Commit Graph

2310 Commits

Author SHA1 Message Date
n-a-c-h
f6f99cd854 Fixed video change freeze problems in SDL port. Changed video change key to spacebar. 2005-02-06 11:21:55 +00:00
n-a-c-h
adb7ab8823 Removed some unneeded code that only slowed things down. 2005-02-06 11:16:34 +00:00
n-a-c-h
d8ada4fc35 Merged ztcp. 2005-02-06 10:59:37 +00:00
n-a-c-h
ca08fa96db Fixed some warnings. 2005-02-06 03:40:24 +00:00
n-a-c-h
e699bfb4dd Fixed SRAM path saving when loaded from config file. Fixed loading of sound off. 2005-02-06 03:32:17 +00:00
pagefault
037ab63ae3 Initial check in of debug.c 2005-02-05 18:02:57 +00:00
pagefault
1b9f4274d7 Update makefiles and everything 2005-02-04 22:53:08 +00:00
pagefault
b0be9c988d Rename glbvars.h to gblvars.h since it's easier to type and makes more sense 2005-02-04 22:40:45 +00:00
pagefault
63c500f7de Use the new global variables file 2005-02-04 22:35:39 +00:00
pagefault
ac9e53c252 Lets have a common file with all the global variables defined in it for sanity 2005-02-04 22:33:11 +00:00
n-a-c-h
0b531c2436 By annoying bordering on moronic demand, added win32-unix-shell. 2005-02-04 03:40:16 +00:00
pagefault
e67288bba6 Stupid NASM parser bug strikes again, use NASM 0.98.39 or better please so we don't keep getting these 2005-02-04 01:58:28 +00:00
pagefault
82825131f1 This should be .data too and definiately aligned since it's a struct 2005-02-04 01:57:14 +00:00
pagefault
32a916b7a4 Netplay fixes, now with less desyncs and more fun 2005-02-04 01:55:32 +00:00
pagefault
b1a3724fda This is ZSNES Debugger v0.01, it doesn't do much but it's a start 2005-02-04 01:46:49 +00:00
pagefault
47484beb63 Enabled -d command-line argument in Windows port for spiffy new feature coming soon 2005-02-04 01:22:39 +00:00
pagefault
b6a35f7833 Mirror F1/F3 menu CPU usage fix in Windows version and a type in the previous commit I just put in CVS a second ago 2005-02-03 23:31:40 +00:00
pagefault
39e9235cda F1/F3 menu's now included in CPU usage fix 2005-02-03 23:24:50 +00:00
pagefault
f03b8accaf Even lower CPU utilization in GUI, this is a really quick and dirty fix 2005-02-03 23:22:54 +00:00
pagefault
7c53219e7c I need more coffee 2005-02-03 23:20:40 +00:00
pagefault
bca252142e Fix some netplay and ZMV bugs, and aligned data also fix some bizarre sprite corruption bugs in some squaresoft games 2005-02-03 23:17:04 +00:00
n-a-c-h
777ac034aa Added CPU parameter for specific CPU optimizations. 2005-02-03 17:11:59 +00:00
n-a-c-h
fe3a2ce06e Fixed register overwriting when using Check SRAM+Save. 2005-02-03 11:00:02 +00:00
grinvader
22537a6749 Ports global variables to C (Aerdan, grinvader), restores bilinear behaviour, eats some unused stuff. 2005-02-03 00:53:19 +00:00
pagefault
e485530b2b Renamed "Win32" version to "Win" version since we support Win64 via MSVC 2005-02-03 00:40:44 +00:00
pagefault
fd4a01d556 Give ipher a cookie too 2005-02-03 00:37:01 +00:00
pagefault
f49dfe9c6b Add grinvader to about box 2005-02-03 00:32:52 +00:00
n-a-c-h
64818fbcef Removed an unused EXTSYM. 2005-02-02 17:29:25 +00:00
n-a-c-h
1d33d939ce Initilize more latency, restore, and skip key values for netplay. 2005-02-02 17:24:46 +00:00
n-a-c-h
a24bb7579d Put DOS with DOS. Another alignment fix. 2005-02-02 17:03:10 +00:00
n-a-c-h
29480f2d59 Netplay latency value now initilized. 2005-02-02 16:58:19 +00:00
n-a-c-h
0e3cf68f0d Voice Mute now initilized, this one looked bad. 2005-02-02 16:53:34 +00:00
n-a-c-h
187f6ea75b Removed another unused var, yay for code cleanup and miniscule speed improvements. 2005-02-02 16:35:38 +00:00
n-a-c-h
4f4f71cdda Some source cleanup, removed sound code from video code, trashed unused variable. 2005-02-02 16:30:50 +00:00
n-a-c-h
07df00ffeb ADSR Gain Switch no longer exists. 2005-02-02 16:19:08 +00:00
n-a-c-h
dc6bfc4d1f Initilize DSP to known value. 2005-02-02 16:16:42 +00:00
n-a-c-h
740aa3effc Let's actually initilize the SPC700 at a set value. 2005-02-02 16:10:53 +00:00
n-a-c-h
5f338485f5 ZSNES on MS platforms no longer saves save directory if not changed. 2005-02-02 15:41:55 +00:00
n-a-c-h
d5c1848408 Rewind buffer size no longer wastes MB of RAM. Fix for DOS 2005-02-01 22:03:19 +00:00
grinvader
70140e1090 Restored pushes, hopefully fix netplay. 2005-02-01 18:12:38 +00:00
grinvader
642c969fb3 Another typo fix, am I blind or what. 2005-02-01 18:01:26 +00:00
n-a-c-h
b46372b9ca Unhooked rewind buffer and init from unrelated things and put it where it belongs. 2005-02-01 17:56:21 +00:00
grinvader
fba4816e68 'Wrapped is better than duped' (Nach) + typo fix, causing netplay to actually work in SDL ! ^^; 2005-02-01 17:55:36 +00:00
grinvader
146dd7150f No more 100% CPU use in GUI for real this time [SDL]. Hopefully fixed netplay - at least, the code makes sense now [Win, SDL]. 2005-02-01 15:30:50 +00:00
n-a-c-h
cc66b807b9 State sizes now calculated on game load. Thumbnail only displayed if in the ZST. 2005-02-01 13:38:19 +00:00
grinvader
d7ccad2933 Stupid me, forgot EXTSYMs. Bite my shiny metal butt. 2005-02-01 09:33:56 +00:00
grinvader
26c3428c62 Hopefully fixed scanned location when SRAM Check&Save is enabled. 2005-01-31 19:51:42 +00:00
grinvader
9dea709e17 Removed unnecessary declarations. ZsnesW should now compile fine. 2005-01-31 05:19:59 +00:00
n-a-c-h
4985e2d1fd Fixed a typo. 2005-01-31 04:57:36 +00:00
n-a-c-h
53af83f6d0 Functionized offset altering, correct loading of old save states. 2005-01-31 04:08:22 +00:00