Commit Graph

1630 Commits

Author SHA1 Message Date
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b42c3d534c Renamed swap players key with more meaningful name and message 2003-04-03 21:23:49 +00:00
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afbb45a2a1 Added a quick key to swap players 1/2 with 3/4 2003-04-03 20:53:31 +00:00
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624e4f17fe Don't check Hi/LoROM after deinterleaving 2003-04-03 20:22:32 +00:00
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16536ecea9 Removed hacks for Wizardry 4 and Honkauha Igo Go Sei as they no longer are needed 2003-04-03 14:50:47 +00:00
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66fd3b6a6b Fixed interleaved rom loading code 2003-04-03 14:31:52 +00:00
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983a00a18e Small fix 2003-04-03 09:34:10 +00:00
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5626760f56 Another fix to interleave detection code 2003-04-03 09:31:34 +00:00
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babfd96fde Small blitter fix for windows port 2003-04-02 18:33:34 +00:00
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34a2f529df Interleaved rom detection fix 2003-04-02 18:20:22 +00:00
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e8f1106f23 This is for the DOS port only 2003-04-01 08:08:45 +00:00
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b7339ba31e Added 48khz support to Windows and Linux 2003-04-01 07:55:04 +00:00
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e043a6b4cd Updated DOS source 2003-04-01 07:14:45 +00:00
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f209538e79 Fix for DOS compile 2003-04-01 06:48:05 +00:00
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573afb88ac Small adjustments to timing 2003-03-30 02:28:12 +00:00
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fb35e286b5 Improved interleaved rom detection (Thanks Nach!) 2003-03-28 16:35:14 +00:00
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fd6f0778da Game key window reorganization 2003-03-25 04:49:49 +00:00
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505ec671ef Minor cleanup 2003-03-24 20:42:02 +00:00
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8a734b94cf Oops, committed the wrong file 2003-03-24 20:38:45 +00:00
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56b51a2081 More code cleanups/updates 2003-03-24 20:34:46 +00:00
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e1288e6644 Fix for ifdef (Thanks ipher!) 2003-03-24 20:28:49 +00:00
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dfcf252af9 Code cleanup and updates 2003-03-24 20:27:08 +00:00
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52b3109da4 Fixed colour bleeding problem (Thanks TRAC!) 2003-03-24 20:04:03 +00:00
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5a3b655b77 Fix for stupid bug 2003-03-24 19:07:52 +00:00
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16dd19f6bb Fixed a silly bug in the interpolation code 2003-03-20 07:28:53 +00:00
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c631a90e22 Signed saturation fix for gaussian interpolation (Thanks kode54) 2003-03-19 22:45:05 +00:00
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0de1d941aa Updated graphics engine code 2003-03-17 20:38:14 +00:00
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e6dfe6d652 Small update 2003-03-17 20:14:02 +00:00
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e9141d86b8 Removed SRAM mapping 2003-03-17 04:51:32 +00:00
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48141bf864 Default configuration update 2003-03-17 02:14:13 +00:00
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d6d1618f09 More code cleaned up 2003-03-17 02:13:19 +00:00
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28faf34c54 LoROM SRAM mapping fix 2003-03-17 02:08:11 +00:00
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5478074951 Undo last commit 2003-03-17 01:39:39 +00:00
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8aa021748b More updates and fixes 2003-03-17 01:36:52 +00:00
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d35231879b More updates 2003-03-17 01:29:35 +00:00
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c39c1727e1 Added DOS sound code 2003-03-16 23:50:00 +00:00
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0480456f7d A lot of updates 2003-03-16 23:40:07 +00:00
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2d67154926 Fix for video code again 2003-03-16 22:26:59 +00:00
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34b8e2dd3a Updated video code again to fix compile problems 2003-03-16 22:18:47 +00:00
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45410d2141 Undo last commit 2003-03-16 22:06:16 +00:00
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7df4d4257b Updated linux video code to windows version 2003-03-16 22:05:08 +00:00
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fc373239e9 Fixed MMX interpolation bug with scanlines 2003-03-16 22:02:12 +00:00
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c700560655 Fixed a small bug in SPC saving 2003-03-16 17:57:37 +00:00
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08e6bf0eb1 Timing update fix 2003-03-16 06:04:37 +00:00
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edc7be9cdc Fix motion blur text in GUI 2003-03-16 05:48:19 +00:00
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06ad0a578e Normal timing on spc7110 2003-03-05 22:50:16 +00:00
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88db1c55bb Oops, mirrored too many banks 2003-03-05 04:02:33 +00:00
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8c2afa8364 SRAM mapping fix mirror bank 70 to 0F 2003-03-05 03:43:33 +00:00
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224b282b0d Fix DOS port compile 2003-03-04 21:18:28 +00:00
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e035543cd6 Forgot linux header file 2003-03-04 19:29:00 +00:00
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365807dac5 Updated DSP-1 emulation 2003-03-04 19:26:12 +00:00