/lorom options
|
2001-08-20 23:53:58 +00:00 |
|
pagefault
|
d789048eb3
|
Fixed gfx in Mortal Kombat
|
2001-08-20 06:27:10 +00:00 |
|
pagefault
|
9b63a548b4
|
Cleaned up Bahamut Lagoon intro
|
2001-08-20 05:55:20 +00:00 |
|
pagefault
|
37e771d994
|
Fixed hirom/lorom detection, less hacky; should be fixed for good this time
|
2001-08-19 20:42:28 +00:00 |
|
pagefault
|
1412b05f1e
|
Refined copy protection fix
|
2001-08-17 01:42:15 +00:00 |
|
pagefault
|
6eb660d113
|
Fixed copy protection in games
|
2001-08-17 01:39:28 +00:00 |
|
pagefault
|
30d7af9eb8
|
Fixed HiROM detection with some roms
|
2001-08-15 19:27:12 +00:00 |
|
pagefault
|
3e96700b44
|
Removed super punchout hack
|
2001-08-15 18:12:40 +00:00 |
|
z_demo_z
|
1d7d9f10f4
|
fix for neugier
|
2001-08-15 17:57:49 +00:00 |
|
pagefault
|
a4c9b65b2e
|
Fixed jump
|
2001-08-15 17:15:09 +00:00 |
|
z_demo_z
|
6321a87bbc
|
modified game type detection
|
2001-08-15 17:10:57 +00:00 |
|
pagefault
|
b60599b7ad
|
Game fixes
|
2001-08-13 02:49:43 +00:00 |
|
pagefault
|
279c8dad7f
|
Removed spindizzy hack; implemented vortex hack
|
2001-08-13 00:13:08 +00:00 |
|
pagefault
|
5e3ab02ba6
|
Vortex now working again
|
2001-08-12 22:43:36 +00:00 |
|
pagefault
|
27b9fa5370
|
Moved force NTSC/PAL options to load dialog; added force HiROM and LoROM options to load dialog
|
2001-08-12 01:46:16 +00:00 |
|
pagefault
|
dec0eaa0bf
|
Added force NTSC/PAL option to GUI
|
2001-08-11 21:40:19 +00:00 |
|
zsknight
|
433560f1bc
|
SFA2 .dat file name change
|
2001-07-05 23:06:55 +00:00 |
|
zsknight
|
4b26323c1f
|
Punchout working through a hack
|
2001-06-28 07:51:21 +00:00 |
|
pagefault
|
f4d258720f
|
King of rally fix
|
2001-06-27 22:03:59 +00:00 |
|
zsknight
|
56fd75ab36
|
Emerald Dragon working
|
2001-06-27 20:42:22 +00:00 |
|
pagefault
|
144c5b7fee
|
Game fixes
|
2001-06-25 18:21:51 +00:00 |
|
hpsolo
|
27114958d4
|
Lower case file name for Star Ocean GFX pack dir
|
2001-06-21 06:45:32 +00:00 |
|
zsknight
|
312e9a059f
|
_Demo_ added the memory map for Derby 96/Sound Novel T-Cool
|
2001-06-04 04:43:10 +00:00 |
|
zsknight
|
436b084a08
|
Partially supported Derby Stallion 96's memory map
|
2001-06-02 23:34:46 +00:00 |
|
zsknight
|
eebff313c5
|
Fixed Batman: Revenge of the Joker
|
2001-06-02 21:40:22 +00:00 |
|
zsknight
|
9eefc45d95
|
Hack for Bubsy 2
|
2001-06-02 20:00:31 +00:00 |
|
zsknight
|
e52d121f2f
|
Final Fight 2 working again.
|
2001-05-31 03:43:04 +00:00 |
|
zsknight
|
f1d8a4a98f
|
Worked on Wizardry 4's rom mix up
|
2001-05-30 03:40:00 +00:00 |
|
zsknight
|
0473cf14e2
|
FFMQ hidden lines fixed
|
2001-05-29 21:44:12 +00:00 |
|
zsknight
|
22d4a0919e
|
Rock 'n Roll Racing working again.
|
2001-05-29 21:10:32 +00:00 |
|
zsknight
|
9e4bc61d47
|
Some more game hacks (digital devil/dead dance)
|
2001-05-28 19:21:36 +00:00 |
|
zsknight
|
7c7c7c72e5
|
Increased S-DD1 index size
|
2001-05-28 05:26:01 +00:00 |
|
zsknight
|
9b8605583a
|
Crash problem fixed.
|
2001-05-28 02:44:16 +00:00 |
|
zsknight
|
f135142766
|
Trainers supported.
|
2001-05-28 02:26:32 +00:00 |
|
zsknight
|
764b13844e
|
512 byte header detection refinement
|
2001-05-22 03:28:10 +00:00 |
|
zsknight
|
43b6990709
|
Fixed some problems with new compatibility fixes when loaded in the gui.
|
2001-05-21 00:25:00 +00:00 |
|
zsknight
|
31551674c2
|
Tuff-e-nuff needs a higher spc<->65816 ratio
|
2001-05-20 02:05:24 +00:00 |
|
zsknight
|
c835305b7b
|
Added support for 128KB sram - Dezaemon runs (although some graphics problems)
|
2001-05-19 11:32:16 +00:00 |
|
zsknight
|
b81fbd1bea
|
Wordsize memory read at 001FFF fix (fixes Super Tetris 2)
SPC timing hack for Super Final Match Tennis
SPC timing hack for Rendering Ranger 2 (but not working yet - this game is really picky on spc timing!)
|
2001-05-19 11:02:43 +00:00 |
|
zsknight
|
cd95a48c68
|
SPC700<->65816 timing fixed for Hook
|
2001-05-19 00:54:07 +00:00 |
|
zsknight
|
0f18bb7be4
|
Fixed IPS support (broken from header fix)
|
2001-05-17 21:24:10 +00:00 |
|
zsknight
|
5c509f2e05
|
Modified SPC700 timing a bit.
|
2001-05-17 03:48:46 +00:00 |
|
zsknight
|
83bd5ab24e
|
Much better way of detecting the 512 header. Should improve compatibility.
|
2001-05-16 22:12:10 +00:00 |
|
zsknight
|
bbd4414f09
|
Small DSP1 memory map fix
|
2001-05-16 00:05:49 +00:00 |
|
zsknight
|
7b8e980dcc
|
Added support for S-DD1 combined decompressed packs.
|
2001-05-14 22:27:54 +00:00 |
|
zsknight
|
bf1e0bd149
|
Turbo keys for L/R
|
2001-05-14 06:23:17 +00:00 |
|
zsknight
|
930cde96a2
|
MMX v1.1 attempted fix
|
2001-05-11 05:42:04 +00:00 |
|
zsknight
|
6bb55bd042
|
MMX Fix Stuff
|
2001-05-11 02:03:17 +00:00 |
|
zsknight
|
c14fcadd0e
|
Started work on Metal Combat chip
|
2001-05-10 02:54:03 +00:00 |
|